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📄 effects.c

📁 人智算法基本程序
💻 C
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int Fact::isTrue(Fact* fact, Time time){   if((fact->getType() == getType()) &&       ((time > (starttime())) || (time == starttime())) &&      (time < endTime()))      {         return 1;      }   else      {         return 0;      }}/****************************************************************//*                                                              *//* Function Name: Fact::contradicts                             *//* Parameters:                                                  *//*  Fact* fact : the fact to check for contradiction            *//* Returns:                                                     *//*  <none>                                                      *//* Effects:                                                     *//*  Checks to see if fact contradicts with the object, and if   *//* so sets the objects end time to before fact start time       *//****************************************************************/void Fact::contradicts(Fact* fact){   if((fact->getType() == getType())       && (negation_ == fact->negation_))      {         if(isTrue(fact, fact->starttime()))             {               setEndTime(fact->starttime());               return;            }      }}/****************************************************************//*                                                              *//* Function Name:                                               *//* Parameters:                                                  *//* Returns:                                                     *//* Effects:                                                     *//*                                                              *//****************************************************************/int FactCompare::compare(Fact* fact, Fact* fact2){   if(fact->starttime() > fact2->starttime())      {         return 1;      }   else         return 0;}/****************************************************************//*                                                              *//* Function Name:                                               *//* Parameters:                                                  *//* Returns:                                                     *//* Effects:                                                     *//*                                                              *//****************************************************************/int FactCompare::equal(Fact* fact, Fact* fact2){   if((fact->getType() == fact2->getType()) &&       (fact->negation_ == fact2->negation_) &&       (fact->starttime() == fact2->starttime()) &&       (fact->endTime() == fact2->endTime()))      {         return 1;      }   else      return 0;}/****************************************************************//*                                                              *//* Function Name: FactCompare::display                          *//* Parameters: Fact* fact                                       *//* Returns:                                                     *//* Effects: Display fact                                        *//*                                                              *//****************************************************************/void FactCompare::display(Fact* fact){   cout << "Fact " << fact->getType() << "start time "      << fact->starttime() << "end time "         << fact->endTime() << endl;            if(fact->negation_ == NEGATIVE)       {          cout << "negative" << endl;      }   else       {         cout << "positive" << endl;      }}/****************************************************************//*                                                              *//* Function Name: Crule::Crule                                  *//* Parameters:                                                  *//*  XDString trigger : the trigger for the causal rule          *//* Returns: <none>                                              *//* Effects: Creates a causal rule and sets up the internal      *//*  data structures                                             *//*                                                              *//****************************************************************/Crule::Crule(XDString trigger){   trigger_ = new Event(0,trigger);   antecedents_ = new SortedList<Fact,FactCompare>(new FactCompare);   consequence_ = new SortedList<Effect,EffectCompare>(new EffectCompare);}/****************************************************************//*                                                              *//* Function Name: Crule::~Crule                                 *//* Parameters:                                                  *//* Returns:                                                     *//* Effects:                                                     *//*                                                              *//****************************************************************/Crule::~Crule(){   delete antecedents_;   delete consequence_;}/****************************************************************//*                                                              *//* Function Name: Crule::addAntecedent                          *//* Parameters: XDString type : the symbol of the antecedent     *//* int negate : wether it is negated or not                     *//* Returns: <none>                                              *//* Effects: Adds the antecedent to the crule. The new fact      *//* is assumed to start at time 0                                *//*                                                              *//****************************************************************/void Crule::addAntecedent(XDString type, int negate){   antecedents_->insert(new Fact(0,type,negate));}/****************************************************************//*                                                              *//* Function Name: Crule::addConsequent                          *//* Parameters:Effect* effect : the consequent being added       *//* Returns: <none>                                              *//* Effects: Adds a consequent to the consequences of the crule/*                                                              *//****************************************************************/void Crule::addConsequent(Effect* effect){   consequence_->insert(effect);}                       /* * Copyright 1994, Brown University, Providence, RI * * Permission to use and modify this software and its documentation for * any purpose other than its incorporation into a commercial product is * hereby granted without fee.  Permission to copy and distribute this * software and its documentation only for non-commercial use is also * granted without fee, provided, however, that the above copyright notice * appear in all copies, that both that copyright notice and this permission * notice appear in supporting documentation, that the name of Brown * University not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior permission, * and that the person doing the distribution notify Brown University of * such distributions outside of his or her organization. Brown University * makes no representations about the suitability of this software for * any purpose.  It is provided "as is" without express or implied warranty. * Brown University requests notification of any modifications to this * software or its documentation. * * Send the following redistribution information: * *	Name: *	Organization: *	Address (postal and/or electronic): * * To: *	Software Librarian *	Computer Science Department, Box 1910 *	Brown University *	Providence, RI 02912 * *		or * *	brusd@cs.brown.edu * * We will acknowledge all electronic notifications. */

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