📄 segmentnodelist.h
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/********************************************************************** * $Id: SegmentNodeList.h 1820 2006-09-06 16:54:23Z mloskot $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2006 Refractions Research Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/#ifndef GEOS_NODING_SEGMENTNODELIST_H#define GEOS_NODING_SEGMENTNODELIST_H#include <geos/inline.h>#include <cassert>#include <iostream>#include <vector>#include <set>#include <geos/noding/SegmentNode.h>// Forward declarationsnamespace geos { namespace geom { class CoordinateSequence; } namespace noding { class SegmentString; }}namespace geos {namespace noding { // geos::noding/** \brief * A list of the SegmentNode present along a * noded SegmentString. * * Last port: noding/SegmentNodeList.java rev. 1.7 (JTS-1.7) */class SegmentNodeList {private: std::set<SegmentNode*,SegmentNodeLT> nodeMap; // the parent edge const SegmentString& edge; // UNUSED //std::vector<SegmentNode*> *sortedNodes; // This vector is here to keep track of created splitEdges std::vector<SegmentString*> splitEdges; // This vector is here to keep track of created Coordinates std::vector<geom::CoordinateSequence*> splitCoordLists; /** * Checks the correctness of the set of split edges corresponding * to this edge * * @param splitEdges the split edges for this edge (in order) */ void checkSplitEdgesCorrectness(std::vector<SegmentString*>& splitEdges); /** * Create a new "split edge" with the section of points between * (and including) the two intersections. * The label for the new edge is the same as the label for the * parent edge. */ SegmentString* createSplitEdge(SegmentNode *ei0, SegmentNode *ei1); /** * Adds nodes for any collapsed edge pairs. * Collapsed edge pairs can be caused by inserted nodes, or they * can be pre-existing in the edge vertex list. * In order to provide the correct fully noded semantics, * the vertex at the base of a collapsed pair must also be added * as a node. */ void addCollapsedNodes(); /** * Adds nodes for any collapsed edge pairs * which are pre-existing in the vertex list. */ void findCollapsesFromExistingVertices( std::vector<size_t>& collapsedVertexIndexes); /** * Adds nodes for any collapsed edge pairs caused by inserted nodes * Collapsed edge pairs occur when the same coordinate is inserted * as a node both before and after an existing edge vertex. * To provide the correct fully noded semantics, * the vertex must be added as a node as well. */ void findCollapsesFromInsertedNodes( std::vector<size_t>& collapsedVertexIndexes); bool findCollapseIndex(SegmentNode& ei0, SegmentNode& ei1, size_t& collapsedVertexIndex);public: friend std::ostream& operator<< (std::ostream& os, const SegmentNodeList& l); typedef std::set<SegmentNode*,SegmentNodeLT> container; typedef container::iterator iterator; typedef container::const_iterator const_iterator; SegmentNodeList(const SegmentString* newEdge): edge(*newEdge) {} SegmentNodeList(const SegmentString& newEdge): edge(newEdge) {} const SegmentString& getEdge() const { return edge; } // TODO: Is this a final class ? // Should remove the virtual in that case virtual ~SegmentNodeList(); /** * Adds an intersection into the list, if it isn't already there. * The input segmentIndex is expected to be normalized. * * @return the SegmentIntersection found or added. It will be * destroyed at SegmentNodeList destruction time. * * @param intPt the intersection Coordinate, will be copied * @param segmentIndex */ SegmentNode* add(const geom::Coordinate& intPt, size_t segmentIndex); SegmentNode* add(const geom::Coordinate *intPt, size_t segmentIndex) { return add(*intPt, segmentIndex); } /* * returns the set of SegmentNodes */ //replaces iterator() // TODO: obsolete this function std::set<SegmentNode*,SegmentNodeLT>* getNodes() { return &nodeMap; } /// Return the number of nodes in this list size_t size() const { return nodeMap.size(); } container::iterator begin() { return nodeMap.begin(); } container::const_iterator begin() const { return nodeMap.begin(); } container::iterator end() { return nodeMap.end(); } container::const_iterator end() const { return nodeMap.end(); } /** * Adds entries for the first and last points of the edge to the list */ void addEndpoints(); /** * Creates new edges for all the edges that the intersections in this * list split the parent edge into. * Adds the edges to the input list (this is so a single list * can be used to accumulate all split edges for a Geometry). */ void addSplitEdges(std::vector<SegmentString*>& edgeList); void addSplitEdges(std::vector<SegmentString*>* edgeList) { assert(edgeList); addSplitEdges(*edgeList); } //string print();};std::ostream& operator<< (std::ostream& os, const SegmentNodeList& l);} // namespace geos::noding} // namespace geos//#ifdef GEOS_INLINE//# include "geos/noding/SegmentNodeList.inl"//#endif#endif/********************************************************************** * $Log$ * Revision 1.4 2006/06/12 11:29:23 strk * unsigned int => size_t * * Revision 1.3 2006/05/04 07:41:56 strk * const-correct size() method for SegmentNodeList * * Revision 1.2 2006/03/24 09:52:41 strk * USE_INLINE => GEOS_INLINE * * Revision 1.1 2006/03/09 16:46:49 strk * geos::geom namespace definition, first pass at headers split * **********************************************************************/
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