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📄 ◇ can & canopen技术讨论区 ◇ - 用过at90can128的朋友进来帮帮忙.mht

📁 不可多得的atmel公司canbus通讯程序(at90can128)
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            <TABLE style=3D"TABLE-LAYOUT: fixed" cellSpacing=3D0 =
cellPadding=3D0=20
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              <TBODY>
              <TR>
                <TD vAlign=3Dtop width=3D32><IMG=20
                  =
src=3D"http://www.dndev.com/non-cgi/posticons/21.gif">&nbsp;</TD>
                <TD style=3D"LEFT: 0px; WIDTH: 100%; WORD-WRAP: =
break-word">
                  <TABLE style=3D"TABLE-LAYOUT: fixed" height=3D70 =
cellSpacing=3D0=20
                  cellPadding=3D0 width=3D"100%">
                    <TBODY>
                    <TR vAlign=3Dtop>
                      <TD=20
                        style=3D"LEFT: 0px; WIDTH: 100%; WORD-WRAP: =
break-word"><FONT=20
                        =
color=3D#000000>=CF=D6=D4=DA=D3=C3at90can128=B5=F7=CA=D4CAN=B2=BF=B7=D6=A3=
=AC=D2=BB=CF=C2=CA=C7=B3=F5=CA=BC=BB=AF=B3=CC=D0=F2=A3=AC=C7=EB=B0=EF=C3=A6=
=BF=B4=D2=BB=CF=C2=D3=D0=CA=B2=C3=B4=CE=CA=CC=E2=A3=BF=D4=DA=B7=A2=CB=CD=CA=
=B1CANSTMOB=D2=BB=D6=B1=CA=C70X10,=B2=BB=D6=AA=B4=ED=D4=DA=C4=C4=C0=EF=A3=
=AC=C1=ED=CD=E2=A3=ACAT90CAN128=D3=D0=D7=D4=B2=E2=CA=D4=C4=A3=CA=BD=C3=B4=
=A3=BF=D4=F5=C3=B4=C9=E8=D6=C3=A3=BF
                        <P>void CAN_INIT ( void ) &nbsp; &nbsp;<BR>{ =
&nbsp;=20
                        CANGCON =3D 0x01 ; =
/*=BD=F8=C8=EB=B8=B4=CE=BB=C4=A3=CA=BD=B2=A2=C7=D2=B8=B4=CE=BBMOb*/ =
&nbsp;=20
                        &nbsp;<BR>&nbsp; // while ( ENFG =3D=3D 1 ) ;=20
                        =
/*=B2=E2=CA=D4CANGSTA=D6=D0=B5=C4ENFG=CE=BB=CA=C7=B7=F1=CE=AA0*/ =
&nbsp;<BR>&nbsp; &nbsp;while=20
                        ((CANGSTA &amp; (1&lt;&lt;2))); <BR>&nbsp; =
&nbsp;CANGIE=20
                        =3D 0xFF ; =
/*=CA=B9=C4=DC=CB=F9=D3=D0=D6=D0=B6=CF=BC=B0=BD=D3=CA=D5=A1=A2=B7=A2=CB=CD=
=D6=D0=B6=CF*/ &nbsp; &nbsp;<BR>&nbsp;=20
                        &nbsp;CANIE2 =3D 0xFF ; /*MOb =
0~7=D6=D0=B6=CF=CA=B9=C4=DC*/ &nbsp;=20
                        &nbsp;<BR>&nbsp; &nbsp;CANIE1 =3D 0x7f ; /*MOb =
8~14=D6=D0=B6=CF=BD=FB=D6=B9*/=20
                        &nbsp; &nbsp;<BR>&nbsp; &nbsp;CANBT1 =3D 0x02; =
&nbsp;=20
                        &nbsp; &nbsp; &nbsp; &nbsp;=20
                        &nbsp;//16Mhz,1Mbps<BR>&nbsp; &nbsp;CANBT2 =3D=20
                        0x04;<BR>&nbsp; &nbsp;CANBT3 =3D 0x13; &nbsp; =
&nbsp;=20
                        <BR>&nbsp; &nbsp;CANTCON =3D 0x8F ; =
/*=C9=E8=D6=C3=B6=A8=CA=B1=C6=F7=D4=A4=B6=A8=B1=EA*/ &nbsp;=20
                        &nbsp;<BR>&nbsp; =
&nbsp;///=D2=D4=A1=B0=C1=AA=BA=CF=D6=C6=B6=AF=B5=A5=D4=AA=D7=B4=CC=AC=B2=E9=
=D1=AF=CF=FB=CF=A2=A1=B1=CE=AA=C0=FD &nbsp;=20
                        &nbsp;<BR>&nbsp; &nbsp;//CANPAGE =3D TX_PAGE ;=20
                        =
/*=D6=B8=B6=A8=B4=CB=CF=FB=CF=A2=B5=C4MOb=D2=B3=A3=A8=BC=C4=B4=E6=C6=F7=D6=
=D0=B5=C4=B8=DF4=CE=BB=A3=A9*/ &nbsp;<BR>&nbsp;=20
                        &nbsp;//CANPAGE =3D TX_PAGE;<BR>&nbsp; =
&nbsp;CANPAGE =3D=20
                        0x00;<BR>&nbsp; &nbsp;CANCDMOB =3D 0x12 ;=20
                        =
/*=BD=FB=D6=B9=D7=B4=CC=AC=A3=ACIDE=CE=BB=CE=AA1=B1=ED=CA=BE=C0=A9=D5=B9=D6=
=A1=A3=AC=CA=FD=BE=DD=B3=A4=B6=C8=B4=FA=C2=EB=CE=AA7*/ &nbsp; =
&nbsp;<BR>&nbsp;=20
                        &nbsp;CANIDT1 =3D 0x84 ; =
/*=B1=EA=CA=B6=B7=FB=C9=E8=D6=C3*/ &nbsp; &nbsp;<BR>&nbsp;=20
                        &nbsp;CANIDT2 =3D 0xB1 ; &nbsp; <BR>&nbsp; =
&nbsp;CANIDT3 =3D=20
                        0x18 ; &nbsp; &nbsp;<BR>&nbsp; &nbsp;CANIDT4 =3D =
0xF2 ;=20
                        &nbsp; &nbsp;<BR>&nbsp; &nbsp;CANIDM1 =3D 0x00 ; =

