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📄 valuehashtableof.c

📁 经典开源游戏glest的源代码
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements.  See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License.  You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: ValueHashTableOf.c 568078 2007-08-21 11:43:25Z amassari $ */// ---------------------------------------------------------------------------//  Include// ---------------------------------------------------------------------------#if defined(XERCES_TMPLSINC)#include <xercesc/util/ValueHashTableOf.hpp>#endif#include <xercesc/util/NullPointerException.hpp>#include <assert.h>#include <new>XERCES_CPP_NAMESPACE_BEGIN// ---------------------------------------------------------------------------//  ValueHashTableOf: Constructors and Destructor// ---------------------------------------------------------------------------template <class TVal>ValueHashTableOf<TVal>::ValueHashTableOf( const unsigned int modulus                                        , HashBase* hashBase                                        , MemoryManager* const manager)    : fMemoryManager(manager)    , fBucketList(0)    , fHashModulus(modulus)    , fHash(0){	initialize(modulus);	// set hasher	fHash = hashBase;}template <class TVal>ValueHashTableOf<TVal>::ValueHashTableOf( const unsigned int modulus                                        , MemoryManager* const manager)	: fMemoryManager(manager)    , fBucketList(0)    , fHashModulus(modulus)    , fHash(0){	initialize(modulus);	// create default hasher	fHash = new (fMemoryManager) HashXMLCh();}template <class TVal> void ValueHashTableOf<TVal>::initialize(const unsigned int modulus){	if (modulus == 0)        ThrowXMLwithMemMgr(IllegalArgumentException, XMLExcepts::HshTbl_ZeroModulus, fMemoryManager);    // Allocate the bucket list and zero them    fBucketList = (ValueHashTableBucketElem<TVal>**) fMemoryManager->allocate    (        fHashModulus * sizeof(ValueHashTableBucketElem<TVal>*)    ); //new ValueHashTableBucketElem<TVal>*[fHashModulus];    memset(fBucketList, 0, sizeof(fBucketList[0]) * fHashModulus);}template <class TVal> ValueHashTableOf<TVal>::~ValueHashTableOf(){    removeAll();    // Then delete the bucket list & hasher    fMemoryManager->deallocate(fBucketList); //delete [] fBucketList;	delete fHash;}// ---------------------------------------------------------------------------//  ValueHashTableOf: Element management// ---------------------------------------------------------------------------template <class TVal> bool ValueHashTableOf<TVal>::isEmpty() const{    // Just check the bucket list for non-empty elements    for (unsigned int buckInd = 0; buckInd < fHashModulus; buckInd++)    {        if (fBucketList[buckInd] != 0)            return false;    }    return true;}template <class TVal> bool ValueHashTableOf<TVal>::containsKey(const void* const key) const{    unsigned int hashVal;    const ValueHashTableBucketElem<TVal>* findIt = findBucketElem(key, hashVal);    return (findIt != 0);}template <class TVal> void ValueHashTableOf<TVal>::removeKey(const void* const key){    unsigned int hashVal;    removeBucketElem(key, hashVal);}template <class TVal> void ValueHashTableOf<TVal>::removeAll(){    // Clean up the buckets first    for (unsigned int buckInd = 0; buckInd < fHashModulus; buckInd++)    {        // Get the bucket list head for this entry        ValueHashTableBucketElem<TVal>* curElem = fBucketList[buckInd];        ValueHashTableBucketElem<TVal>* nextElem;        while (curElem)        {            // Save the next element before we hose this one            nextElem = curElem->fNext;            // delete the current element and move forward            // destructor is empty...            // curElem->~ValueHashTableBucketElem();            fMemoryManager->deallocate(curElem);            curElem = nextElem;        }        // Clean out this entry        fBucketList[buckInd] = 0;    }}// ---------------------------------------------------------------------------//  ValueHashTableOf: Getters// ---------------------------------------------------------------------------template <class TVal> TVal& ValueHashTableOf<TVal>::get(const void* const key, MemoryManager* const manager){    unsigned int hashVal;    ValueHashTableBucketElem<TVal>* findIt = findBucketElem(key, hashVal);    if (!findIt)        ThrowXMLwithMemMgr(NoSuchElementException, XMLExcepts::HshTbl_NoSuchKeyExists, manager);    return findIt->fData;}template <class TVal> const TVal& ValueHashTableOf<TVal>::get(const void* const key) const{    unsigned int hashVal;    const ValueHashTableBucketElem<TVal>* findIt = findBucketElem(key, hashVal);    if (!findIt)        ThrowXMLwithMemMgr(NoSuchElementException, XMLExcepts::HshTbl_NoSuchKeyExists, fMemoryManager);    return findIt->fData;}// ---------------------------------------------------------------------------//  ValueHashTableOf: Putters// ---------------------------------------------------------------------------template <class TVal> void ValueHashTableOf<TVal>::put(void* key, const TVal& valueToAdopt){    // First see if the key exists already    unsigned int hashVal;    ValueHashTableBucketElem<TVal>* newBucket = findBucketElem(key, hashVal);    //    //  If so,then update its value. If not, then we need to add it to    //  the right bucket    //    if (newBucket)    {        newBucket->fData = valueToAdopt;		newBucket->fKey = key;    }     else    {        newBucket =                        new (fMemoryManager->allocate(sizeof(ValueHashTableBucketElem<TVal>)))            ValueHashTableBucketElem<TVal>(key, valueToAdopt, fBucketList[hashVal]);        fBucketList[hashVal] = newBucket;    }}// ---------------------------------------------------------------------------//  ValueHashTableOf: Private methods// ---------------------------------------------------------------------------template <class TVal> ValueHashTableBucketElem<TVal>* ValueHashTableOf<TVal>::findBucketElem(const void* const