📄 graphics_interface.cpp
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// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Marti駉 Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "graphics_interface.h"
#include <cstddef>
#include "context.h"
#include "leak_dumper.h"
namespace Shared{ namespace Graphics{
// =====================================================
// class GraphicsInterface
// =====================================================
GraphicsInterface::GraphicsInterface(){
graphicsFactory= NULL;
currentContext= NULL;
}
GraphicsInterface &GraphicsInterface::getInstance(){
static GraphicsInterface graphicsInterface;
return graphicsInterface;
}
void GraphicsInterface::setFactory(GraphicsFactory *graphicsFactory){
this->graphicsFactory= graphicsFactory;
}
void GraphicsInterface::setCurrentContext(Context *context){
this->currentContext= context;
currentContext->makeCurrent();
}
}}//end namespace
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