📄 win32msgloader.hpp
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: Win32MsgLoader.hpp 568078 2007-08-21 11:43:25Z amassari $ */#if !defined(WIN32MSGLOADER_HPP)#define WIN32MSGLOADER_HPP#include <xercesc/util/XercesDefs.hpp>#include <xercesc/util/XMLMsgLoader.hpp>XERCES_CPP_NAMESPACE_BEGIN//// This is a simple in Win32 RC message loader implementation.//class XMLUTIL_EXPORT Win32MsgLoader : public XMLMsgLoader{public : // ----------------------------------------------------------------------- // Public Constructors and Destructor // ----------------------------------------------------------------------- Win32MsgLoader(const XMLCh* const msgDomain); ~Win32MsgLoader(); // ----------------------------------------------------------------------- // Implementation of the virtual message loader API // ----------------------------------------------------------------------- virtual bool loadMsg ( const XMLMsgLoader::XMLMsgId msgToLoad , XMLCh* const toFill , const unsigned int maxChars ); virtual bool loadMsg ( const XMLMsgLoader::XMLMsgId msgToLoad , XMLCh* const toFill , const unsigned int maxChars , const XMLCh* const repText1 , const XMLCh* const repText2 = 0 , const XMLCh* const repText3 = 0 , const XMLCh* const repText4 = 0 , MemoryManager* const manger = XMLPlatformUtils::fgMemoryManager ); virtual bool loadMsg ( const XMLMsgLoader::XMLMsgId msgToLoad , XMLCh* const toFill , const unsigned int maxChars , const char* const repText1 , const char* const repText2 = 0 , const char* const repText3 = 0 , const char* const repText4 = 0 , MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager );private : // ----------------------------------------------------------------------- // Unimplemented constructors and operators // ----------------------------------------------------------------------- Win32MsgLoader(); Win32MsgLoader(const Win32MsgLoader&); Win32MsgLoader& operator=(const Win32MsgLoader&); // ----------------------------------------------------------------------- // Private data members // // fDomainOfs // This is the id offset for the current domain. Its used to bias // the zero based id of each domain, since they are stored in the // same file and have to have unique ids internally. This is set // in the ctor from the domain name. We just have to agree with // what our formatter in the NLSXlat program does. // // fModHandle // This is our DLL module handle that we need in order to load // resource messages. This is set during construction. // // fMsgDomain // This is the name of the error domain that this loader is for. // ----------------------------------------------------------------------- unsigned int fDomainOfs; HINSTANCE fModHandle; XMLCh* fMsgDomain;};XERCES_CPP_NAMESPACE_END#endif
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