📄 noding.h
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/********************************************************************** * $Id: noding.h 1820 2006-09-06 16:54:23Z mloskot $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2006 Refractions Research Inc. * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * ********************************************************************** * * Kept for backward compatibility, avoid to include * directly, include <geos/noding/whatever.h> instead. * **********************************************************************/#ifndef GEOS_NODING_H#define GEOS_NODING_H//#include <geos/noding/IntersectionAdder.h>//#include <geos/noding/IntersectionFinderAdder.h>//#include <geos/noding/IteratedNoder.h>//#include <geos/noding/MCIndexNoder.h>//#include <geos/noding/Noder.h>//#include <geos/noding/NodingValidator.h>//#include <geos/noding/Octant.h>//#include <geos/noding/ScaledNoder.h>//#include <geos/noding/SegmentIntersector.h>//#include <geos/noding/SegmentNode.h>//#include <geos/noding/SegmentNodeList.h>//#include <geos/noding/SegmentString.h>//#include <geos/noding/SimpleNoder.h>//#include <geos/noding/SinglePassNoder.h>namespace geos {/// Classes to compute nodings for arrangements of line segments and line segment sequences.namespace noding { // geos.noding} // namespace geos.noding} // namespace geos#endif
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