                        /*=B1=EA=CA=B6=B7=FB=C6=C1=B1=CE=C9=E8=D6=C3*/ =
&nbsp; <BR>&nbsp; &nbsp;CANIDM2 =3D 0x00 ;=20
                        &nbsp; &nbsp;<BR>&nbsp; &nbsp;CANIDM3 =3D 0x00 ; =
&nbsp;=20
                        <BR>&nbsp; &nbsp;CANIDM4 =3D 0x00 ; &nbsp;=20
                        &nbsp;<BR>&nbsp; &nbsp;CANGCON =3D 0x02 ; =
/*=BD=F8=C8=EB=B2=D9=D7=F7=C4=A3=CA=BD*/=20
                        &nbsp; <BR>&nbsp; // While ( ENFG =3D=3D 0 ) ;=20
                        =
/*=B2=E2=CA=D4CANGSTA=D6=D0=B5=C4ENFG=CE=BB=CA=C7=B7=F1=CE=AA1*/ &nbsp; =
<BR>&nbsp; &nbsp;while=20
                        (!(CANGSTA &amp; (1&lt;&lt;2))); <BR>&nbsp; =
&nbsp;}
                        <P>void CAN_TX ( void ) &nbsp; <BR>{ &nbsp;=20
                        &nbsp;<BR>&nbsp; CANPAGE =3D 0x00 ;=20
                        =
/*=D6=B8=B6=A8=B4=CB=CF=FB=CF=A2=B5=C4MOb=D2=B3=A3=A8=BC=C4=B4=E6=C6=F7=D6=
=D0=B5=C4=B8=DF4=CE=BB=A3=A9*/ &nbsp; &nbsp;<BR>&nbsp; CANMSG=20
                        =3D 0x01 ; =
/*=D7=B0=D4=D8=CF=FB=CF=A2=CA=FD=BE=DD*/ &nbsp; &nbsp;<BR>&nbsp; CANMSG =
=3D=20
                        0x02 ; =
/*=D7=B0=D4=D8=CF=FB=CF=A2=C3=FC=C1=EE=D6=B5*/ &nbsp; &nbsp;<BR>&nbsp; =
CANCDMOB =3D=20
                        0x52 ; =
/*=B7=A2=CB=CD=D7=B4=CC=AC=A3=ACIDE=CE=BB=CE=AA1=B1=ED=CA=BE=C0=A9=D5=B9=D6=
=A1=A3=AC=CA=FD=BE=DD=B3=A4=B6=C8=B4=FA=C2=EB=CE=AA2*/ &nbsp; =
&nbsp;<BR>}=20
                        <P>void =
&nbsp;main(void)<BR>{<BR>&nbsp;<BR>&nbsp;=20
                        &nbsp;init_MCU();<BR>&nbsp; =
&nbsp;CAN_INIT();<BR>&nbsp;=20
                        &nbsp;<BR>&nbsp; &nbsp;cBYTE i;<BR>&nbsp;=20
                        <BR><BR>&nbsp;while(1)<BR>&nbsp;{<BR>&nbsp; =
&nbsp;=20
                        if((PINB&amp;0x01)=3D=3D0x00) =
&nbsp;//=D7=F3=C5=DC=C6=AB=D6=B8=CA=BE=B5=C6=C1=C1<BR>&nbsp;=20
                        &nbsp; { &nbsp;<BR>&nbsp; &nbsp; &nbsp; PORTB=20
                        &amp;=3D0x7f; <BR>&nbsp; &nbsp; &nbsp;=20
                        &nbsp;CAN_TX();<BR>&nbsp; &nbsp; }<BR>&nbsp; =
&nbsp; if (=20
                        ( CANSTMOB &amp; 0x40 ) =3D=3D 0x40 ) =
//=B7=A2=CB=CD=D6=D0=B6=CF &nbsp;=20
                        &nbsp;<BR>&nbsp; &nbsp; &nbsp;{ &nbsp; =
&nbsp;<BR>&nbsp;=20
                        &nbsp; &nbsp; &nbsp;CANSTMOB &amp;=3D 0xBF ; =
//=C7=E5TXOK=CE=BB=20
                        &nbsp; &nbsp;<BR>&nbsp; &nbsp; &nbsp; =
&nbsp;CANCDMOB =3D=20
                        0x12; //=D6=B9=B7=A2=CB=CD &nbsp; =
&nbsp;<BR>&nbsp; &nbsp; &nbsp;}=20
                        &nbsp;<BR>&nbsp; &nbsp; &nbsp;if ( ( CANSTMOB =
&amp; 0x20=20
                        ) =3D=3D 0x20 ) //=BD=D3=CA=D5=D6=D0=B6=CF =
&nbsp; <BR>&nbsp; &nbsp;=20
                        &nbsp;{<BR>&nbsp; &nbsp;<BR>&nbsp; &nbsp; &nbsp; =

