📄 scr_fbsd.c
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/* * Copyright (C) 2000 Andrew K. Milton -- akm@theinternet.com.au * * Basically I stole stuff from all the other drivers, a bit here * a bit there. Don't look in here for a "good" example of a driver. * * FreeBSD VGL screen driver for Microwindows */#include <stdio.h>#include <machine/console.h>#include <vgl.h>#include <signal.h>#include <osreldate.h>/*#include "def.h" *//*#include "hardware.h" *//*##include "title_gz.h" */#include "device.h"#include "fb.h"#include "genmem.h"#include "genfont.h"#ifndef SCREEN_WIDTH#define SCREEN_WIDTH 800#endif#ifndef SCREEN_HEIGHT#define SCREEN_HEIGHT 600#endif#ifndef SCREEN_DEPTH#define SCREEN_DEPTH 8#endif#ifndef MWPIXEL_FORMAT#define MWPIXEL_FORMAT MWPF_PALETTE#endif#if ALPHABLEND/* * Alpha lookup tables for 256 color palette systems * A 5 bit alpha value is used to keep tables smaller. * * Two tables are created. The first, alpha_to_rgb contains 15 bit RGB * values for each alpha value for each color: 32*256 short words. * RGB values can then be blended. The second, rgb_to_palindex contains * the closest color (palette index) for each of the 5-bit * R, G, and B values: 32*32*32 bytes. */static unsigned short *alpha_to_rgb = NULL;static unsigned char *rgb_to_palindex = NULL;static void init_alpha_lookup(void);#endifstatic SCREENDEVICE savebits; /* permanent offscreen drawing buffer*/static PSD FBSD_open(PSD psd);static void FBSD_close(PSD psd);static void FBSD_getscreeninfo(PSD psd,PMWSCREENINFO psi);static void FBSD_setpalette(PSD psd,int first,int count,MWPALENTRY *pal);static void FBSD_drawpixel(PSD psd,MWCOORD x, MWCOORD y, MWPIXELVAL c);static MWPIXELVAL FBSD_readpixel(PSD psd,MWCOORD x, MWCOORD y);static void FBSD_drawhline(PSD psd,MWCOORD x1, MWCOORD x2, MWCOORD y, MWPIXELVAL c);static void FBSD_drawvline(PSD psd,MWCOORD x, MWCOORD y1, MWCOORD y2, MWPIXELVAL c);static void FBSD_fillrect(PSD psd,MWCOORD x1,MWCOORD y1,MWCOORD x2,MWCOORD y2,MWPIXELVAL c);static void FBSD_preselect(PSD psd);static void FBSD_blit(PSD dstpsd,MWCOORD destx,MWCOORD desty, MWCOORD w,MWCOORD h, PSD srcpsd,MWCOORD srcx,MWCOORD srcy, long op);static void FBSD_blit2(PSD dstpsd,MWCOORD destx,MWCOORD desty, MWCOORD w,MWCOORD h, PSD srcpsd,MWCOORD srcx,MWCOORD srcy, long op);SCREENDEVICE scrdev = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, FBSD_open, FBSD_close, FBSD_getscreeninfo, FBSD_setpalette, FBSD_drawpixel, FBSD_readpixel, FBSD_drawhline, FBSD_drawvline, FBSD_fillrect, gen_fonts, FBSD_blit2, FBSD_preselect, NULL, /* DrawArea*/ NULL, /* SetIOPermissions*/ gen_allocatememgc, fb_mapmemgc, gen_freememgc};void FBSD_handle_event(void){ VGLCheckSwitch();}static void FBSD_close(PSD psd){ VGLEnd();}static PSD FBSD_open(PSD psd){ PSUBDRIVER subdriver; int size, linelen; if (geteuid() != 0) { fprintf(stderr, "The current graphics console architecture "); fprintf(stderr, "only permits super-user to access it, "); fprintf(stderr, "therefore you either have to obtain such "); fprintf(stderr, "permissions or ask your sysadmin to put "); fprintf(stderr, "set-user-id on"); exit(1); } if (VGLInit(SW_VESA_CG800x600) != 0) { fprintf(stderr, "WARNING! Could not initialise VESA mode. "); fprintf(stderr, "Trying to fallback to the VGA 640x480 mode\n"); perror("microwin"); if (VGLInit(SW_CG640x480) != 0) { fprintf(stderr, "WARNING! Could not initialise VGA mode "); fprintf(stderr, "either. Please check your kernel.