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📄 tearing ddraw.cpp

📁 C:Documents and SettingsAdministrator桌面VC++多媒体特效制作百例CHAR22Tearing
💻 CPP
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// CChildView DirectDraw Auxiliary Functions.
//
#include "stdafx.h"
#include "Tearing Demo.h"
#include "ChildView.h"
#include "DDExcept.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

HRESULT CChildView::CreateSecondarySurface(int cx, int cy, IDirectDrawSurface** ppDDS)
{
	// Check our pointer
	ASSERT(ppDDS != NULL);
	if ( ppDDS == NULL ) {
		// NULL input pointer...
		return E_POINTER;
	} // if

	// Complete the surface description structure
	DDSURFACEDESC ddsd;
	ZeroMemory(&ddsd,sizeof(ddsd));
	ddsd.dwSize = sizeof(ddsd);
	ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
	ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
	ddsd.dwWidth = cx;
	ddsd.dwHeight = cy;

	// Create the surface
	CComPtr<IDirectDrawSurface> pIDDSTemp;
	HRESULT hr = m_pIDirectDraw->CreateSurface(&ddsd,&pIDDSTemp,NULL);
    if ( FAILED(hr) ) {
		// Some error
		*ppDDS = NULL;
		return hr;
	} // if

	// Return the surface
	*ppDDS = pIDDSTemp;
	(*ppDDS)->AddRef();

	return hr;
}

HRESULT CChildView::LoadDDBitmap(UINT nID, IDirectDrawSurface** ppDDS)
{
	// Check our pointer
	ASSERT(ppDDS != NULL);
	if ( ppDDS == NULL ) {
		// NULL input pointer...
		return E_POINTER;
	} // if

	// Pull the bitmap from resources
	CBitmap bmImage;
	VERIFY(bmImage.LoadBitmap(nID));

	// Determine its size
	BITMAP bm;
	bmImage.GetBitmap(&bm);

	// Create a surface to contain the bitmap
	CComPtr<IDirectDrawSurface> pIDDSTemp;
	HRESULT hr = CreateSecondarySurface(bm.bmWidth,bm.bmHeight,&pIDDSTemp);
    if ( FAILED(hr) ) {
		// Some error
		*ppDDS = NULL;
		return hr;
	} // if

	// Copy the bitmap to the surface
	hr = CopyDDBitmap(&bmImage,pIDDSTemp);
    if ( FAILED(hr) ) {
		// Some error
		*ppDDS = NULL;
		return hr;
	} // if

	// Return the surface
	*ppDDS = pIDDSTemp;
	(*ppDDS)->AddRef();

	return hr;
}

HRESULT CChildView::CopyDDBitmap(CBitmap* pbmImage, IDirectDrawSurface* pDDS)
{
	// Restore the surface
    pDDS->Restore();

	// Create a memory DC to contain the bitmap
	CDC dcImage;
	dcImage.CreateCompatibleDC(NULL);
	CBitmap* pBitmapMono = (CBitmap*)dcImage.SelectObject(pbmImage);

	// Determine its size
	BITMAP bm;
	pbmImage->GetBitmap(&bm);

	// Complete the surface description
	DDSURFACEDESC ddsd;
	ddsd.dwSize = sizeof(ddsd);
	ddsd.dwFlags = DDSD_HEIGHT | DDSD_WIDTH;
	pDDS->GetSurfaceDesc(&ddsd);

	// Copy in the bitmap
	HDC hdc = NULL;
	HRESULT hr = pDDS->GetDC(&hdc);
    if ( SUCCEEDED(hr) ) {
		::StretchBlt(hdc,0,0,ddsd.dwWidth,ddsd.dwHeight,dcImage,0,0,bm.bmWidth,bm.bmHeight,SRCCOPY);
		pDDS->ReleaseDC(hdc);
    } // if

	// Clean up
	dcImage.SelectObject(pBitmapMono);

	return hr;
}

HRESULT CChildView::LoadDDPalette(UINT idBitmap, IDirectDrawPalette** ppDDP)
{
	// Create a standard 332 palette as the default
	PALETTEENTRY ape[256];
	for ( int i = 0; i < 256; i++ ) {
		ape[i].peRed   = (BYTE)(((i >> 5) & 0x07) * 255 / 7);
		ape[i].peGreen = (BYTE)(((i >> 2) & 0x07) * 255 / 7);
		ape[i].peBlue  = (BYTE)(((i >> 0) & 0x03) * 255 / 3);
		ape[i].peFlags = (BYTE)0;
	} // for