                        &nbsp;CANSTMOB &amp;=3D 0xDF ; //=C7=E5RXOK =
&nbsp;=20
                        &nbsp;<BR>&nbsp; &nbsp; &nbsp; &nbsp;for ( i =3D =
0 ; i=20
                        &lt; 7 ; i++ )<BR>&nbsp; &nbsp;<BR>&nbsp; &nbsp; =
&nbsp;=20
                        &nbsp;{<BR>&nbsp; &nbsp;<BR>&nbsp; &nbsp; &nbsp; =

                        &nbsp;MObData [ RX_PAGE ] [ i ] =3D CANMSG ;=20
                        //=D7=B0=D4=D8=CA=FD=BE=DD<BR>&nbsp; =
&nbsp;<BR>&nbsp; &nbsp; &nbsp; &nbsp;}=20
                        &nbsp; &nbsp;<BR>&nbsp; &nbsp; &nbsp;}<BR>&nbsp; =
&nbsp;=20
                        PORTB |=3D0x80;<BR>&nbsp; &nbsp; =
<BR>&nbsp;}<BR>&nbsp;=20
                        =
&nbsp;<BR>}<BR></P></FONT></TD></TR></TBODY></TABLE>
                  <TABLE style=3D"TABLE-LAYOUT: fixed" cellSpacing=3D0 =
cellPadding=3D0=20
                  width=3D"100%">
                    <TBODY>
                    <TR>
                      <TD=20
                        style=3D"LEFT: 0px; WIDTH: 100%; WORD-WRAP: =

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