📄 scrollbar-rxvt.c
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/*--------------------------------*-C-*---------------------------------* * File: scrollbar-rxvt.c *----------------------------------------------------------------------* * * All portions of code are copyright by their respective author/s. * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA> * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com> * Copyright (c) 2004 Jingmin Zhou <jimmyzhou@users.sourceforge.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *----------------------------------------------------------------------*/#include "../config.h"#include "rxvt.h"/*----------------------------------------------------------------------*/#ifdef HAVE_SCROLLBARS#ifdef RXVT_SCROLLBAR#define CHOOSE_GC_FG(R, PIXCOL) \ XSetForeground ((R)->Xdisplay, (R)->scrollBar.gc, (PIXCOL))/* draw triangular button with a shadow of SHADOW (1 or 2) pixels *//* INTPROTO */voidrxvt_draw_button(rxvt_t *r, int x, int y, int state, int dirn){ unsigned int sz, sz2; XPoint pt[3]; unsigned long top, bot; sz = r->scrollBar.width; sz2 = sz / 2; switch (state) { case +1: top = r->scrollBar.rxvt_topshadow; bot = r->scrollBar.rxvt_botshadow; break; case -1: top = r->scrollBar.rxvt_botshadow; bot = r->scrollBar.rxvt_topshadow; break; default: top = bot = r->scrollBar.rxvt_fg; break; } /* fill triangle */ pt[0].x = x; pt[1].x = x + sz - 1; pt[2].x = x + sz2; if (dirn == UP) { pt[0].y = pt[1].y = y + sz - 1; pt[2].y = y; } else { pt[0].y = pt[1].y = y; pt[2].y = y + sz - 1; } CHOOSE_GC_FG (r, r->scrollBar.rxvt_fg); XFillPolygon(r->Xdisplay, r->scrollBar.win, r->scrollBar.gc, pt, 3, Convex, CoordModeOrigin); /* draw base */ CHOOSE_GC_FG (r, (dirn == UP) ? bot : top); XDrawLine(r->Xdisplay, r->scrollBar.win, r->scrollBar.gc, pt[0].x, pt[0].y, pt[1].x, pt[1].y); /* draw shadow on left */ pt[1].x = x + sz2 - 1; pt[1].y = y + (dirn == UP ? 0 : sz - 1); CHOOSE_GC_FG (r, top); XDrawLine(r->Xdisplay, r->scrollBar.win, r->scrollBar.gc, pt[0].x, pt[0].y, pt[1].x, pt[1].y);#if (SHADOW > 1) /* doubled */ pt[0].x++; if (dirn == UP) { pt[0].y--; pt[1].y++; } else { pt[0].y++; pt[1].y--; } CHOOSE_GC_FG (r, top); XDrawLine(r->Xdisplay, r->scrollBar.win, r->scrollBar.gc, pt[0].x, pt[0].y, pt[1].x, pt[1].y);#endif /* draw shadow on right */ pt[1].x = x + sz - 1; /* pt[2].x = x + sz2; */ pt[1].y = y + (dirn == UP ? sz - 1 : 0); pt[2].y = y + (dirn == UP ? 0 : sz - 1); CHOOSE_GC_FG (r, bot); XDrawLine(r->Xdisplay, r->scrollBar.win, r->scrollBar.gc, pt[2].x, pt[2].y, pt[1].x, pt[1].y);#if (SHADOW > 1) /* doubled */ pt[1].x--; if (dirn == UP) { pt[2].y++; pt[1].y--; } else { pt[2].y--; pt[1].y++; } CHOOSE_GC_FG (r, bot); XDrawLine(r->Xdisplay, r->scrollBar.win, r->scrollBar.gc, pt[2].x, pt[2].y, pt[1].x, pt[1].y);#endif}/* EXTPROTO */voidrxvt_scrollbar_init_rxvt (rxvt_t* r){ XGCValues gcvalue; unsigned long gcmask; /* Initialize the colors */ r->scrollBar.rxvt_fg = r->pixColorsFocus[Color_trough]; r->scrollBar.rxvt_bg = r->pixColorsFocus[Color_bottomShadow]; r->scrollBar.rxvt_topshadow = r->pixColorsFocus[Color_topShadow]; r->scrollBar.rxvt_botshadow = r->pixColorsFocus[Color_bottomShadow]; gcvalue.foreground = r->scrollBar.rxvt_fg;# ifdef TRANSPARENT /* set background color when there's no transparent */ if (!(ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar) ))# endif# ifdef BACKGROUND_IMAGE /* set background color when there's no bg image */ if (NOT_PIXMAP(r->scrollBar.pixmap))# endif gcvalue.background = r->scrollBar.rxvt_bg; gcmask = GCForeground;# ifdef TRANSPARENT /* set background color when there's no transparent */ if (!(ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar) ))# endif# ifdef BACKGROUND_IMAGE /* set background color when there's no bg image */ if (NOT_PIXMAP(r->scrollBar.pixmap))# endif gcmask |= GCBackground; r->scrollBar.gc = XCreateGC (r->Xdisplay, r->scrollBar.win, gcmask, &gcvalue); assert (IS_GC(r->scrollBar.gc));# ifdef TRANSPARENT /* set background color when there's no transparent */ if (!(ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar) ))# endif# ifdef BACKGROUND_IMAGE /* set background color when there's no bg image */ if (NOT_PIXMAP(r->scrollBar.pixmap))# endif XSetWindowBackground (r->Xdisplay, r->scrollBar.win, r->scrollBar.rxvt_bg);}/* EXTPROTO */voidrxvt_scrollbar_exit_rxvt (rxvt_t* r){ /* No resources to free */}/* EXTPROTO */intrxvt_scrollbar_show_rxvt(rxvt_t *r, int update __attribute__((unused)), int last_top, int last_bot, int scroller_len){ int sbshadow = r->sb_shadow; int sbwidth = (int)r->scrollBar.width; if (last_top < r->scrollBar.top) XClearArea(r->Xdisplay, r->scrollBar.win, sbshadow, last_top, sbwidth, (r->scrollBar.top - last_top), False); if (r->scrollBar.bot < last_bot) XClearArea(r->Xdisplay, r->scrollBar.win, sbshadow, r->scrollBar.bot, sbwidth, (last_bot - r->scrollBar.bot), False); /* scrollbar slider */#ifdef TRANSPARENT /* clear background when there's transparent */ if (ISSET_OPTION(r, Opt_transparent) && ISSET_OPTION(r, Opt_transparent_scrollbar) ) { XClearArea (r->Xdisplay, r->scrollBar.win, sbshadow, r->scrollBar.top, sbwidth, scroller_len, False); } else#endif# ifdef BACKGROUND_IMAGE /* clear background when there's bg image */ if (IS_PIXMAP(r->scrollBar.pixmap)) { XClearArea (r->Xdisplay, r->scrollBar.win, sbshadow, r->scrollBar.top, sbwidth, scroller_len, False); } else# endif { CHOOSE_GC_FG (r, r->scrollBar.rxvt_fg); XFillRectangle (r->Xdisplay, r->scrollBar.win, r->scrollBar.gc, sbshadow, r->scrollBar.top, sbwidth, scroller_len); } if (sbshadow) /* trough shadow */ rxvt_draw_shadow(r->Xdisplay, r->scrollBar.win, r->scrollBar.gc, r->scrollBar.rxvt_botshadow, r->scrollBar.rxvt_topshadow, 0, 0, sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth() */ r->scrollBar.end + (sbwidth + 1) + sbshadow); /* shadow for scrollbar slider */ rxvt_draw_shadow(r->Xdisplay, r->scrollBar.win, r->scrollBar.gc, r->scrollBar.rxvt_topshadow, r->scrollBar.rxvt_botshadow, sbshadow, r->scrollBar.top, sbwidth, scroller_len); /* Redraw scrollbar arrows */ rxvt_draw_button(r, sbshadow, sbshadow, (scrollbar_isUp() ? -1 : +1), UP); rxvt_draw_button(r, sbshadow, (r->scrollBar.end + 1), (scrollbar_isDn() ? -1 : +1), DN); return 1;}#endif /* RXVT_SCROLLBAR */#endif /* HAVE_SCROLLBARS *//*----------------------- end-of-file (C source) -----------------------*/
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