    // Locate the bitmap resource.  Note this assumes the
	// bitmap is stored as a program resource (and not as
	// a disk file).
    HRSRC hBitmap = NULL;
    if ( (hBitmap = ::FindResource(NULL,MAKEINTRESOURCE(idBitmap),RT_BITMAP))) {
		LPBITMAPINFOHEADER lpbi = (LPBITMAPINFOHEADER)::LockResource(::LoadResource(NULL,hBitmap));
		if ( lpbi != NULL ) {
			// Locate the color information, which is stored past
			// the BITMAPINFOHEADER.
			RGBQUAD* prgb = (RGBQUAD*)((BYTE*)lpbi + lpbi->biSize);

			// Determine how many palettized colors we're
			// talking about.
			int iNumColors;
			if (lpbi == NULL || lpbi->biSize < sizeof(BITMAPINFOHEADER))
				iNumColors = 0;
			else if (lpbi->biBitCount > 8)
				iNumColors = 0;
			else if (lpbi->biClrUsed == 0)
				iNumColors = 1 << lpbi->biBitCount;
			else
				iNumColors = lpbi->biClrUsed;

			//  Pull the color information
			for( i = 0; i < iNumColors; i++ ) {
				ape[i].peRed   = prgb[i].rgbRed;
				ape[i].peGreen = prgb[i].rgbGreen;
				ape[i].peBlue  = prgb[i].rgbBlue;
				ape[i].peFlags = 0;
			} // for
		} // if
    } // if

	// Create a new DirectDraw palette
	CComPtr<IDirectDrawPalette> pIDDPTemp;
	HRESULT hr = m_pIDirectDraw->CreatePalette(DDPCAPS_8BIT,ape,&pIDDPTemp,NULL);
    if ( FAILED(hr) ) {
		// Some error
		*ppDDP = NULL;
		return hr;
	} // if

	// Return the palette
	*ppDDP = pIDDPTemp;
	(*ppDDP)->AddRef();

	return hr;
}

HRESULT CChildView::Blt(int iCurX)
{
	// For demo purposes, I hard-coded the bitmap size.
    HRESULT hr = S_OK;
	try {
		// Clear the secondary surface
		DDBLTFX ddbltfx;
		ddbltfx.dwSize = sizeof(ddbltfx);
		ddbltfx.dwFillColor = 0; // black
		hr = m_lpDDSSecondary->Blt(NULL,NULL,NULL,DDBLT_COLORFILL | DDBLT_WAIT,&ddbltfx);
		if ( FAILED( hr ) ) {
			// Some error
			throw new CDDException(TRUE,"Error clearing secondary surface");
		} // if

		// Copy the can to the secondary surface
		hr = m_lpDDSSecondary->Blt(CRect(iCurX,CANY,iCurX+CANWIDTH,CANY+CANHEIGHT),m_lpDDSCan.p,NULL,
					DDBLT_WAIT,NULL);
		if ( FAILED( hr ) ) {
			// Some error
			throw new CDDException(TRUE,"Error bltting can to secondary surface");
		} // if
			
		if ( m_bFlip ) {
			// Flip the page...
			hr = m_lpDDSPrimary->Flip(NULL,DDFLIP_WAIT);
			if ( FAILED( hr ) ) {
				// Some error
				throw new CDDException(TRUE,"Error flipping page");
			} // if
		} // if
		else {
			// Copy the secondary surface to the primary
			hr = m_lpDDSPrimary->Blt(CRect(0,0,640,480),m_lpDDSSecondary.p,NULL,
						DDBLT_WAIT,NULL);
			if ( FAILED( hr ) ) {
				// Some error
				throw new CDDException(TRUE,"Error secondary to primary surface");
			} // if
		} // else
	} // try
	catch (CDDException* dde) {
		// Intercept our special exception and
		// tell user of error
		dde->ReportError(MB_OK | MB_ICONERROR,hr);

		// Delete the exception
		dde->Delete();
	} // catch
	catch (...) {
		// Do nothing
		/* nothing */;
	} // catch

	return hr;
}

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