\n"); perror("microwin"); return NULL; } } psd -> xres = psd->xvirtres = VGLDisplay->Xsize; psd -> yres = psd->yvirtres = VGLDisplay->Ysize; psd -> linelen = VGLDisplay->Xsize; psd -> planes = 1; psd -> pixtype = MWPIXEL_FORMAT; psd -> bpp = 8;/* switch(psd->pixtype) { *//* case MWPF_PALETTE: *//* psd->bpp = SCREEN_DEPTH; *//* break; *//* case MWPF_TRUECOLOR0888: *//* default: *//* psd->bpp = 32; *//* break; *//* case MWPF_TRUECOLOR888: *//* psd->bpp = 24; *//* break; *//* case MWPF_TRUECOLOR565: *//* psd->bpp = 16; *//* break; *//* case MWPF_TRUECOLOR332: *//* psd->bpp = 8; *//* break; *//* } */ /* psd->ncolors = psd->bpp >= 24? (1 << 24): (1 << psd->bpp); */ psd->ncolors = 256; psd->size = 0; psd->addr = NULL; psd->flags = PSF_SCREEN|PSF_HAVEBLIT; savebits=*psd; savebits.flags=PSF_MEMORY | PSF_HAVEBLIT; /* select a fb subdriver matching our planes and bpp */ subdriver = select_fb_subdriver(&savebits); if (!subdriver) { fprintf(stderr,"Subdriver allocation failed!\n"); return NULL; } /* calc size and linelen of savebits alloc*/ GdCalcMemGCAlloc(&savebits, savebits.xvirtres, savebits.yvirtres, 0, 0, &size, &linelen); savebits.linelen = linelen; savebits.size = size; if ((savebits.addr = malloc(size)) == NULL) { fprintf(stderr,"Malloc for %d Failed!\n",size); return NULL; } set_subdriver(&savebits, subdriver, TRUE); return psd;}static void FBSD_getscreeninfo(PSD psd, PMWSCREENINFO psi){ psi->rows = psd->yvirtres; psi->cols = psd->xvirtres; psi->planes = psd->planes; psi->bpp = psd->bpp; psi->ncolors = psd->ncolors; psi->pixtype = psd->pixtype; psi->fonts = NUMBER_FONTS; if(psd->yvirtres > 480) { /* SVGA 800x600*/ psi->xdpcm = 33; /* assumes screen width of 24 cm*/ psi->ydpcm = 33; /* assumes screen height of 18 cm*/ } else if(psd->yvirtres > 350) { /* VGA 640x480*/ psi->xdpcm = 27; /* assumes screen width of 24 cm*/ psi->ydpcm = 27; /* assumes screen height of 18 cm*/ } else { /* EGA 640x350*/ psi->xdpcm = 27; /* assumes screen width of 24 cm*/ psi->ydpcm = 19; /* assumes screen height of 18 cm*/ }}static void FBSD_setpalette(PSD psd, int first, int count, MWPALENTRY *pal){ while(first < 256 && count-- > 0) { VGLSetPaletteIndex(first++, pal->r>>2, pal->g>>2, pal->b>>2); ++pal; }}static void FBSD_drawpixel(PSD psd, MWCOORD x, MWCOORD y, MWPIXELVAL c){ VGLSetXY(VGLDisplay, x, y, (unsigned char)c); savebits.DrawPixel(&savebits, x, y, c);}static MWPIXELVAL FBSD_readpixel(PSD psd, MWCOORD x, MWCOORD y){ return savebits.ReadPixel(&savebits,x,y);/* return(VGLGetXY(VGLDisplay, x, y)); */}static void FBSD_drawhline(PSD psd, MWCOORD x1, MWCOORD x2, MWCOORD y, MWPIXELVAL c){ VGLLine(VGLDisplay, x1, y, x2, y, c); savebits.DrawHorzLine(&savebits,x1,x2,y,c);}static void FBSD_drawvline(PSD psd, MWCOORD x, MWCOORD y1, MWCOORD y2, MWPIXELVAL c){ VGLLine(VGLDisplay, x, y1, x, y2, (unsigned char)c); savebits.DrawVertLine(&savebits,x, y1, y2, c);}static void FBSD_fillrect(PSD psd,MWCOORD x1, MWCOORD y1, MWCOORD x2, MWCOORD y2, MWPIXELVAL c){ VGLFilledBox(VGLDisplay,x1, y1, x2, y2, (unsigned char)c); savebits.FillRect(&savebits,x1, y1, x2, y2, c);}static void FBSD_preselect(PSD psd){ VGLCheckSwitch();}/* * Really Really stupid blit */static void FBSD_blit(PSD