📄 scrollbar-next.c
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/*--------------------------------*-C-*---------------------------------* * File: scrollbar-next.c *----------------------------------------------------------------------* * * All portions of code are copyright by their respective author/s. * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA> * Copyright (c) 1998 Alfredo K. Kojima <kojima@windowmaker.org> * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com> * Copyright (c) 2004 Jingmin Zhou <jimmyzhou@users.sourceforge.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *----------------------------------------------------------------------*/#include "../config.h"#include "rxvt.h"/*----------------------------------------------------------------------*/#ifdef HAVE_SCROLLBARS#ifdef NEXT_SCROLLBAR#define CHOOSE_GC_FG(R, PIXCOL) \ XSetForeground ((R)->Xdisplay, (R)->scrollBar.gc, (PIXCOL))#define TILEGC (r->scrollBar.next_stippleGC)#define DIMPLE (r->scrollBar.next_dimple)#define UPARROW (r->scrollBar.next_upArrow)#define HIUPARROW (r->scrollBar.next_upArrowHi)#define DNARROW (r->scrollBar.next_downArrow)#define HIDNARROW (r->scrollBar.next_downArrowHi)#define n_stp_width 8#define n_stp_height 2const unsigned char n_stp_bits[] = { 0x55, 0xaa };/* * N*XTSTEP like scrollbar - written by Alfredo K. Kojima */#define DIMPLE_WIDTH 6#define DIMPLE_HEIGHT 6#define ARROW_WIDTH 11#define ARROW_HEIGHT 13const char *const SCROLLER_DIMPLE[] = { ".%###.", "%#%%%%", "#%%...", "#%.. ", "#%. ", ".%. ."};const char *const SCROLLER_ARROW_UP[] = { "...........", "...........", ".....%.....", ".....#.....", "....%#%....", "....###....", "...%###%...", "...#####...", "..%#####%..", "..#######..", ".%#######%.", "...........", "..........."};const char *const SCROLLER_ARROW_DOWN[] = { "...........", "...........", ".%#######%.", "..#######..", "..%#####%..", "...#####...", "...%###%...", "....###....", "....%#%....", ".....#.....", ".....%.....", "...........", "..........."};const char *const HI_SCROLLER_ARROW_UP[] = { " ", " ", " % ", " % ", " %%% ", " %%% ", " %%%%% ", " %%%%% ", " %%%%%%% ", " %%%%%%% ", " %%%%%%%%% ", " ", " "};const char *const HI_SCROLLER_ARROW_DOWN[] = { " ", " ", " %%%%%%%%% ", " %%%%%%% ", " %%%%%%% ", " %%%%% ", " %%%%% ", " %%% ", " %%% ", " % ", " % ", " ", " "};/* INTPROTO */static Pixmaprxvt_render_pixmap(rxvt_t *r, const char *const *data, int width, int height){ char a; int x, y; Pixmap d; unsigned long pointcolour; d = XCreatePixmap (r->Xdisplay, r->scrollBar.win, width, height, XDEPTH); if (NOT_PIXMAP(d)) return None; for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { if ((a = data[y][x]) == ' ' || a == 'w') pointcolour = r->scrollBar.next_white; else if (a == '.' || a == 'l') pointcolour = r->scrollBar.next_bg; else if (a == '%' || a == 'd') pointcolour = r->scrollBar.next_dark; else /* if (a == '#' || a == 'b' || a) */ pointcolour = r->scrollBar.next_fg; CHOOSE_GC_FG(r, pointcolour); XDrawPoint(r->Xdisplay, d, r->scrollBar.gc, x, y); } } return d;}/* EXTPROTO */voidrxvt_scrollbar_init_next (rxvt_t *r){ XGCValues gcvalue; unsigned long gcmask; XColor xcol; Pixmap stipple; UNSET_GC(TILEGC); UNSET_PIXMAP(DIMPLE); gcvalue.graphics_exposures = False; /* Initialize the colors */ r->scrollBar.next_fg = r->pixColorsFocus[Color_Black]; xcol.red = 0xaeba; xcol.green = 0xaaaa; xcol.blue = 0xaeba; if (!rxvt_alloc_color(r, &xcol, "light gray")) xcol.pixel = r->pixColorsFocus[Color_AntiqueWhite]; r->scrollBar.next_bg = xcol.pixel; r->scrollBar.next_white = r->pixColorsFocus[Color_White]; xcol.red = 0x51aa; xcol.green = 0x5555; xcol.blue = 0x5144; if (!rxvt_alloc_color(r, &xcol, "dark gray")) xcol.pixel = r->pixColorsFocus[Color_Grey25]; r->scrollBar.next_dark = xcol.pixel; /* Create scrollBar GC */ gcvalue.foreground = r->scrollBar.next_fg;#ifdef TRANSPARENT /* set background color when there's no transparent */ if (!(ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar) ))#endif#ifdef BACKGROUND_IMAGE /* set background color when there's no bg image */ if (NOT_PIXMAP(r->scrollBar.pixmap))#endif gcvalue.background = r->scrollBar.next_bg; gcmask = GCForeground;#ifdef TRANSPARENT /* set background color when there's no transparent */ if (!(ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar) ))#endif#ifdef BACKGROUND_IMAGE /* set background color when there's no bg image */ if (NOT_PIXMAP(r->scrollBar.pixmap))#endif gcmask |= GCBackground; r->scrollBar.gc = XCreateGC (r->Xdisplay, r->scrollBar.win, gcmask, &gcvalue); assert (IS_GC(r->scrollBar.gc)); /* Create stipple GC */ stipple = XCreateBitmapFromData(r->Xdisplay, r->scrollBar.win, (char *)n_stp_bits, n_stp_width, n_stp_height); if (IS_PIXMAP(stipple)) { gcvalue.foreground = r->scrollBar.next_dark;#ifdef TRANSPARENT /* set background color when there's no transparent */ if (!(ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar) ))#endif#ifdef BACKGROUND_IMAGE /* set background color when there's no bg image */ if (NOT_PIXMAP(r->scrollBar.pixmap))#endif gcvalue.background = r->scrollBar.next_bg; gcvalue.fill_style = FillOpaqueStippled; gcvalue.stipple = stipple; gcmask = GCForeground | GCStipple | GCFillStyle;#ifdef TRANSPARENT /* set background color when there's no transparent */ if (!(ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar) ))#endif#ifdef BACKGROUND_IMAGE /* set background color when there's no bg image */ if (NOT_PIXMAP(r->scrollBar.pixmap))#endif gcmask |= GCBackground; TILEGC = XCreateGC(r->Xdisplay, r->scrollBar.win, gcmask, &gcvalue); assert (IS_GC(TILEGC)); } /* Create pixmaps */ DIMPLE = rxvt_render_pixmap(r, SCROLLER_DIMPLE, DIMPLE_WIDTH, DIMPLE_HEIGHT); assert (IS_PIXMAP(DIMPLE)); UPARROW = rxvt_render_pixmap(r, SCROLLER_ARROW_UP, ARROW_WIDTH, ARROW_HEIGHT); assert (IS_PIXMAP(UPARROW)); HIUPARROW = rxvt_render_pixmap(r, HI_SCROLLER_ARROW_UP, ARROW_WIDTH, ARROW_HEIGHT); assert (IS_PIXMAP(HIUPARROW)); DNARROW = rxvt_render_pixmap(r, SCROLLER_ARROW_DOWN, ARROW_WIDTH, ARROW_HEIGHT); assert (IS_PIXMAP(DNARROW)); HIDNARROW = rxvt_render_pixmap(r, HI_SCROLLER_ARROW_DOWN, ARROW_WIDTH, ARROW_HEIGHT); assert (IS_PIXMAP(HIDNARROW));#ifdef TRANSPARENT /* set background color when there's no transparent */ if (!(ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar) ))#endif#ifdef BACKGROUND_IMAGE /* set background color when there's no bg image */ if (NOT_PIXMAP(r->scrollBar.pixmap))#endif XSetWindowBackground (r->Xdisplay, r->scrollBar.win, r->scrollBar.next_bg);}/* EXTPROTO */voidrxvt_scrollbar_exit_next (rxvt_t *r){ if (IS_GC(r->scrollBar.next_stippleGC)) { XFreeGC (r->Xdisplay, r->scrollBar.next_stippleGC); UNSET_GC(r->scrollBar.next_stippleGC); } if (IS_PIXMAP(r->scrollBar.next_dimple)) { XFreePixmap (r->Xdisplay, r->scrollBar.next_dimple); UNSET_PIXMAP(r->scrollBar.next_dimple); } if (IS_PIXMAP(r->scrollBar.next_upArrow)) { XFreePixmap (r->Xdisplay, r->scrollBar.next_upArrow); UNSET_PIXMAP(r->scrollBar.next_upArrow); } if (IS_PIXMAP(r->scrollBar.next_upArrowHi)) { XFreePixmap (r->Xdisplay, r->scrollBar.next_upArrowHi); UNSET_PIXMAP(r->scrollBar.next_upArrowHi); } if (IS_PIXMAP(r->scrollBar.next_downArrow)) { XFreePixmap (r->Xdisplay, r->scrollBar.next_downArrow); UNSET_PIXMAP(r->scrollBar.next_downArrow); } if (IS_PIXMAP(r->scrollBar.next_downArrowHi)) { XFreePixmap (r->Xdisplay, r->scrollBar.next_downArrowHi); UNSET_PIXMAP(r->scrollBar.next_downArrowHi); }}/* Draw bevel & arrows *//* INTPROTO */static voidnext_draw_bevel (rxvt_t *r, Drawable d, int x1, int y1, int w, int h){ int x2, y2; x2 = x1 + w - 1; /* right point */ y2 = y1 + h - 1; /* bottom point */ /* white top and left */ CHOOSE_GC_FG(r, r->scrollBar.next_white); XDrawLine(r->Xdisplay, d, r->scrollBar.gc, x1, y1, x2, y1); XDrawLine(r->Xdisplay, d, r->scrollBar.gc, x1, y1, x1, y2); /* black bottom and right */ CHOOSE_GC_FG(r, r->scrollBar.next_fg); XDrawLine(r->Xdisplay, d, r->scrollBar.gc, x1, y2, x2, y2); XDrawLine(r->Xdisplay, d, r->scrollBar.gc, x2, y1, x2, y2); /* dark inside bottom and right */ CHOOSE_GC_FG(r, r->scrollBar.next_dark); x1++, y1++, x2--, y2--; /* move in one point */ XDrawLine(r->Xdisplay, d, r->scrollBar.gc, x1, y2, x2, y2); XDrawLine(r->Xdisplay, d, r->scrollBar.gc, x2, y1, x2, y2);}/* EXTPROTO */intrxvt_scrollbar_show_next(rxvt_t *r, int update, int last_top, int last_bot, int scroller_len){ int height; Drawable s; int page = ATAB(r); height = r->scrollBar.end + NEXT_SB_TBTN_HEIGHT + NEXT_SB_PAD; if (PVTS(r, page)->nscrolled == 0 || !update) { XClearArea (r->Xdisplay, r->scrollBar.win, 0, 0, SB_WIDTH_NEXT + 1, height, False); CHOOSE_GC_FG(r, r->scrollBar.next_fg); XDrawRectangle(r->Xdisplay, r->scrollBar.win, r->scrollBar.gc, 0, NEXT_SB_BD_WIDTH, SB_WIDTH_NEXT, height + NEXT_SB_BD_WIDTH);# ifdef TRANSPARENT /* set background color when there's no transparent */ if (!(ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar) ))# endif#ifdef BACKGROUND_IMAGE /* set background color when there's no bg image */ if (NOT_PIXMAP(r->scrollBar.pixmap))#endif XFillRectangle(r->Xdisplay, r->scrollBar.win, TILEGC, NEXT_SB_LPAD, 0, NEXT_SB_BTN_WIDTH, height); } if (PVTS(r, page)->nscrolled) { if (last_top < r->scrollBar.top || !update) { /* ** Area above the scroller */# ifdef TRANSPARENT /* clear background when there's transparent */ if (ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar)) XClearArea (r->Xdisplay, r->scrollBar.win, NEXT_SB_LPAD, NEXT_SB_PAD + last_top, NEXT_SB_BTN_WIDTH, r->scrollBar.top - last_top, False); else# endif# ifdef BACKGROUND_IMAGE /* clear background when there's bg image */ if (IS_PIXMAP(r->scrollBar.pixmap)) XClearArea (r->Xdisplay, r->scrollBar.win, NEXT_SB_LPAD, NEXT_SB_PAD + last_top, NEXT_SB_BTN_WIDTH, r->scrollBar.top - last_top, False); else# endif XFillRectangle(r->Xdisplay, r->scrollBar.win, TILEGC, NEXT_SB_LPAD, NEXT_SB_PAD + last_top, NEXT_SB_BTN_WIDTH, r->scrollBar.top - last_top); } if (r->scrollBar.bot < last_bot || !update) { /* ** Area above the buttons but below the scroller */# ifdef TRANSPARENT /* clear background when there's transparent */ if (ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar)) XClearArea(r->Xdisplay, r->scrollBar.win, NEXT_SB_LPAD, r->scrollBar.bot + NEXT_SB_PAD, NEXT_SB_BTN_WIDTH, (last_bot - r->scrollBar.bot), False); else# endif# ifdef BACKGROUND_IMAGE /* clear background when there's bg image */ if (IS_PIXMAP(r->scrollBar.pixmap)) XClearArea (r->Xdisplay, r->scrollBar.win, NEXT_SB_LPAD, r->scrollBar.bot + NEXT_SB_PAD, NEXT_SB_BTN_WIDTH, (last_bot - r->scrollBar.bot), False); else# endif XFillRectangle(r->Xdisplay, r->scrollBar.win, TILEGC, NEXT_SB_LPAD, r->scrollBar.bot + NEXT_SB_PAD, NEXT_SB_BTN_WIDTH, (last_bot - r->scrollBar.bot)); } /* ** Area of the scroller */# ifdef TRANSPARENT /* clear background when there's transparent */ if (ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar)) XClearArea (r->Xdisplay, r->scrollBar.win, NEXT_SB_LPAD, r->scrollBar.top + NEXT_SB_PAD, NEXT_SB_BTN_WIDTH, scroller_len/*-NEXT_SB_BTN_HEIGHT*/, False); else# endif# ifdef BACKGROUND_IMAGE /* clear background when there's bg image */ if (IS_PIXMAP(r->scrollBar.pixmap)) XClearArea (r->Xdisplay, r->scrollBar.win, NEXT_SB_LPAD, r->scrollBar.top + NEXT_SB_PAD, NEXT_SB_BTN_WIDTH, scroller_len/*-NEXT_SB_BTN_HEIGHT*/, False); else# endif { CHOOSE_GC_FG(r, r->scrollBar.next_bg); XFillRectangle(r->Xdisplay, r->scrollBar.win, r->scrollBar.gc, NEXT_SB_LPAD, r->scrollBar.top + NEXT_SB_PAD, NEXT_SB_BTN_WIDTH, scroller_len/*-NEXT_SB_BTN_HEIGHT*/); } /* ** Here comes the dimple in the scroller */ CHOOSE_GC_FG(r, r->scrollBar.next_white); XCopyArea(r->Xdisplay, DIMPLE, r->scrollBar.win, r->scrollBar.gc, 0, 0, DIMPLE_WIDTH, DIMPLE_HEIGHT, (SB_WIDTH_NEXT - DIMPLE_WIDTH) / 2, r->scrollBar.top + NEXT_BEVEL_ULEFT_WIDTH + (scroller_len - DIMPLE_HEIGHT) / 2); /* ** Bevel around the scroller */ next_draw_bevel(r, r->scrollBar.win, NEXT_BEVEL_X, r->scrollBar.top + NEXT_SB_PAD, NEXT_SB_BTN_WIDTH, scroller_len); /* ** Bevel around the buttons */ next_draw_bevel(r, r->scrollBar.win, NEXT_BEVEL_X, height - NEXT_SB_DBTN_HEIGHT, NEXT_SB_BTN_WIDTH, NEXT_SB_BTN_HEIGHT); next_draw_bevel(r, r->scrollBar.win, NEXT_BEVEL_X, height - NEXT_SB_SBTN_HEIGHT, NEXT_SB_BTN_WIDTH, NEXT_SB_BTN_HEIGHT); /* ** Top button */ CHOOSE_GC_FG(r, r->scrollBar.next_white); s = (scrollbar_isUp()) ? HIUPARROW : UPARROW; XCopyArea(r->Xdisplay, s, r->scrollBar.win, r->scrollBar.gc, 0, 0, ARROW_WIDTH, ARROW_HEIGHT, NEXT_BTN_FACE_X, height-NEXT_SB_DBTN_HEIGHT+NEXT_BEVEL_ULEFT_WIDTH); /* ** Bottom button */ s = (scrollbar_isDn()) ? HIDNARROW : DNARROW; XCopyArea(r->Xdisplay, s, r->scrollBar.win, r->scrollBar.gc, 0, 0, ARROW_WIDTH, ARROW_HEIGHT, NEXT_BTN_FACE_X, height-NEXT_SB_SBTN_HEIGHT+NEXT_BEVEL_ULEFT_WIDTH); } return 1;}#endif /* NEXT_SCROLLBAR */#endif /* HAVE_SCROLLBARS *//*----------------------- end-of-file (C source) -----------------------*/
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