📄 cal_zaurus.ths
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prop center, scale;prop message1, message2, message1font, message2font;prop logo;obj "tpcal" { /* FIXME: if we could measure the text, this would * work on different display sizes and fonts better. */ bgfill = fillstyle { var ypos; //Bitmap(x,y,w,h,background::bitmap1); Gradient(x,y,w,h,80,0x9195ce, 0xcfd3ec); /* Approximately center the whole thing vertically */ ypos = y+((h - 280)>>1); /* logo */ SetLgop(PG_LGOP_ALPHA); Bitmap(x+((w-108)>>1) + 7, ypos+14, 108,113, logo); ypos = ypos + 170; SetLgop(PG_LGOP_NONE); /* Messages */ SetColor(fgcolor); SetFont(message1font); Text(x + ((w-150)>>1), ypos, 1, 1, message1); ypos = ypos + 40; SetFont(message2font); Text(x + ((w-150)>>1), ypos, 1, 1, message2); }; PGTH_P_USER = fillstyle { //Frame(x-center-1, y-center-1, center*2+3, center*2+3); Frame(x-center, y-center, center*2+1, center*2+1); Bar(x, y-scale, 1, scale*2+1); Slab(x-scale, y, scale*2+1, 1); }; center = 4; scale = 12; message1 = "Welcome to PicoGUI"; message2 = "Tap each target firmly and\naccurately to calibrate\nyour touchscreen."; logo = LoadBitmap("data/micropingizauru.png"); bgcolor = 0xE0E0D0; fgcolor = 0x000000; message1font = Font(NULL,15,PG_FSTYLE_BOLD); message2font = Font(NULL,13,0);}/* Hack to disable popup borders, since the fluidity border looks bad crushed */object popup { margin = 0; backdrop = fillstyle { Nop(); }; bgfill = fillstyle { Nop(); };}
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