📄 nodeidmap.hpp
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#ifndef NodeIDMap_HEADER_GUARD_#define NodeIDMap_HEADER_GUARD_/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *///// This file is part of the internal implementation of the C++ XML DOM.// It should NOT be included or used directly by application programs.//// Applications should include the file <xercesc/dom/deprecated/DOM.hpp> for the entire// DOM API, or DOM_*.hpp for individual DOM classes, where the class// name is substituded for the *.////// Class NodeIDMap is a hash table that is used in the implementation of// of DOM_Document::getElementsByID().//// Why Yet Another HashTable implementation? Becuase it can be significantly// smaller when tuned for this exact usage, and the generic RefHashTableOf// from the xerces utils project is not a paricularly good fit.//#include <xercesc/util/PlatformUtils.hpp>XERCES_CPP_NAMESPACE_BEGINclass AttrImpl;class DOMString;class NodeIDMap : public XMemory {public: // Create a new hash table, sized to hold "initialSize" NodeIDMap(int initialSize, MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager); // Entries. It will automatically grow if need be. virtual ~NodeIDMap();private: NodeIDMap(const NodeIDMap &other); // No copy, assignement, comparison. NodeIDMap &operator = (const NodeIDMap &other); bool operator == (const NodeIDMap &other);public: void add(AttrImpl *attr); // Add the specified attribute to the table. void remove(AttrImpl *other); // Remove the specified attribute. // Does nothing if the node is not in the table. AttrImpl *find(const DOMString &ID); // Find the attribute node in the table with this IDprivate: void growTable();private: AttrImpl **fTable; unsigned int fSizeIndex; // Index of the current table size in the // array of possible table sizes. unsigned int fSize; // The current size of the table array // (number of slots, not bytes.) unsigned int fNumEntries; // The number of entries used. unsigned int fMaxEntries; // The max number of entries to use before // growing the table. MemoryManager* fMemoryManager;};XERCES_CPP_NAMESPACE_END#endif
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