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📄 linebuilder.h

📁 在Linux下做的QuadTree的程序
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/********************************************************************** * $Id: LineBuilder.h 1820 2006-09-06 16:54:23Z mloskot $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2006 Refractions Research Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation.  * See the COPYING file for more information. * **********************************************************************/#ifndef GEOS_OP_OVERLAY_LINEBUILDER_H#define GEOS_OP_OVERLAY_LINEBUILDER_H#include <geos/operation/overlay/OverlayOp.h> // for OverlayOp::OpCode enum #include <vector>// Forward declarationsnamespace geos {	namespace geom {		class GeometryFactory;		class CoordinateSequence;		class LineString;	}	namespace geomgraph {		class DirectedEdge;		class Edge;	}	namespace algorithm {		class PointLocator;	}	namespace operation {		namespace overlay {			class OverlayOp;		}	}}namespace geos {namespace operation { // geos::operationnamespace overlay { // geos::operation::overlay/** \brief * Forms JTS LineStrings out of a the graph of geomgraph::DirectedEdge * created by an OverlayOp. * */class LineBuilder {public:	LineBuilder(OverlayOp *newOp,			const geom::GeometryFactory *newGeometryFactory,			algorithm::PointLocator *newPtLocator);	~LineBuilder();	/**	 * @return a list of the LineStrings in the result of the specified overlay operation	 */	std::vector<geom::LineString*>* build(OverlayOp::OpCode opCode);	/**	 * Find and mark L edges which are "covered" by the result area (if any).	 * L edges at nodes which also have A edges can be checked by checking	 * their depth at that node.	 * L edges at nodes which do not have A edges can be checked by doing a	 * point-in-polygon test with the previously computed result areas.	 */	void collectLineEdge(geomgraph::DirectedEdge *de,			OverlayOp::OpCode opCode,			std::vector<geomgraph::Edge*>* edges);	/**	 * Collect edges from Area inputs which should be in the result but	 * which have not been included in a result area.	 * This happens ONLY:	 * 	 *  -  during an intersection when the boundaries of two	 *     areas touch in a line segment	 *  -   OR as a result of a dimensional collapse.	 * 	 */	void collectBoundaryTouchEdge(geomgraph::DirectedEdge *de,			OverlayOp::OpCode opCode,			std::vector<geomgraph::Edge*>* edges);private:	OverlayOp *op;	const geom::GeometryFactory *geometryFactory;	algorithm::PointLocator *ptLocator;	std::vector<geomgraph::Edge*> lineEdgesList;	std::vector<geom::LineString*>* resultLineList;	void findCoveredLineEdges();	void collectLines(OverlayOp::OpCode opCode);	void buildLines(OverlayOp::OpCode opCode);	void labelIsolatedLines(std::vector<geomgraph::Edge*> *edgesList);	/**	 * Label an isolated node with its relationship to the target geometry.	 */	void labelIsolatedLine(geomgraph::Edge *e, int targetIndex);	/*	 * If the given CoordinateSequence has mixed 3d/2d vertexes	 * set Z for all vertexes missing it.	 * The Z value is interpolated between 3d vertexes and copied	 * from a 3d vertex to the end.	 */	void propagateZ(geom::CoordinateSequence *cs);};} // namespace geos::operation::overlay} // namespace geos::operation} // namespace geos#endif // ndef GEOS_OP_OVERLAY_LINEBUILDER_H/********************************************************************** * $Log$ * Revision 1.2  2006/06/05 15:36:34  strk * Given OverlayOp funx code enum a name and renamed values to have a lowercase prefix. Drop all of noding headers from installed header set. * * Revision 1.1  2006/03/17 13:24:59  strk * opOverlay.h header splitted. Reduced header inclusions in operation/overlay implementation files. ElevationMatrixFilter code moved from own file to ElevationMatrix.cpp (ideally a class-private). * **********************************************************************/

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