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📄 domdocument.hpp

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#ifndef DOMDocument_HEADER_GUARD_#define DOMDocument_HEADER_GUARD_/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements.  See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License.  You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DOMDocument.hpp 568078 2007-08-21 11:43:25Z amassari $*/#include <xercesc/util/XercesDefs.hpp>#include <xercesc/dom/DOMNode.hpp>#include <xercesc/dom/DOMDocumentRange.hpp>#include <xercesc/dom/DOMDocumentTraversal.hpp>#include <xercesc/dom/DOMXPathEvaluator.hpp>XERCES_CPP_NAMESPACE_BEGINclass DOMConfiguration;class DOMDocumentType;class DOMElement;class DOMDocumentFragment;class DOMComment;class DOMCDATASection;class DOMProcessingInstruction;class DOMAttr;class DOMEntity;class DOMEntityReference;class DOMImplementation;class DOMNodeFilter;class DOMNodeList;class DOMNotation;class DOMText;class DOMNode;/** * The <code>DOMDocument</code> interface represents the entire XML * document. Conceptually, it is the root of the document tree, and provides * the primary access to the document's data. * <p>Since elements, text nodes, comments, processing instructions, etc. * cannot exist outside the context of a <code>DOMDocument</code>, the * <code>DOMDocument</code> interface also contains the factory methods needed * to create these objects. The <code>DOMNode</code> objects created have a * <code>ownerDocument</code> attribute which associates them with the * <code>DOMDocument</code> within whose context they were created. * <p>See also the <a href='http://www.w3.org/TR/2000/REC-DOM-Level-2-Core-20001113'>Document Object Model (DOM) Level 2 Core Specification</a>. */class CDOM_EXPORT DOMDocument: public DOMDocumentRange, public DOMXPathEvaluator, public DOMDocumentTraversal, public DOMNode {protected:    // -----------------------------------------------------------------------    //  Hidden constructors    // -----------------------------------------------------------------------    /** @name Hidden constructors */    //@{        DOMDocument() {};    //@}private:    // -----------------------------------------------------------------------    // Unimplemented constructors and operators    // -----------------------------------------------------------------------    /** @name Unimplemented constructors and operators */    //@{    DOMDocument(const DOMDocument &);    DOMDocument & operator = (const DOMDocument &);    //@}public:    // -----------------------------------------------------------------------    //  All constructors are hidden, just the destructor is available    // -----------------------------------------------------------------------    /** @name Destructor */    //@{    /**     * Destructor     *     */    virtual ~DOMDocument() {};    //@}    // -----------------------------------------------------------------------    // Virtual DOMDocument interface    // -----------------------------------------------------------------------    /** @name Functions introduced in DOM Level 1 */    //@{    /**     * Creates an element of the type specified. Note that the instance     * returned implements the <code>DOMElement</code> interface, so attributes     * can be specified directly on the returned object.     * <br>In addition, if there are known attributes with default values,     * <code>DOMAttr</code> nodes representing them are automatically created     * and attached to the element.     * <br>To create an element with a qualified name and namespace URI, use     * the <code>createElementNS</code> method.     * @param tagName The name of the element type to instantiate. For XML,     *   this is case-sensitive.     * @return A new <code>DOMElement</code> object with the     *   <code>nodeName</code> attribute set to <code>tagName</code>, and     *   <code>localName</code>, <code>prefix</code>, and     *   <code>namespaceURI</code> set to <code>null</code>.     * @exception DOMException     *   INVALID_CHARACTER_ERR: Raised if the specified name contains an     *   illegal character.     * @since DOM Level 1     */    virtual DOMElement     *createElement(const XMLCh *tagName) = 0;    /**     * Creates an empty <code>DOMDocumentFragment</code> object.     * @return A new <code>DOMDocumentFragment</code>.     * @since DOM Level 1     */    virtual DOMDocumentFragment   *createDocumentFragment() = 0;    /**     * Creates a <code>DOMText</code> node given the specified string.     * @param data The data for the node.     * @return The new <code>DOMText</code> object.     * @since DOM Level 1     */    virtual DOMText         *createTextNode(const XMLCh *data) = 0;    /**     * Creates a <code>DOMComment</code> node given the specified string.     * @param data The data for the node.     * @return The new <code>DOMComment</code> object.     * @since DOM Level 1     */    virtual DOMComment      *createComment(const XMLCh *data) = 0;    /**     * Creates a <code>DOMCDATASection</code> node whose value is the specified     * string.     * @param data The data for the <code>DOMCDATASection</code> contents.     * @return The new <code>DOMCDATASection</code> object.     * @since DOM Level 1     */    virtual DOMCDATASection   *createCDATASection(const XMLCh *data) = 0;    /**     * Creates a <code>DOMProcessingInstruction</code> node given the specified     * name and data strings.     * @param target The target part of the processing instruction.     * @param data The data for the node.     * @return The new <code>DOMProcessingInstruction</code> object.     * @exception DOMException     *   INVALID_CHARACTER_ERR: Raised if the specified target contains an     *   illegal character.     * @since DOM Level 1     */    virtual DOMProcessingInstruction *createProcessingInstruction(const XMLCh *target,        const XMLCh *data) = 0;    /**     * Creates an <code>DOMAttr</code> of the given name. Note that the     * <code>DOMAttr</code> instance can then be set on an <code>DOMElement</code>     * using the <code>setAttributeNode</code> method.     * <br>To create an attribute with a qualified name and namespace URI, use     * the <code>createAttributeNS</code> method.     * @param name The name of the attribute.     * @return A new <code>DOMAttr</code> object with the <code>nodeName</code>     *   attribute set to <code>name</code>, and <code>localName</code>,     *   <code>prefix</code>, and <code>namespaceURI</code> set to     *   <code>null</code>. The value of the attribute is the empty string.     * @exception DOMException     *   INVALID_CHARACTER_ERR: Raised if the specified name contains an     *   illegal character.     * @since DOM Level 1     */    virtual DOMAttr     *createAttribute(const XMLCh *name) = 0;    /**     * Creates an <code>DOMEntityReference</code> object. In addition, if the     * referenced entity is known, the child list of the     * <code>DOMEntityReference</code> node is made the same as that of the     * corresponding <code>DOMEntity</code> node.If any descendant of the     * <code>DOMEntity</code> node has an unbound namespace prefix, the     * corresponding descendant of the created <code>DOMEntityReference</code>     * node is also unbound; (its <code>namespaceURI</code> is     * <code>null</code>). The DOM Level 2 does not support any mechanism to     * resolve namespace prefixes.     * @param name The name of the entity to reference.     * @return The new <code>DOMEntityReference</code> object.     * @exception DOMException     *   INVALID_CHARACTER_ERR: Raised if the specified name contains an     *   illegal character.     * @since DOM Level 1     */    virtual DOMEntityReference    *createEntityReference(const XMLCh *name) = 0;    /**     * The Document Type Declaration (see <code>DOMDocumentType</code>)     * associated with this document. For XML     * documents without a document type declaration this returns     * <code>null</code>. The DOM Level 2 does not support editing the     * Document Type Declaration. <code>docType</code> cannot be altered in     * any way, including through the use of methods inherited from the     * <code>DOMNode</code> interface, such as <code>insertNode</code> or     * <code>removeNode</code>.     * @since DOM Level 1     */    virtual DOMDocumentType       *getDoctype() const = 0;    /**     * The <code>DOMImplementation</code> object that handles this document. A     * DOM application may use objects from multiple implementations.     * @since DOM Level 1     */    virtual DOMImplementation  *getImplementation() const = 0;    /**     * This is a convenience attribute that allows direct access to the child     * node that is the root element of the document.     * @since DOM Level 1     */    virtual DOMElement     *getDocumentElement() const = 0;    /**     * Returns a <code>DOMNodeList</code> of all the <code>DOMElement(s)</code> with a     * given tag name in the order in which they are encountered in a     * preorder traversal of the <code>DOMDocument</code> tree.     *     * The returned node list is "live", in that changes     * to the document tree made after a nodelist was initially     * returned will be immediately reflected in the node list.     * @param tagname The name of the tag to match on. The special value "*"     *   matches all tags.     * @return A new <code>DOMNodeList</code> object containing all the matched     *   <code>DOMElement(s)</code>.     * @since DOM Level 1     */    virtual DOMNodeList      *getElementsByTagName(const XMLCh *tagname) const = 0;    //@}    /** @name Functions introduced in DOM Level 2. */    //@{    /**     * Imports a node from another document to this document. The returned     * node has no parent; (<code>parentNode</code> is <code>null</code>).     * The source node is not altered or removed from the original document;     * this method creates a new copy of the source node.     * <br>For all nodes, importing a node creates a node object owned by the     * importing document, with attribute values identical to the source     * node's <code>nodeName</code> and <code>nodeType</code>, plus the     * attributes related to namespaces (<code>prefix</code>,     * <code>localName</code>, and <code>namespaceURI</code>). As in the     * <code>cloneNode</code> operation on a <code>DOMNode</code>, the source     * node is not altered.     * <br>Additional information is copied as appropriate to the     * <code>nodeType</code>, attempting to mirror the behavior expected if     * a fragment of XML source was copied from one document to     * another, recognizing that the two documents may have different DTDs     * in the XML case. The following list describes the specifics for each     * type of node.     * <dl>     * <dt>ATTRIBUTE_NODE</dt>     * <dd>The <code>ownerElement</code> attribute     * is set to <code>null</code> and the <code>specified</code> flag is     * set to <code>true</code> on the generated <code>DOMAttr</code>. The     * descendants of the source <code>DOMAttr</code> are recursively imported     * and the resulting nodes reassembled to form the corresponding subtree.     * Note that the <code>deep</code> parameter has no effect on     * <code>DOMAttr</code> nodes; they always carry their children with them     * when imported.</dd>     * <dt>DOCUMENT_FRAGMENT_NODE</dt>     * <dd>If the <code>deep</code> option     * was set to <code>true</code>, the descendants of the source element     * are recursively imported and the resulting nodes reassembled to form     * the corresponding subtree. Otherwise, this simply generates an empty

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