⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 domstring.hpp

📁 经典开源游戏glest的源代码
💻 HPP
字号:
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements.  See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License.  You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DOMString.hpp 568078 2007-08-21 11:43:25Z amassari $ */#ifndef DOMString_HEADER_GUARD_#define DOMString_HEADER_GUARD_#include <xercesc/util/XMemory.hpp>#ifdef XML_DEBUG#include "DOMStringImpl.hpp"XERCES_CPP_NAMESPACE_BEGIN#elseXERCES_CPP_NAMESPACE_BEGINclass DOMStringHandle;#endifclass DOM_NullPtr;/** * <code>DOMString</code> is the generic string class that stores all strings * used in the DOM C++ API. * * Though this class supports most of the common string operations to manipulate * strings, it is not meant to be a comphrehensive string class. */class DEPRECATED_DOM_EXPORT DOMString : public XMemory{public:    /** @name Constructors and assignment operator */    //@{    /**      * Default constructor for DOMString.  The resulting DOMString      * object refers to no string at all; it will compare == 0.      *      */    DOMString();    /**      * Copy constructor.      *      * @param other The object to be copied.      */    DOMString(const DOMString &other);    /**      * Constructor to build a DOMString from an XML character array.      * (XMLCh is a 16 bit UNICODE character).      *      * @param other The null-terminated character array to be      *   that provides the initial value for the DOMString.      */    DOMString(const XMLCh *other);    /**      * Constructor to build a DOMString from a character array of given length.      *      * @param other The character array to be imported into the <code>DOMString</code>      * @param length The length of the character array to be imported      */    DOMString(const XMLCh *other, unsigned int length);    /**      * Constructor to build a DOMString from an 8 bit character array.      * The char * string will be transcoded to UNICODE using the default      * code page on the system where the code is running.      *      * @param other The character array to be imported into the <code>DOMString</code>      */    DOMString(const char *other);    /**      * Construct a null DOMString.      */    DOMString(int nullPointerValue);    /**      * Assignment operator.  Make destination DOMString refer to the same      *      underlying string in memory as the source string.      *      * @param other the source DOMString.      */    DOMString &        operator = (const DOMString &other);    DOMString &        operator = (DOM_NullPtr *other);    //@}    /** @name Destructor. */    //@{	 /**	  * Destructor for DOMString	  *	  */    ~DOMString();    //@}    /** @name Operators for string manipulation. */    //@{    /**      * Concatenate a DOMString to another.      *      * @param other The string to be concatenated.      * @return The concatenated object      */    // DOMString   operator + (const DOMString &other);    //@}    /** @name Equality and Inequality operators. */    //@{    /**      * Equality operator.      *      * @param other The object to be compared with.      * @return True if the two DOMStrings refer to the same underlying string      *  in memory.      *  <p>      *  WARNING:  operator == does NOT compare the contents of      *  the two  strings.  To do this, use the <code>DOMString::equals()</code>      *  This behavior is modelled after the String operations in Java, and      *  is also similar to operator == on the other DOM_* classes.      */    bool        operator == (const DOMString &other) const;    /**      * Inequality operator.      *      * @param other The object to be compared with.      * @return True if the two DOMStrings refer to different underlying strings in      *    memory.      * <p>      *  WARNING:  operator == does NOT compare the contents of      *  the two  strings.  To do this, use the <code>DOMString::equals()</code>      *  This behavior is modelled after the String operations in Java, and      *  is also similar to operator == on the other DOM_* classes.      */    bool        operator != (const DOMString &other) const;    /**      * Equality operator.  Test for a null DOMString, which is one that does      *   not refer to any string at all; similar to a null object reference      *   variable in Java.      *      * @param other must be 0 or null.      * @return      */    bool        operator == (const DOM_NullPtr *other) const;    /**      * Inequality operator, for null test.      *      * @param other must be 0 or null.      * @return True if the two strings are different, false otherwise      */    bool        operator != (const DOM_NullPtr *other) const;    //@}    /** @name Functions to change the string. */    //@{    /**      * Preallocate storage in the string to hold a given number of characters.      * A DOMString will grow its buffer on demand, as characters are added,      * but it can be more efficient to allocate once in advance, if the size is known.      *      * @param size The number of 16 bit characters to reserve.      */    void reserve(unsigned int size);    /**      * Appends the content of another <code>DOMString</code> to this string.      *      * @param other The object to be appended      */    void        appendData(const DOMString &other);    /**      * Append a single Unicode character to this string.      *      * @param ch The single character to be appended      */    void        appendData(XMLCh ch);     /**      * Append a null-terminated XMLCh * (Unicode) string to this string.      *      * @param other The object to be appended      */    void        appendData(const XMLCh *other);    /**      * Appends the content of another <code>DOMString</code> to this string.      *      * @param other The object to be appended      */	DOMString& operator +=(const DOMString &other);    /**      * Appends the content of a c-style string to this string.      *      * @param other The string to be appended      */    DOMString& operator +=(const XMLCh* other);    /**      * Appends a character to this string.      *      * @param ch The character to be appended      */	DOMString& operator +=(XMLCh ch);    /**      * Clears the data of this <code>DOMString</code>.      *      * @param offset The position from the beginning from which the data must be deleted      * @param count The count of characters from the offset that must be deleted      */    void        deleteData(unsigned int offset, unsigned int count);    /**      * Inserts a string within the existing <code>DOMString</code> at an arbitrary position.      *      * @param offset The offset from the beginning at which the insertion needs to be done      *               in <code>this</code> object      * @param data The <code>DOMString</code> containing the data that needs to be inserted      * @return The object to be returned.      */    void        insertData(unsigned int offset, const DOMString &data);    //@}    /** @name Functions to get properties of the string. */    //@{    /**      * Returns the character at the specified position.      *      * @param index The position at which the character is being requested      * @return Returns the character at the specified position.      */    XMLCh       charAt(unsigned int index) const;    /**      * Returns a handle to the raw buffer in the <code>DOMString</code>.      *      * @return The pointer inside the <code>DOMString</code> containg the string data.      *         Note: the data is not always null terminated.  Do not rely on      *         a null being there, and do not add one, as several DOMStrings      *         with different lengths may share the same raw buffer.      */    const XMLCh *rawBuffer() const;    /**      * Returns a copy of the string, transcoded to the local code page. The      * caller owns the (char *) string that is returned, and is responsible      * for deleting it.      *      * Note: The buffer returned is allocated using the global operator new      *       and users need to make sure to use the corresponding delete [].      *       This method will be deprecated in later versions, as we move      *       towards using a memory manager for allocation and deallocation.      *      * @return A pointer to a newly allocated buffer of char elements, which      *         represents the original string, but in the local encoding.      */    char        *transcode() const;    /**      * Returns a copy of the string, transcoded to the local code page. The      * caller owns the (char *) string that is returned, and is responsible      * for deleting it.      *      * @param  manager the memory manager to use for allocating returned      *         returned buffer.      *      * @return A pointer to a newly allocated buffer of char elements, which      *         represents the original string, but in the local encoding.      */    char        *transcode(MemoryManager* const manager) const;    /**      * Creates a DOMString, transcoded from an input 8 bit char * string      * in the local code page.      *      * @param str The string to be transcoded      * @return A new DOMString object      */    static DOMString transcode(const char* str);    /**      * Returns a sub-string of the <code>DOMString</code> starting at a specified position.      *      * @param offset The offset from the beginning from which the sub-string is being requested.      * @param count The count of characters in the requested sub-string      * @return The sub-string of the <code>DOMString</code> being requested      */    DOMString   substringData(unsigned int offset, unsigned int count) const;    /**      * Returns the length of the DOMString.      *      * @return The length of the string      */    unsigned int length() const;    //@}    /** @name Cloning function. */    //@{    /**      * Makes a clone of a the DOMString.      *      * @return The object to be cloned.      */    DOMString   clone() const;    //@}    /** @name Print functions. */    //@{    /**      * Dumps the <code>DOMString</code> on the console.      *      */    void        print() const;    /**      * Dumps the <code>DOMString</code> on the console with a line feed at the end.      *      */    void        println() const;    //@}    /** @name Functions to compare a string with another. */    //@{    /**      * Compares a DOMString with another.      *      * This compareString does not match the semantics of the standard C strcmp.      * All it needs to do is define some less than - equals - greater than      * ordering of strings.  How doesn't matter.      *      *      * @param other The object to be compared with      * @return Either -1, 0, or 1 based on the comparison.      */    int         compareString(const DOMString &other) const;    /**      * Less than operator. It is a helper operator for compareString.      *      * @param other The object to be compared with.      * @return True if this DOMString is lexically less than the other DOMString.      */    bool        operator < (const DOMString &other) const;    /**      * Tells if a <code>DOMString</code> contains the same character data      * as another.      *      * @param other The DOMString to be compared with.      * @return True if the two <code>DOMString</code>s are same, false otherwise.      */    bool        equals(const DOMString &other) const;      /**      * Compare a DOMString with a null-terminated raw 16-bit character      * string.      *      * @param other The character string to be compared with.      * @return True if the strings are the same, false otherwise.      */    bool        equals(const XMLCh  *other) const;    //@}    friend      class DOMStringData;    friend      class DOMStringHandle;    friend      class DomMemDebug;private:    DOMStringHandle         *fHandle;    static int              gLiveStringHandleCount;    static int              gTotalStringHandleCount;    static int              gLiveStringDataCount;    static int              gTotalStringDataCount;};/****** Global Helper Functions ******//**  * Concatenate two DOMString's.  *  * @param lhs the first string  * @param rhs the second string  * @return The concatenated object  */DOMString DEPRECATED_DOM_EXPORT operator + (const DOMString &lhs, const DOMString &rhs);/**  * Concatenate a null terminated Unicode string to a DOMString.  *  * @param lhs the DOMString  * @param rhs the XMLCh * string  * @return The concatenated object  */DOMString DEPRECATED_DOM_EXPORT operator + (const DOMString &lhs, const XMLCh* rhs);/**  * Concatenate a DOMString to a null terminated Unicode string  *  * @param lhs the null-terminated Unicode string  * @param rhs the DOMString  * @return The concatenated object  */DOMString DEPRECATED_DOM_EXPORT operator + (const XMLCh* lhs, const DOMString &rhs);/**  * Concatenate a single Unicode character to a DOMString.  *  * @param lhs the DOMString  * @param rhs the character  * @return The concatenated object  */DOMString DEPRECATED_DOM_EXPORT operator + (const DOMString &lhs, XMLCh rhs);/**  * Concatenate a DOMString to a single Unicode character.  *  * @param lhs the character  * @param rhs the DOMString  * @return The concatenated object  */DOMString DEPRECATED_DOM_EXPORT operator + (XMLCh lhs, const DOMString &rhs);XERCES_CPP_NAMESPACE_END#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -