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📄 font_manager.cpp

📁 经典开源游戏glest的源代码
💻 CPP
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// ==============================================================
//	This file is part of Glest Shared Library (www.glest.org)
//
//	Copyright (C) 2001-2008 Marti駉 Figueroa
//
//	You can redistribute this code and/or modify it under 
//	the terms of the GNU General Public License as published 
//	by the Free Software Foundation; either version 2 of the 
//	License, or (at your option) any later version
// ==============================================================

#include "font_manager.h"

#include "graphics_interface.h"
#include "graphics_factory.h"
#include "leak_dumper.h"

namespace Shared{ namespace Graphics{

// =====================================================
//	class FontManager
// =====================================================

FontManager::~FontManager(){
	end();
}

Font2D *FontManager::newFont2D(){
	Font2D *font= GraphicsInterface::getInstance().getFactory()->newFont2D();
	fonts.push_back(font);
	return font;
}

Font3D *FontManager::newFont3D(){
	Font3D *font= GraphicsInterface::getInstance().getFactory()->newFont3D();
	fonts.push_back(font);
	return font;
}

void FontManager::init(){
	for(size_t i=0; i<fonts.size(); ++i){
		fonts[i]->init();
	}
} 

void FontManager::end(){
	for(size_t i=0; i<fonts.size(); ++i){
		fonts[i]->end();
		delete fonts[i];
	}
	fonts.clear();
}


}}//end namespace

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