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📄 menumanager.h

📁 LBreakout a breakout-style arcade game for Linux Requirements: X11, SDL[1.0 or better] Inst
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/***************************************************************************                          menumanager.h  -  description                             -------------------    begin                : Tue Feb 29 2000    copyright            : (C) 2000 by Michael Speck    email                :  ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * *                                                                         * ***************************************************************************/#ifndef MENUMANAGER_H#define MENUMANAGER_H/**  *@author Michael Speck  */#include "menu.h"class MenuManager {public:    MenuManager(SDL_Surface *bkgnd, int cx, int cy, SFnt *fnt, SFnt *enlgt_fnt, int n, char *vck);    ~MenuManager();    int InsertMenu(int i, Menu *m);    Menu* CurMenu();    Menu* GetMenu(int i);    void SetCurMenu(int i);    int KeyEvent(SDL_KeyboardEvent *event);    void Activate();    void Prepare();    int ButtonEvent(SDL_MouseButtonEvent button);private:    SDL_Surface *backgnd;    SFnt        *font;    SFnt        *enlgt_font;    int	        menu_num;    int	        x, y;    Menu        **menus;    Menu        *cur_menu;    char        *val_ctrl_keys;};#endif

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