dstpsd,MWCOORD destx,MWCOORD desty, MWCOORD w,MWCOORD h, PSD srcpsd,MWCOORD srcx,MWCOORD srcy, long op){ int x, y; if (dstpsd == srcpsd) { if(dstpsd->flags & PSF_SCREEN) { VGLBitmapCopy(VGLDisplay, srcx, srcy, VGLDisplay, destx, desty, w, h); savebits.Blit(&savebits, destx, desty, w, h, &savebits, srcx, srcy, op); } else { /* memory to memory blit, use offscreen blitter*/ dstpsd->Blit(dstpsd, destx, desty, w, h, srcpsd, srcx, srcy, op); } } else if (dstpsd->flags & PSF_SCREEN) { VGLBitmap *bitmap; bitmap=VGLBitmapCreate(MEMBUF , w, h, NULL); VGLBitmapAllocateBits(bitmap); for (y = 0; y < h; y++) { for (x = 0; x < w; x++) { MWPIXELVAL c = srcpsd->ReadPixel(srcpsd,srcx+x,srcy+y); VGLSetXY(bitmap, x, y, c); /* update screen savebits*/ savebits.DrawPixel(&savebits, destx+x, desty+y, c); } } VGLBitmapCopy(bitmap, srcx, srcy, VGLDisplay, destx, desty, w, h); VGLBitmapDestroy(bitmap); } else if (srcpsd->flags & PSF_SCREEN) { for (y = 0; y < h; y++) { for (x = 0; x < w; x++) { MWPIXELVAL c = srcpsd->ReadPixel(srcpsd,srcx+x,srcy+y); dstpsd->DrawPixel(dstpsd, destx+x, desty+y, c); } } }}/* srccopy bitblt*/static voidFBSD_blit2(PSD dstpsd, MWCOORD dstx, MWCOORD dsty, MWCOORD w, MWCOORD h, PSD srcpsd, MWCOORD srcx, MWCOORD srcy, long op){#if ALPHABLEND unsigned int srcalpha, dstalpha; if((op & MWROP_EXTENSION) != MWROP_BLENDCONSTANT) goto stdblit; srcalpha = op & 0xff; /* FIXME create lookup table after palette is stabilized...*/ if(!rgb_to_palindex || !alpha_to_rgb) { init_alpha_lookup(); if(!rgb_to_palindex || !alpha_to_rgb) goto stdblit; } /* Create 5 bit alpha value index for 256 color indexing*/ /* destination alpha is (1 - source) alpha*/ dstalpha = ((srcalpha>>3) ^ 31) << 8; srcalpha = (srcalpha>>3) << 8; while(--h >= 0) { int i; for(i=0; i<w; ++i) { int c; /* Get source RGB555 value for source alpha value*/ unsigned short s = alpha_to_rgb[srcalpha + srcpsd->ReadPixel( srcpsd,srcx+i,srcy+h)]; /* Get destination RGB555 value for dest alpha value*/ unsigned short d = alpha_to_rgb[dstalpha + dstpsd->ReadPixel( srcpsd,dstx+i,dsty+h)]; /* Add RGB values together and get closest palette index to it*/ VGLSetXY(VGLDisplay, dstx+i, dsty+h, c=rgb_to_palindex[s + d]); savebits.DrawPixel(&savebits, dstx+i, dsty+h, c); } } return; stdblit:#endif FBSD_blit(dstpsd, dstx, dsty, w, h, srcpsd, srcx, srcy, op);}#if ALPHABLENDstatic void init_alpha_lookup(void){ int i, a; int r, g, b; extern MWPALENTRY gr_palette[256]; if(!alpha_to_rgb) alpha_to_rgb = (unsigned short *)malloc( sizeof(unsigned short)*32*256); if(!rgb_to_palindex) rgb_to_palindex = (unsigned char *)malloc( sizeof(unsigned char)*32*32*32); if(!rgb_to_palindex || !alpha_to_rgb) return; /* * Precompute alpha to rgb lookup by premultiplying * each palette rgb value by each possible alpha * and storing it as RGB555. */ for(i=0; i<256; ++i) { MWPALENTRY *p = &gr_palette[i]; for(a=0; a<32; ++a) { alpha_to_rgb[(a<<8)+i] = (((p->r * a / 31)>>3) << 10) | (((p->g * a / 31)>>3) << 5) | ((p->b * a / 31)>>3); } } /* * Precompute RGB555 to palette index table by * finding the nearest palette index for all RGB555 colors. */ for(r=0; r<32; ++r) { for(g=0; g<32; ++g) for(b=0; b<32; ++b) rgb_to_palindex[ (r<<10)|(g<<5)|b] = GdFindNearestColor(gr_palette, 256, MWRGB(r<<3, g<<3, b<<3)); }}#endif
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