📄 datalist.h
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/****************************************************************//* NAME: Konstantinos Roussos *//* ACCT: knr *//* FILE: DataList.H *//* ASGN: Final *//* DATE: Thu Jun 9 02:19:53 1994 *//****************************************************************//* * Copyright 1994, Brown University, Providence, RI * See end of file for full copyright information */#ifndef DATALIST_HEADER#define DATALIST_HEADER#define DATA_INTERNAL_LIST (DataNode *) (DataInternalList *)#define DATA_TAIL_LIST (DataNode*) (DataTailList *)#include <DataNode.H>#include <SortedList.H>class DataTailList;/****************************************************************//* CLASS NAME : DataInternalList *//* The internal node of the data nodes in the data dependency *//* graph. This node is derived from the SInternalNode so it *//* is a list node, but it also has the properties of a DataNode *//* necessary to preform operations on the data base. These *//* are to visit nodes and update them. *//* *//****************************************************************/class DataInternalList : public SInternalNode<DataNode,DataCompare>, public DataNode{public: DataInternalList(ListAbsNode<DataNode, DataCompare>* next, DataNode* element) : SInternalNode<DataNode,DataCompare>(next,element), DataNode() { } virtual ~DataInternalList() { } // calls the visit on the element virtual void visit() { if(getNext()->getNext() == 0) { (DATA_TAIL_LIST getNext())->visit(); } else { (DATA_INTERNAL_LIST getNext())->visit(); } getElement()->visit(); } // inserts a node in the list in lexical order virtual ListAbsNode<DataNode,DataCompare>* insert(DataNode* element, DataCompare* comparator) { if(comparator->compare(getElement(), element)) { setNext(getNext()->insert(element,comparator)); return this; } else { DataInternalList* node = new DataInternalList(getNext(), getElement()); setNext(node); setElement(element); return this; } } // is used to determine wether all the nodes in the list are // IN or wether one is out. The variable state is passed to each node, // and if one element has state that is OUT then the variable is changed virtual DataNode::State update(DataNode::State& state) { if(getNext()->getNext() == 0) { (DATA_TAIL_LIST getNext())->update(state); } else { (DATA_INTERNAL_LIST getNext())->update(state); } return (DATA_INTERNAL_LIST getElement())->update(state); } // the revise message is passed to each element in the list virtual void revise() { if(getNext()->getNext() == 0) { (DATA_TAIL_LIST getNext())->revise(); } else { (DATA_INTERNAL_LIST getNext())->revise(); } (DATA_INTERNAL_LIST getElement())->revise(); }}; class DataHeadList : public SHeadNode<DataNode,DataCompare>, public DataNode{public: DataHeadList(ListAbsNode<DataNode,DataCompare>* next) : SHeadNode<DataNode,DataCompare>(next), DataNode() { } ~DataHeadList() { } // initiates the head message virtual void visit() { if(getNext()->getNext() == 0) { (DATA_TAIL_LIST getNext())->visit(); } else { (DATA_INTERNAL_LIST getNext())->visit(); } } // initiates the update message virtual DataNode::State update(DataNode::State& state) { if(getNext()->getNext() == 0) { state = (DATA_TAIL_LIST getNext())->update(state); } else { return (DATA_INTERNAL_LIST getNext())->update(state); } } // initiates the revise message virtual void revise() { if(getNext()->getNext() == 0) { (DATA_TAIL_LIST getNext())->revise(); } else { (DATA_INTERNAL_LIST getNext())->revise(); } }};class DataTailList : public STailNode<DataNode,DataCompare>, public DataNode {public: DataTailList() : STailNode<DataNode,DataCompare>(), DataNode() { } virtual ~DataTailList() { } virtual void visit() { } // inserts a node at the tail virtual ListAbsNode<DataNode, DataCompare>* insert(DataNode* element, DataCompare* comp) { DataInternalList* node = new DataInternalList(this, element); return node; } // returns the value OUT virtual DataNode::State update(DataNode::State& state) { return DataNode::OUT; } // does nothing virtual void revise() { return; }};class SortedDataList{ DataCompare* comparator_; DataHeadList* head_; DataTailList* tail_;// HELPER FUNCTIONS void removeList() { ListAbsNode<DataNode,DataCompare>* node = head_; while(node != 0) { ListAbsNode<DataNode,DataCompare>* to_be_deleted = node; node = node->getNext(); delete to_be_deleted; } return; } void init() { tail_ = new DataTailList; head_ = new DataHeadList(tail_); }public: SortedDataList() // Default constructor { comparator_ = new DataCompare; init(); } SortedDataList(SortedDataList& list) // Copy constructor { comparator_ = new DataCompare(*list.comparator_); init(); ListAbsNode<DataNode, DataCompare>* node = list.head_->getNext(); while(node->getNext() != 0) { head_->insert(node->getElement(), comparator_); node = node->getNext(); } } // Assignment operator SortedDataList& operator=(SortedDataList& list) { delete comparator_; comparator_ = new DataCompare(*list.comparator_); removeList(); ListAbsNode<DataNode, DataCompare>* node = list.head_->getNext(); while(node->getNext() != 0) { head_->insert(node->getElement(), comparator_); node = node->getNext(); } return *this; } // creates a data list with the appropriate comparator SortedDataList(DataCompare* comparator) { comparator_ = comparator; init(); } ~SortedDataList() { removeList(); } void insert(DataNode* element) // insert message { head_->insert(element, comparator_); } void remove(DataNode* element) // remove message { head_->remove(element, comparator_); } int search(DataNode* element) // search message { return head_->search(element, comparator_); } int empty() // empty message, return 1 if true, 0 if false { return head_->empty(); } void display() // displays the list { head_->display(comparator_); } void visit() // sends the visit message to all members { head_->visit(); } void revise() // sends the revise message to all members { head_->revise(); } DataNode::State update() // this is used to determine wether // wether the list members are all in or out // The default is they are all in, and that // is changed by the element that is out { DataNode::State state = DataNode::IN; head_->update(state); return state; }}; #endif/* * Copyright 1994, Brown University, Providence, RI * * Permission to use and modify this software and its documentation for * any purpose other than its incorporation into a commercial product is * hereby granted without fee. Permission to copy and distribute this * software and its documentation only for non-commercial use is also * granted without fee, provided, however, that the above copyright notice * appear in all copies, that both that copyright notice and this permission * notice appear in supporting documentation, that the name of Brown * University not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior permission, * and that the person doing the distribution notify Brown University of * such distributions outside of his or her organization. Brown University * makes no representations about the suitability of this software for * any purpose. It is provided "as is" without express or implied warranty. * Brown University requests notification of any modifications to this * software or its documentation. * * Send the following redistribution information: * * Name: * Organization: * Address (postal and/or electronic): * * To: * Software Librarian * Computer Science Department, Box 1910 * Brown University * Providence, RI 02912 * * or * * brusd@cs.brown.edu * * We will acknowledge all electronic notifications. */
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