📄 window_gl.h
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// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Marti駉 Figueroa
//
// You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _SHARED_PLATFORM_WINDOWGL_H_
#define _SHARED_PLATFORM_WINDOWGL_H_
#include "context_gl.h"
#include "window.h"
using Shared::Graphics::Gl::ContextGl;
namespace Shared{ namespace Platform{
// =====================================================
// class WindowGl
// =====================================================
class WindowGl: public Window{
protected:
ContextGl context;
public:
void initGl(int colorBits, int depthBits, int stencilBits);
void makeCurrentGl();
void swapBuffersGl();
};
}}//end namespace
#endif
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