winsocknetaccessor.hpp

来自「经典开源游戏glest的源代码」· HPP 代码 · 共 67 行

HPP
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements.  See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License.  You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: WinSockNetAccessor.hpp 568078 2007-08-21 11:43:25Z amassari $ */#if !defined(WINSOCKNETACCESSOR_HPP)#define WINSOCKNETACCESSOR_HPP#include <xercesc/util/XercesDefs.hpp>#include <xercesc/util/XMLURL.hpp>#include <xercesc/util/BinInputStream.hpp>#include <xercesc/util/XMLNetAccessor.hpp>XERCES_CPP_NAMESPACE_BEGIN//// This class is the wrapper for the WinSock library which provides// support for sockets. Its being used here to add the ability to// use HTTP URL's as the system id's in the XML decl clauses.//class XMLUTIL_EXPORT WinSockNetAccessor : public XMLNetAccessor{public :    WinSockNetAccessor();    ~WinSockNetAccessor();    virtual BinInputStream* makeNew(const XMLURL&  urlSource, const XMLNetHTTPInfo* httpInfo=0);    virtual const XMLCh* getId() const;private :    static const XMLCh fgMyName[];    WinSockNetAccessor(const WinSockNetAccessor&);    WinSockNetAccessor& operator=(const WinSockNetAccessor&);}; // WinSockNetAccessorinline const XMLCh* WinSockNetAccessor::getId() const{    return fgMyName;}XERCES_CPP_NAMESPACE_END#endif // WINSOCKNETACCESSOR_HPP

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