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📄 refhash2keystableof.c

📁 经典开源游戏glest的源代码
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        {            // Move both pointers upwards            lastElem = curElem;            curElem = curElem->fNext;        }    }}// ---------------------------------------------------------------------------//  RefHash2KeysTableOf: Getters// ---------------------------------------------------------------------------template <class TVal> TVal* RefHash2KeysTableOf<TVal>::get(const void* const key1, const int key2){    unsigned int hashVal;    RefHash2KeysTableBucketElem<TVal>* findIt = findBucketElem(key1, key2, hashVal);    if (!findIt)        return 0;    return findIt->fData;}template <class TVal> const TVal* RefHash2KeysTableOf<TVal>::get(const void* const key1, const int key2) const{    unsigned int hashVal;    const RefHash2KeysTableBucketElem<TVal>* findIt = findBucketElem(key1, key2, hashVal);    if (!findIt)        return 0;    return findIt->fData;}template <class TVal>MemoryManager* RefHash2KeysTableOf<TVal>::getMemoryManager() const{    return fMemoryManager;}template <class TVal>unsigned int RefHash2KeysTableOf<TVal>::getHashModulus() const{    return fHashModulus;}// ---------------------------------------------------------------------------//  RefHash2KeysTableOf: Putters// ---------------------------------------------------------------------------template <class TVal> void RefHash2KeysTableOf<TVal>::put(void* key1, int key2, TVal* const valueToAdopt){    // Apply 4 load factor to find threshold.    unsigned int threshold = fHashModulus * 4;        // If we've grown too big, expand the table and rehash.    if (fCount >= threshold)        rehash();    // First see if the key exists already    unsigned int hashVal;    RefHash2KeysTableBucketElem<TVal>* newBucket = findBucketElem(key1, key2, hashVal);    //    //  If so,then update its value. If not, then we need to add it to    //  the right bucket    //    if (newBucket)    {        if (fAdoptedElems)            delete newBucket->fData;        newBucket->fData = valueToAdopt;		newBucket->fKey1 = key1;		newBucket->fKey2 = key2;    }     else    {        newBucket =            new (fMemoryManager->allocate(sizeof(RefHash2KeysTableBucketElem<TVal>)))            RefHash2KeysTableBucketElem<TVal>(key1, key2, valueToAdopt, fBucketList[hashVal]);        fBucketList[hashVal] = newBucket;        fCount++;    }}// ---------------------------------------------------------------------------//  RefHash2KeysTableOf: Private methods// ---------------------------------------------------------------------------template <class TVal> RefHash2KeysTableBucketElem<TVal>* RefHash2KeysTableOf<TVal>::findBucketElem(const void* const key1, const int key2, unsigned int& hashVal){    // Hash the key    hashVal = fHash->getHashVal(key1, fHashModulus, fMemoryManager);    assert(hashVal < fHashModulus);    // Search that bucket for the key    RefHash2KeysTableBucketElem<TVal>* curElem = fBucketList[hashVal];    while (curElem)    {		if (key2==curElem->fKey2 && fHash->equals(key1, curElem->fKey1))            return curElem;        curElem = curElem->fNext;    }    return 0;}template <class TVal> const RefHash2KeysTableBucketElem<TVal>* RefHash2KeysTableOf<TVal>::findBucketElem(const void* const key1, const int key2, unsigned int& hashVal) const{    // Hash the key    hashVal = fHash->getHashVal(key1, fHashModulus, fMemoryManager);    assert(hashVal < fHashModulus);    // Search that bucket for the key    const RefHash2KeysTableBucketElem<TVal>* curElem = fBucketList[hashVal];    while (curElem)    {        if (fHash->equals(key1, curElem->fKey1) && (key2==curElem->fKey2))            return curElem;        curElem = curElem->fNext;    }    return 0;}template <class TVal> void RefHash2KeysTableOf<TVal>::rehash(){    const unsigned int newMod = (fHashModulus * 8)+1;    RefHash2KeysTableBucketElem<TVal>** newBucketList =        (RefHash2KeysTableBucketElem<TVal>**) fMemoryManager->allocate    (        newMod * sizeof(RefHash2KeysTableBucketElem<TVal>*)    );//new RefHash2KeysTableBucketElem<TVal>*[fHashModulus];    // Make sure the new bucket list is destroyed if an    // exception is thrown.    ArrayJanitor<RefHash2KeysTableBucketElem<TVal>*>  guard(newBucketList, fMemoryManager);    memset(newBucketList, 0, newMod * sizeof(newBucketList[0]));    // Rehash all existing entries.    for (unsigned int index = 0; index < fHashModulus; index++)    {        // Get the bucket list head for this entry        RefHash2KeysTableBucketElem<TVal>* curElem = fBucketList[index];        while (curElem)        {            // Save the next element before we detach this one            RefHash2KeysTableBucketElem<TVal>* nextElem = curElem->fNext;            const unsigned int hashVal = fHash->getHashVal(curElem->fKey1, newMod, fMemoryManager);            assert(hashVal < newMod);                        RefHash2KeysTableBucketElem<TVal>* newHeadElem = newBucketList[hashVal];                        // Insert at the start of this bucket's list.            curElem->fNext = newHeadElem;            newBucketList[hashVal] = curElem;                        curElem = nextElem;        }    }                RefHash2KeysTableBucketElem<TVal>** const oldBucketList = fBucketList;    // Everything is OK at this point, so update the    // member variables.    