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📄 dombuilder.hpp

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#ifndef DOMBuilder_HEADER_GUARD_#define DOMBuilder_HEADER_GUARD_/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements.  See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License.  You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DOMBuilder.hpp 569031 2007-08-23 15:05:28Z amassari $ * */#include <xercesc/util/XercesDefs.hpp>XERCES_CPP_NAMESPACE_BEGINclass DOMErrorHandler;class DOMEntityResolver;class DOMInputSource;class DOMBuilderFilter;class DOMNode;class DOMDocument;class Grammar;/** * DOMBuilder provides an API for parsing XML documents and building the * corresponding DOM document tree. A DOMBuilder instance is obtained from * the DOMImplementationLS interface by invoking its createDOMBuilder method. * This implementation also allows the applications to install an error and * an entity handler (useful extensions to the DOM specification). * * @since DOM Level 3 * */class CDOM_EXPORT DOMBuilder{protected :    // -----------------------------------------------------------------------    //  Hidden constructors    // -----------------------------------------------------------------------    /** @name Hidden constructors */    //@{        DOMBuilder() {};    //@}private:        // -----------------------------------------------------------------------    // Unimplemented constructors and operators    // -----------------------------------------------------------------------    /** @name Unimplemented constructors and operators */    //@{    DOMBuilder(const DOMBuilder &);    DOMBuilder & operator = (const DOMBuilder &);    //@}public:    // -----------------------------------------------------------------------    //  All constructors are hidden, just the destructor is available    // -----------------------------------------------------------------------    /** @name Destructor */    //@{    /**     * Destructor     *     */    virtual ~DOMBuilder() {};    //@}    // -----------------------------------------------------------------------    //  Class types    // -----------------------------------------------------------------------    /** @name Public Constants */    //@{    /**     * Action types for use in parseWithContext.     *     * <p> <code>ACTION_REPLACE</code>:     * Replace the context node with the result of parsing the input source.     * For this action to work the context node must be an     * <code>DOMElement</code>, <code>DOMText</code>, <code>DOMCDATASection</code>,     * <code>DOMComment</code>, <code>DOMProcessingInstruction</code>, or     * <code>DOMEntityReference</code> node.</p>     *     * <p> <code>ACTION_APPEND</code>:     * Append the result of parsing the input source to the context node. For     * this action to work, the context node must be an <code>DOMElement</code>.</p>     *     * <p> <code>ACTION_INSERT_AFTER</code>:     * Insert the result of parsing the input source after the context node.     * For this action to work the context nodes parent must be an     * <code>DOMElement</code>.</p>     *     * <p> <code>ACTION_INSERT_BEFORE</code>:     * Insert the result of parsing the input source before the context node.     * For this action to work the context nodes parent must be an     * <code>DOMElement</code>.</p>     *     * @see parseWithContext(...)     * @since DOM Level 3     */    enum ActionType    {        ACTION_REPLACE            = 1,        ACTION_APPEND_AS_CHILDREN = 2,        ACTION_INSERT_AFTER       = 3,        ACTION_INSERT_BEFORE      = 4    };    //@}    // -----------------------------------------------------------------------    //  Virtual DOMBuilder interface    // -----------------------------------------------------------------------    /** @name Functions introduced in DOM Level 3 */    //@{    // -----------------------------------------------------------------------    //  Getter methods    // -----------------------------------------------------------------------    /**      * Get a pointer to the error handler      *      * This method returns the installed error handler. If no handler      * has been installed, then it will be a zero pointer.      *      * <p><b>"Experimental - subject to change"</b></p>      *      * @return The pointer to the installed error handler object.      * @since DOM Level 3      */    virtual DOMErrorHandler* getErrorHandler() = 0;    /**      * Get a const pointer to the error handler      *      * This method returns the installed error handler.  If no handler      * has been installed, then it will be a zero pointer.      *      * <p><b>"Experimental - subject to change"</b></p>      *      * @return A const pointer to the installed error handler object.      * @since DOM Level 3      */    virtual const DOMErrorHandler* getErrorHandler() const = 0;    /**      * Get a pointer to the entity resolver      *      * This method returns the installed entity resolver.  If no resolver      * has been installed, then it will be a zero pointer.      *      * <p><b>"Experimental - subject to change"</b></p>      *      * @return The pointer to the installed entity resolver object.      * @since DOM Level 3      */    virtual DOMEntityResolver* getEntityResolver() = 0;    /**      * Get a const pointer to the entity resolver      *      * This method returns the installed entity resolver. If no resolver      * has been installed, then it will be a zero pointer.      *      * <p><b>"Experimental - subject to change"</b></p>      *      * @return A const pointer to the installed entity resolver object.      * @since DOM Level 3      */    virtual const DOMEntityResolver* getEntityResolver() const = 0;    /**      * Get a pointer to the application filter      *      * This method returns the installed application filter. If no filter      * has been installed, then it will be a zero pointer.      *      * <p><b>"Experimental - subject to change"</b></p>      *      * @return The pointer to the installed application filter.      * @since DOM Level 3      */    virtual DOMBuilderFilter* getFilter() = 0;    /**      * Get a const pointer to the application filter      *      * This method returns the installed application filter. If no filter      * has been installed, then it will be a zero pointer.      *      * <p><b>"Experimental - subject to change"</b></p>      *      * @return A const pointer to the installed application filter      * @since DOM Level 3      */    virtual const DOMBuilderFilter* getFilter() const = 0;    // -----------------------------------------------------------------------    //  Setter methods    // -----------------------------------------------------------------------    /**      * Set the error handler      *      * This method allows applications to install their own error handler      * to trap error and warning messages.      *      * <i>Any previously set handler is merely dropped, since the parser      * does not own them.</i>      *      * <p><b>"Experimental - subject to change"</b></p>      *      * @param handler  A const pointer to the user supplied error      *                 handler.      *      * @see #getErrorHandler      * @since DOM Level 3      */    virtual void setErrorHandler(DOMErrorHandler* const handler) = 0;    /**      * Set the entity resolver      *      * This method allows applications to install their own entity      * resolver. By installing an entity resolver, the applications      * can trap and potentially redirect references to external      * entities.      *      * <i>Any previously set resolver is merely dropped, since the parser      * does not own them.</i>      *      * <p><b>"Experimental - subject to change"</b></p>      *      * @param handler  A const pointer to the user supplied entity      *                 resolver.      *      * @see #getEntityResolver      * @since DOM Level 3      */    virtual void setEntityResolver(DOMEntityResolver* const handler) = 0;    /**      * Set the application filter      *      * When the application provides a filter, the parser will call out to      * the filter at the completion of the construction of each Element node.      * The filter implementation can choose to remove the element from the      * document being constructed (unless the element is the document element)      * or to terminate the parse early. If the document is being validated      * when it's loaded the validation happens before the filter is called.      *      * <i>Any previously set filter is merely dropped, since the parser      * does not own them.</i>      *      * <p><b>"Experimental - subject to change"</b></p>      *      * @param filter  A const pointer to the user supplied application      *                filter.      *      * @see #getFilter      * @since DOM Level 3      */    virtual void setFilter(DOMBuilderFilter* const filter) = 0;    // -----------------------------------------------------------------------    //  Feature methods    // -----------------------------------------------------------------------    /**      * Set the state of a feature      *      * It is possible for a DOMBuilder to recognize a feature name but to be      * unable to set its value.      *      * <p><b>"Experimental - subject to change"</b></p>      *      * See http://xerces.apache.org/xerces-c/program-dom.html#DOMBuilderFeatures for      * the list of supported features.      *      * @param name  The feature name.      * @param state The requested state of the feature (true or false).      * @exception DOMException      *     NOT_SUPPORTED_ERR: Raised when the DOMBuilder recognizes the      *     feature name but cannot set the requested value.      *     <br>NOT_FOUND_ERR: Raised when the DOMBuilder does not recognize      *     the feature name.      *      * @see #setFeature      * @see #canSetFeature      * @since DOM Level 3      */    virtual void setFeature(const XMLCh* const name, const bool state) = 0;    /**      * Look up the value of a feature.      *      * <p><b>"Experimental - subject to change"</b></p>      *      * @param name The feature name.      * @return The current state of the feature (true or false)      * @exception DOMException      *     NOT_FOUND_ERR: Raised when the DOMBuilder does not recognize      *     the feature name.      *      * @see #getFeature      * @see #canSetFeature      * @since DOM Level 3      */    virtual bool getFeature(const XMLCh* const name) const = 0;    /**      * Query whether setting a feature to a specific value is supported.      *      * <p><b>"Experimental - subject to change"</b></p>      *      * @param name  The feature name.      * @param state The requested state of the feature (true or false).      * @return <code>true</code> if the feature could be successfully set      *     to the specified value, or <code>false</code> if the feature      *     is not recognized or the requested value is not supported. The      *     value of the feature itself is not changed.      *      * @see #getFeature      * @see #setFeature      * @since DOM Level 3      */    virtual bool canSetFeature(const XMLCh* const name, const bool state) const = 0;    // -----------------------------------------------------------------------    //  Parsing methods    // -----------------------------------------------------------------------

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