key, unsigned int& hashVal){    // Hash the key    hashVal = fHash->getHashVal(key, fHashModulus, fMemoryManager);    assert(hashVal < fHashModulus);    // Search that bucket for the key    ValueHashTableBucketElem<TVal>* curElem = fBucketList[hashVal];    while (curElem)    {		if (fHash->equals(key, curElem->fKey))            return curElem;        curElem = curElem->fNext;    }    return 0;}template <class TVal> const ValueHashTableBucketElem<TVal>* ValueHashTableOf<TVal>::findBucketElem(const void* const key, unsigned int& hashVal) const{    // Hash the key    hashVal = fHash->getHashVal(key, fHashModulus, fMemoryManager);    assert(hashVal < fHashModulus);    // Search that bucket for the key    const ValueHashTableBucketElem<TVal>* curElem = fBucketList[hashVal];    while (curElem)    {        if (fHash->equals(key, curElem->fKey))            return curElem;        curElem = curElem->fNext;    }    return 0;}template <class TVal> void ValueHashTableOf<TVal>::removeBucketElem(const void* const key, unsigned int& hashVal){    // Hash the key    hashVal = fHash->getHashVal(key, fHashModulus);    assert(hashVal < fHashModulus);    //    //  Search the given bucket for this key. Keep up with the previous    //  element so we can patch around it.    //    ValueHashTableBucketElem<TVal>* curElem = fBucketList[hashVal];    ValueHashTableBucketElem<TVal>* lastElem = 0;    while (curElem)    {        if (fHash->equals(key, curElem->fKey))        {            if (!lastElem)            {                // It was the first in the bucket                fBucketList[hashVal] = curElem->fNext;            }             else            {                // Patch around the current element                lastElem->fNext = curElem->fNext;            }            // Delete the current element            // delete curElem;			// destructor is empty...            // curElem->~ValueHashTableBucketElem();            fMemoryManager->deallocate(curElem);                                    return;        }        // Move both pointers upwards        lastElem = curElem;        curElem = curElem->fNext;    }    // We never found that key    ThrowXMLwithMemMgr(NoSuchElementException, XMLExcepts::HshTbl_NoSuchKeyExists, fMemoryManager);}// ---------------------------------------------------------------------------//  ValueHashTableOfEnumerator: Constructors and Destructor// ---------------------------------------------------------------------------template <class TVal> ValueHashTableOfEnumerator<TVal>::ValueHashTableOfEnumerator(ValueHashTableOf<TVal>* const toEnum                           , const bool adopt                           , MemoryManager* const manager)	: fAdopted(adopt), fCurElem(0), fCurHash((unsigned int)-1), fToEnum(toEnum), fMemoryManager(manager){    if (!toEnum)        ThrowXMLwithMemMgr(NullPointerException, XMLExcepts::CPtr_PointerIsZero, manager);    //    //  Find the next available bucket element in the hash table. If it    //  comes back zero, that just means the table is empty.    //    //  Note that the -1 in the current hash tells it to start from the    //  beginning.    //    findNext();}template <class TVal> ValueHashTableOfEnumerator<TVal>::~ValueHashTableOfEnumerator(){    if (fAdopted)        delete fToEnum;}// ---------------------------------------------------------------------------//  ValueHashTableOfEnumerator: Enum interface// ---------------------------------------------------------------------------template <class TVal> bool ValueHashTableOfEnumerator<TVal>::hasMoreElements() const{    //    //  If our current has is at the max and there are no more elements    //  in the current bucket, then no more elements.    //    if (!fCurElem && (fCurHash == fToEnum->fHashModulus))        return false;    return true;}template <class TVal> TVal& ValueHashTableOfEnumerator<TVal>::nextElement(){    // Make sure we have an element to return    if (!hasMoreElements())        ThrowXMLwithMemMgr(NoSuchElementException, XMLExcepts::Enum_NoMoreElements, fMemoryManager);    //    //  Save the current element, then move up to the next one for the    //  next time around.    //    ValueHashTableBucketElem<TVal>* saveElem = fCurElem;    findNext();    return saveElem->fData;}template <class TVal> void* ValueHashTableOfEnumerator<TVal>::nextElementKey(){    // Make sure we have an element to return    if (!hasMoreElements())        ThrowXMLwithMemMgr(NoSuchElementException, XMLExcepts::Enum_NoMoreElements, fMemoryManager);    //    //  Save the current element, then move up to the next one for the    //  next time around.    //    ValueHashTableBucketElem<TVal>* saveElem = fCurElem;    findNext();    return saveElem->fKey;}template <class TVal> void ValueHashTableOfEnumerator<TVal>::Reset(){    fCurHash = (unsigned int)-1;    fCurElem = 0;    findNext();}// ---------------------------------------------------------------------------//  ValueHashTableOfEnumerator: Private helper methods// ---------------------------------------------------------------------------template <class TVal> void ValueHashTableOfEnumerator<TVal>::findNext(){    //    //  If there is a current element, move to its next element. If this    //  hits the end of the bucket, the next block will handle the rest.    //    if (fCurElem)        fCurElem = fCurElem->fNext;    //    //  If the current element is null, then we have to move up to the    //  next hash value. If that is the hash modulus, then we cannot    //  go further.    //    if (!fCurElem)    {        fCurHash++;        if (fCurHash == fToEnum->fHashModulus)            return;        // Else find the next non-empty bucket        while (fToEnum->fBucketList[fCurHash]==0)        {            // Bump to the next hash value. If we max out return            fCurHash++;            if (fCurHash == fToEnum->fHashModulus)                return;        }        fCurElem = fToEnum->fBucketList[fCurHash];    }}XERCES_CPP_NAMESPACE_END

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