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📄 nameidpool.hpp

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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements.  See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License.  You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: NameIdPool.hpp 568078 2007-08-21 11:43:25Z amassari $ */#if !defined(NAMEIDPOOL_HPP)#define NAMEIDPOOL_HPP#include <xercesc/util/XMemory.hpp>#include <xercesc/util/XMLString.hpp>#include <xercesc/util/PlatformUtils.hpp>XERCES_CPP_NAMESPACE_BEGIN////  Forward declare the enumerator so he can be our friend. Can you say//  friend? Sure...//template <class TElem> class NameIdPoolEnumerator;////  This class is provided to serve as the basis of many of the pools that//  are used by the scanner and validators. They often need to be able to//  store objects in such a way that they can be quickly accessed by the//  name field of the object, and such that each element added is assigned//  a unique id via which it can be accessed almost instantly.////  Object names are enforced as being unique, since that's what all these//  pools require. So its effectively a hash table in conjunction with an//  array of references into the hash table by id. Ids are assigned such that//  id N can be used to get the Nth element from the array of references.//  This provides very fast access by id.////  The way these pools are used, elements are never removed except when the//  whole thing is flushed. This makes it very easy to maintain the two//  access methods in sync.////  For efficiency reasons, the id refererence array is never flushed until//  the dtor. This way, it does not have to be regrown every time its reused.////  All elements are assumed to be owned by the pool!////  We have to have a bucket element structure to use to maintain the linked//  lists for each bucket. Because some of the compilers we have to support//  are totally brain dead, it cannot be a nested class as it should be.//template <class TElem> struct NameIdPoolBucketElem{public :    NameIdPoolBucketElem    (        TElem* const                            value        , NameIdPoolBucketElem<TElem>* const    next    );    ~NameIdPoolBucketElem();    TElem*                          fData;    NameIdPoolBucketElem<TElem>*    fNext;private:    // -----------------------------------------------------------------------    //  Unimplemented constructors and operators    // -----------------------------------------------------------------------    NameIdPoolBucketElem(const NameIdPoolBucketElem<TElem>&);    NameIdPoolBucketElem<TElem>& operator=(const NameIdPoolBucketElem<TElem>&);};template <class TElem> class NameIdPool : public XMemory{public :    // -----------------------------------------------------------------------    //  Contructors and Destructor    // -----------------------------------------------------------------------    NameIdPool    (        const   unsigned int    hashModulus        , const unsigned int    initSize = 128        , MemoryManager* const  manager = XMLPlatformUtils::fgMemoryManager    );    ~NameIdPool();    // -----------------------------------------------------------------------    //  Element management    // -----------------------------------------------------------------------    bool containsKey(const XMLCh* const key) const;    void removeAll();    // -----------------------------------------------------------------------    //  Getters    // -----------------------------------------------------------------------    TElem* getByKey(const XMLCh* const key);    const TElem* getByKey(const XMLCh* const key) const;    TElem* getById(const unsigned elemId);    const TElem* getById(const unsigned elemId) const;    MemoryManager* getMemoryManager() const;    // -----------------------------------------------------------------------    //  Putters    //    //  Dups are not allowed and cause an IllegalArgumentException. The id    //  of the new element is returned.    // -----------------------------------------------------------------------    unsigned int put(TElem* const valueToAdopt);protected :    // -----------------------------------------------------------------------    //  Declare the enumerator our friend so he can see our members    // -----------------------------------------------------------------------    friend class NameIdPoolEnumerator<TElem>;private :    // -----------------------------------------------------------------------    //  Unused constructors and operators    // -----------------------------------------------------------------------    NameIdPool(const NameIdPool<TElem>&);    NameIdPool<TElem>& operator=(const NameIdPool<TElem>&);    // -----------------------------------------------------------------------    //  Private helper methods    // -----------------------------------------------------------------------    NameIdPoolBucketElem<TElem>* findBucketElem    (        const XMLCh* const      key        ,     unsigned int&     hashVal    );    const NameIdPoolBucketElem<TElem>* findBucketElem    (        const   XMLCh* const    key        ,       unsigned int&   hashVal    )   const;    // -----------------------------------------------------------------------    //  Data members    //    //  fBucketList    //      This is the array that contains the heads of all of the list    //      buckets, one for each possible hash value.    //    //  fIdPtrs    //  fIdPtrsCount    //      This is the array of pointers to the bucket elements in order of    //      their assigned ids. So taking id N and referencing this array    //      gives you the element with that id. The count field indicates    //      the current size of this list. When fIdCounter+1 reaches this    //      value the list must be expanded.    //    //  fIdCounter    //      This is used to give out unique ids to added elements. It starts    //      at zero (which means empty), and is bumped up for each newly added    //      element. So the first element is 1, the next is 2, etc... This    //      means that this value is set to the top index of the fIdPtrs array.    //    //  fHashModulus    //      This is the modulus to use in this pool. The fBucketList array    //      is of this size. It should be a prime number.    // -----------------------------------------------------------------------    MemoryManager*                  fMemoryManager;    NameIdPoolBucketElem<TElem>**   fBucketList;    TElem**                         fIdPtrs;    unsigned int                    fIdPtrsCount;    unsigned int                    fIdCounter;    unsigned int                    fHashModulus;};////  An enumerator for a name id pool. It derives from the basic enumerator//  class, so that pools can be generically enumerated.//template <class TElem> class NameIdPoolEnumerator : public XMLEnumerator<TElem>, public XMemory{public :    // -----------------------------------------------------------------------    //  Constructors and Destructor    // -----------------------------------------------------------------------    NameIdPoolEnumerator    (                NameIdPool<TElem>* const    toEnum                , MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager    );    NameIdPoolEnumerator    (        const   NameIdPoolEnumerator<TElem>& toCopy    );    virtual ~NameIdPoolEnumerator();    // -----------------------------------------------------------------------    //  Public operators    // -----------------------------------------------------------------------    NameIdPoolEnumerator<TElem>& operator=    (        const   NameIdPoolEnumerator<TElem>& toAssign    );       // -----------------------------------------------------------------------    //  Enum interface    // -----------------------------------------------------------------------    bool hasMoreElements() const;    TElem& nextElement();    void Reset();    int  size()  const;private :    // -----------------------------------------------------------------------    //  Data Members    //    //  fCurIndex    //      This is the current index into the pool's id mapping array. This    //      is now we enumerate it.    //    //  fToEnum    //      The name id pool that is being enumerated.    // -----------------------------------------------------------------------    unsigned int            fCurIndex;    NameIdPool<TElem>*      fToEnum;    MemoryManager*          fMemoryManager;};XERCES_CPP_NAMESPACE_END#if !defined(XERCES_TMPLSINC)#include <xercesc/util/NameIdPool.c>#endif#endif

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