📄 dom_text.hpp
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DOM_Text.hpp 568078 2007-08-21 11:43:25Z amassari $ */#ifndef DOM_Text_HEADER_GUARD_#define DOM_Text_HEADER_GUARD_#include <xercesc/util/XercesDefs.hpp>#include "DOM_CharacterData.hpp"XERCES_CPP_NAMESPACE_BEGINclass TextImpl;/** * The <code>Text</code> interface represents the textual content (termed * character data in XML) of an <code>Element</code> or <code>Attr</code>. * If there is no markup inside an element's content, the text is contained * in a single object implementing the <code>Text</code> interface that is * the only child of the element. If there is markup, it is parsed into a * list of elements and <code>Text</code> nodes that form the list of * children of the element. * <p>When a document is first made available via the DOM, there is only one * <code>Text</code> node for each block of text. Users may create adjacent * <code>Text</code> nodes that represent the contents of a given element * without any intervening markup, but should be aware that there is no way * to represent the separations between these nodes in XML, so they * will not (in general) persist between DOM editing sessions. The * <code>normalize()</code> method on <code>Element</code> merges any such * adjacent <code>Text</code> objects into a single node for each block of * text; this is recommended before employing operations that depend on a * particular document structure, such as navigation with * <code>XPointers.</code> */class DEPRECATED_DOM_EXPORT DOM_Text: public DOM_CharacterData { public: /** @name Constructors and assignment operator */ //@{ /** * Default constructor for DOM_Text. The resulting object does not * refer to an actual Text node; it will compare == to 0, and is similar * to a null object reference variable in Java. It may subsequently be * assigned to refer to an actual comment node. * */ DOM_Text(); /** * Copy constructor. Creates a new <code>DOM_Text</code> that refers to the * same underlying node as the original. See also DOM_Node::clone(), * which will copy the actual Text node, rather than just creating a new * reference to the original node. * * @param other The object to be copied. */ DOM_Text(const DOM_Text &other); /** * Assignment operator. * * @param other The object to be copied. */ DOM_Text & operator = (const DOM_Text &other); /** * Assignment operator. This overloaded variant is provided for * the sole purpose of setting a DOM_Node reference variable to * zero. Nulling out a reference variable in this way will decrement * the reference count on the underlying Node object that the variable * formerly referenced. This effect is normally obtained when reference * variable goes out of scope, but zeroing them can be useful for * global instances, or for local instances that will remain in scope * for an extended time, when the storage belonging to the underlying * node needs to be reclaimed. * * @param val Only a value of 0, or null, is allowed. */ DOM_Text & operator = (const DOM_NullPtr *val); //@} /** @name Destructor. */ //@{ /** * Destructor for DOM_Text. The object being destroyed is the reference * object, not the underlying Comment node itself. * */ ~DOM_Text(); //@} /** @name Functions to modify the Text node. */ //@{ /** * Breaks this node into two nodes at the specified * offset, keeping both in the tree as siblings. * * This node then only * contains all the content up to the <code>offset</code> point. And a new * node of the same nodeType, which is inserted as the next sibling of this * node, contains all the content at and after the <code>offset</code> * point. When the <code>offset</code> is equal to the lenght of this node, * the new node has no data. * @param offset The offset at which to split, starting from 0. * @return The new <code>Text</code> node. * @exception DOMException * INDEX_SIZE_ERR: Raised if the specified offset is negative or greater * than the number of characters in <code>data</code>. * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. */ DOM_Text splitText(unsigned int offset); //@} /** @name Non-standard (not defined by the DOM specification) functions. */ //@{ /** * * Return true if this node contains ignorable whitespaces only. * @return True if this node contains ignorable whitespaces only. */ bool isIgnorableWhitespace(); //@}protected: DOM_Text(TextImpl *); friend class DOM_Document; friend class RangeImpl;};XERCES_CPP_NAMESPACE_END#endif
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