📄 xmlmsgloader.hpp
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: XMLMsgLoader.hpp 568078 2007-08-21 11:43:25Z amassari $ */#if !defined(XMLMSGLOADER_HPP)#define XMLMSGLOADER_HPP#include <xercesc/util/XMemory.hpp>#include <xercesc/util/PlatformUtils.hpp>XERCES_CPP_NAMESPACE_BEGIN//// This header defines an abstract message loading API. This is the API via// which the parser system loads translatable text, and there can be multiple// actual implementations of this mechanism. The API is very simple because// there can be many kinds of underlying systems on which implementations are// based and we don't want to get into portability trouble by being overly// smart.//// Each instance of the message loader loads a file of messages, which are// accessed by key and which are associated with a particular language. The// actual source information may be in many forms, but by the time it is// extracted for use it will be in Unicode format. The language is always// the default language for the local machine.//// Msg loader derivatives are not required to be thread safe. The parser will// never use a single instance in more than one thread.//class XMLUTIL_EXPORT XMLMsgLoader : public XMemory{public : // ----------------------------------------------------------------------- // Class specific types // // XMLMsgId // A simple typedef to give us flexibility about the representation // of a message id. // ----------------------------------------------------------------------- typedef unsigned int XMLMsgId; // ----------------------------------------------------------------------- // Public Constructors and Destructor // ----------------------------------------------------------------------- virtual ~XMLMsgLoader(); // ----------------------------------------------------------------------- // The virtual message loader API // ----------------------------------------------------------------------- virtual bool loadMsg ( const XMLMsgId msgToLoad , XMLCh* const toFill , const unsigned int maxChars ) = 0; virtual bool loadMsg ( const XMLMsgId msgToLoad , XMLCh* const toFill , const unsigned int maxChars , const XMLCh* const repText1 , const XMLCh* const repText2 = 0 , const XMLCh* const repText3 = 0 , const XMLCh* const repText4 = 0 , MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager ) = 0; virtual bool loadMsg ( const XMLMsgId msgToLoad , XMLCh* const toFill , const unsigned int maxChars , const char* const repText1 , const char* const repText2 = 0 , const char* const repText3 = 0 , const char* const repText4 = 0 , MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager ) = 0; /** @name Locale Handling */ //@{ /** * This function enables set the locale information which * all concrete message loaders shall refer to during instantiation. * * Note: for detailed discussion, refer to PlatformUtils::initalize() */ static void setLocale(const char* const localeToAdopt); /** * For the derived to retrieve locale info during construction */ static const char* getLocale(); //@} /** @name NLSHome Handling */ //@{ /** * This function enables set the NLSHome information which * all concrete message loaders shall refer to during instantiation. * * Note: for detailed discussion, refer to PlatformUtils::initalize() */ static void setNLSHome(const char* const nlsHomeToAdopt); /** * For the derived to retrieve NLSHome info during construction */ static const char* getNLSHome(); //@} // ----------------------------------------------------------------------- // Deprecated: Getter methods // ----------------------------------------------------------------------- virtual const XMLCh* getLanguageName() const;protected : // ----------------------------------------------------------------------- // Hidden Constructors // ----------------------------------------------------------------------- XMLMsgLoader(); // ----------------------------------------------------------------------- // Deprecated: Protected helper methods // ----------------------------------------------------------------------- void setLanguageName(XMLCh* const nameToAdopt);private : // ----------------------------------------------------------------------- // Unimplemented constructors and operators // ----------------------------------------------------------------------- XMLMsgLoader(const XMLMsgLoader&); XMLMsgLoader& operator=(const XMLMsgLoader&); // ----------------------------------------------------------------------- // Private data members // // fLocale // Locale info set through PlatformUtils::init(). // The derived class may refer to this for locale information. // // fPath // NLSHome info set through PlatformUtils::init(). // The derived class may refer to this for NLSHome information. // // ----------------------------------------------------------------------- static char* fLocale; static char* fPath; static XMLCh fLanguage[];};// ---------------------------------------------------------------------------// XMLMsgLoader: Public Constructors and Destructor// ---------------------------------------------------------------------------inline XMLMsgLoader::~XMLMsgLoader(){}// ---------------------------------------------------------------------------// XMLMsgLoader: Hidden Constructors// ---------------------------------------------------------------------------inline XMLMsgLoader::XMLMsgLoader(){}XERCES_CPP_NAMESPACE_END#endif
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