📄 random.h
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// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Marti駉 Figueroa
//
// You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _SHARED_UTIL_RANDOM_H_
#define _SHARED_UTIL_RANDOM_H_
namespace Shared{ namespace Util{
// =====================================================
// class Random
// =====================================================
class Random{
private:
static const int m;
static const int a;
static const int b;
private:
int lastNumber;
public:
Random();
void init(int seed);
int rand();
int randRange(int min, int max);
float randRange(float min, float max);
};
}}//end namespace
#endif
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