variant.jam
来自「经典开源游戏glest的源代码」· JAM 代码 · 共 40 行
JAM
40 行
#============================================================================# Setup of compiler/linker flags for debug/optimize mode#============================================================================VARIANT ?= optimize ;# Set modus related flagsCPPFLAGS += $(DEFS) ;CFLAGS += $(COMPILER_CFLAGS) $(COMPILER_CFLAGS_$(VARIANT)) ;CXXFLAGS += $(COMPILER_CXXFLAGS) $(COMPILER_CXXFLAGS_$(VARIANT)) ;LIBS += $(COMPILER_LIBS) $(COMPILER_LIBS_$(VARIANT)) ;LDFLAGS += $(COMPILER_LDFLAGS) $(COMPILER_LDFLAGS_$(VARIANT)) ;LOCATE_OBJECTS = $(LOCATE_OBJECTS)/$(VARIANT) ;## SubVariant variantname## Specify subvarianet which are placed in separate compilation directories.SUBVARIANT ?= "" ;rule SubVariant{ SUBVARIANT = $(<) ; if ! $(<) { SUBVARIANT = "" ; if $(SAVED_LOCATE_TARGET) { LOCATE_TARGET = $(SAVED_LOCATE_TARGET) ; } SAVED_LOCATE_TARGET = ; } else { if ! $(SAVED_LOCATE_TARGET) { SAVED_LOCATE_TARGET = $(LOCATE_TARGET) ; } LOCATE_TARGET = $(LOCATE_TARGET)/$(SUBVARIANT) ; }}
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