fBucketList = guard.release();    fHashModulus = newMod;    // Delete the old bucket list.    fMemoryManager->deallocate(oldBucketList);//delete[] oldBucketList;    }// ---------------------------------------------------------------------------//  RefHash2KeysTableOfEnumerator: Constructors and Destructor// ---------------------------------------------------------------------------template <class TVal> RefHash2KeysTableOfEnumerator<TVal>::RefHash2KeysTableOfEnumerator(RefHash2KeysTableOf<TVal>* const toEnum                              , const bool adopt                              , MemoryManager* const manager)	: fAdopted(adopt), fCurElem(0), fCurHash((unsigned int)-1), fToEnum(toEnum)    , fMemoryManager(manager)    , fLockPrimaryKey(0){    if (!toEnum)        ThrowXMLwithMemMgr(NullPointerException, XMLExcepts::CPtr_PointerIsZero, fMemoryManager);    //    //  Find the next available bucket element in the hash table. If it    //  comes back zero, that just means the table is empty.    //    //  Note that the -1 in the current hash tells it to start from the    //  beginning.    //    findNext();}template <class TVal> RefHash2KeysTableOfEnumerator<TVal>::~RefHash2KeysTableOfEnumerator(){    if (fAdopted)        delete fToEnum;}// ---------------------------------------------------------------------------//  RefHash2KeysTableOfEnumerator: Enum interface// ---------------------------------------------------------------------------template <class TVal> bool RefHash2KeysTableOfEnumerator<TVal>::hasMoreElements() const{    //    //  If our current has is at the max and there are no more elements    //  in the current bucket, then no more elements.    //    if (!fCurElem && (fCurHash == fToEnum->fHashModulus))        return false;    return true;}template <class TVal> TVal& RefHash2KeysTableOfEnumerator<TVal>::nextElement(){    // Make sure we have an element to return    if (!hasMoreElements())        ThrowXMLwithMemMgr(NoSuchElementException, XMLExcepts::Enum_NoMoreElements, fMemoryManager);    //    //  Save the current element, then move up to the next one for the    //  next time around.    //    RefHash2KeysTableBucketElem<TVal>* saveElem = fCurElem;    findNext();    return *saveElem->fData;}template <class TVal> void RefHash2KeysTableOfEnumerator<TVal>::nextElementKey(void*& retKey1, int& retKey2){    // Make sure we have an element to return    if (!hasMoreElements())        ThrowXMLwithMemMgr(NoSuchElementException, XMLExcepts::Enum_NoMoreElements, fMemoryManager);    //    //  Save the current element, then move up to the next one for the    //  next time around.    //    RefHash2KeysTableBucketElem<TVal>* saveElem = fCurElem;    findNext();    retKey1 = saveElem->fKey1;    retKey2 = saveElem->fKey2;    return;}template <class TVal> void RefHash2KeysTableOfEnumerator<TVal>::Reset(){    if(fLockPrimaryKey)        fCurHash=fToEnum->fHash->getHashVal(fLockPrimaryKey, fToEnum->fHashModulus, fMemoryManager);    else        fCurHash = (unsigned int)-1;    fCurElem = 0;    findNext();}template <class TVal> void RefHash2KeysTableOfEnumerator<TVal>::setPrimaryKey(const void* key){    fLockPrimaryKey=key;    Reset();}// ---------------------------------------------------------------------------//  RefHash2KeysTableOfEnumerator: Private helper methods// ---------------------------------------------------------------------------template <class TVal> void RefHash2KeysTableOfEnumerator<TVal>::findNext(){    //  Code to execute if we have to return only values with the primary key    if(fLockPrimaryKey)    {        if(!fCurElem)            fCurElem = fToEnum->fBucketList[fCurHash];        else            fCurElem = fCurElem->fNext;        while (fCurElem && !fToEnum->fHash->equals(fLockPrimaryKey, fCurElem->fKey1) )            fCurElem = fCurElem->fNext;        // if we didn't found it, make so hasMoreElements() returns false        if(!fCurElem)            fCurHash = fToEnum->fHashModulus;        return;    }    //    //  If there is a current element, move to its next element. If this    //  hits the end of the bucket, the next block will handle the rest.    //    if (fCurElem)        fCurElem = fCurElem->fNext;    //    //  If the current element is null, then we have to move up to the    //  next hash value. If that is the hash modulus, then we cannot    //  go further.    //    if (!fCurElem)    {        fCurHash++;        if (fCurHash == fToEnum->fHashModulus)            return;        // Else find the next non-empty bucket        while (fToEnum->fBucketList[fCurHash]==0)        {            // Bump to the next hash value. If we max out return            fCurHash++;            if (fCurHash == fToEnum->fHashModulus)                return;        }        fCurElem = fToEnum->fBucketList[fCurHash];    }}XERCES_CPP_NAMESPACE_END

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