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📄 item.h

📁 LTris a tetris clone for Linux
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/***************************************************************************                          item.h  -  description                             -------------------    begin                : Thu Sep 20 2001    copyright            : (C) 2001 by Michael Speck    email                : kulkanie@gmx.net ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * *                                                                         * ***************************************************************************/#ifndef __ITEM_H#define __ITEM_H#include "hint.h"/*====================================================================Item of menu====================================================================*/enum {    ITEM_SEPARATOR = 0,    ITEM_SWITCH,    ITEM_SWITCH_X,    ITEM_RANGE,    ITEM_KEY,    ITEM_EDIT,    ITEM_LINK,    ITEM_ACTION};typedef struct {    Value   *value;         /* value of item */    int     type;           /* type as listed above */    char    *name;          /* name of item -- duplicated */    int     item_id;        /* id of item (returned as action if ITEM_ACTION) */    int     x, y, w, h;     /* position and size in screen */    int     nx, ny;         /* position where name is drawn */    int     nalign;         /* align of name: either left-aligned                               or centered (only if link to another menu) */    int     vx, vy;         /* position where value string is drawn right-aligned */    int     valign;         /* alignment of value string */    float   alpha;          /* alpha of normal font (which vanishes when selected) */    float   halpha;         /* alpha of highlight font */    int     highlighted;    /* keep alpha at 0 (will raise to 255 if not set) */    void    (*callback)();  /* if value of item has been modified this functions is called */    void    *link;          /* menu link */    Font    *font;          /* if set use this font instead of standard font */    Hint    *hint;          /* if not NULL this hint is displayed when quick-help's enabled:                               created by item itself */} Item;/*====================================================================Create item.Return Value: item====================================================================*/Item *item_create_separator( char *name );Item *item_create_range(     char *name, char *hint, int  *val_int, int min, int max, int step );Item *item_create_switch(    char *name, char *hint, int  *val_int, char *str_off, char *str_on );Item *item_create_switch_x(  char *name, char *hint, int  *val_int, char **strings, int count );Item *item_create_key(       char *name, char *hint, int  *val_int, int *filter );Item *item_create_edit(      char *name, char *hint, char *val_str, int limit );Item *item_create_link(      char *name, char *hint, void *menu );Item *item_create_action(    char *name, char *hint, int item_id );/*====================================================================Delete item (void pointer for compatiblity when using with list)====================================================================*/void item_delete( void *item );/*====================================================================Adjust alignment of name and value strings====================================================================*/void item_adjust( Item *item );/*====================================================================Hide/Show item====================================================================*/void item_hide( Item *item );void item_show( Item *item );/*====================================================================Update alpha of item====================================================================*/void item_update_alpha( Item *item, int ms );/*====================================================================Check if position's on item.====================================================================*/int item_focus( Item *item, int x, int y );#endif

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