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📄 dom_treewalker.hpp

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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements.  See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License.  You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DOM_TreeWalker.hpp 568078 2007-08-21 11:43:25Z amassari $ */#ifndef DOM_TreeWalker_HEADER_GUARD_#define DOM_TreeWalker_HEADER_GUARD_#include "DOM_Node.hpp"#include "DOM_NodeFilter.hpp"XERCES_CPP_NAMESPACE_BEGINclass TreeWalkerImpl;/** * <code>DOM_TreeWalker</code> objects are used to navigate a document tree or * subtree using the view of the document defined by its <code>whatToShow</code> * flags and any filters that are defined for the <code>DOM_TreeWalker</code>. Any * function which performs navigation using a <code>DOM_TreeWalker</code> will * automatically support any view defined by a <code>DOM_TreeWalker</code>. * * Omitting nodes from the logical view of a subtree can result in a structure that is * substantially different from the same subtree in the complete, unfiltered document. Nodes * that are siblings in the DOM_TreeWalker view may be children of different, widely separated * nodes in the original view. For instance, consider a Filter that skips all nodes except for * Text nodes and the root node of a document. In the logical view that results, all text * nodes will be siblings and appear as direct children of the root node, no matter how * deeply nested the structure of the original document. * */class DEPRECATED_DOM_EXPORT DOM_TreeWalker {    public:        /** @name Constructors and assignment operator */        //@{        /**          * Default constructor.          */        DOM_TreeWalker();        /**          * Copy constructor.          *          * @param other The object to be copied.          */        DOM_TreeWalker(const DOM_TreeWalker &other);        /**          * Assignment operator.          *          * @param other The object to be copied.          */        DOM_TreeWalker & operator = (const DOM_TreeWalker &other);        /**          * Assignment operator.  This overloaded variant is provided for          *   the sole purpose of setting a DOM_NodeIterator to null.          *          * @param val  Only a value of 0, or null, is allowed.          */        DOM_TreeWalker & operator = (const DOM_NullPtr *val);        //@}        /** @name Destructor. */        //@{	/**	  * Destructor for DOM_TreeWalker.	  */        ~DOM_TreeWalker();        //@}        /** @name Equality and Inequality operators. */        //@{        /**         * The equality operator.         *         * @param other The object reference with which <code>this</code> object is compared         * @returns True if both <code>DOM_TreeWalker</code>s refer to the same         *  actual node, or are both null; return false otherwise.         */        bool operator == (const DOM_TreeWalker & other)const;        /**          *  Compare with a pointer.  Intended only to allow a convenient          *    comparison with null.          */        bool operator == (const DOM_NullPtr *other) const;        /**         * The inequality operator.  See operator ==.         */        bool operator != (const DOM_TreeWalker & other) const;         /**          *  Compare with a pointer.  Intended only to allow a convenient          *    comparison with null.          *          */        bool operator != (const DOM_NullPtr * other) const;        //@}        /** @name Get functions. */        //@{        /**         * The <code>root</code> node of the <code>TreeWalker</code>, as specified         * when it was created.         */        DOM_Node          getRoot();        /**          * Return which node types are presented via the DOM_TreeWalker.          * These constants are defined in the DOM_NodeFilter interface.          *          */        unsigned long   	getWhatToShow();        /**          * Return The filter used to screen nodes.          *          */        DOM_NodeFilter*		getFilter();        /**          * Return the expandEntityReferences flag.          * The value of this flag determines whether the children of entity reference          * nodes are visible to the DOM_TreeWalker. If false, they will be skipped over.          *          */        bool getExpandEntityReferences();        /**          * Return the node at which the DOM_TreeWalker is currently positioned.          *          */        DOM_Node		getCurrentNode();        /**          * Moves to and returns the closest visible ancestor node of the current node.          * If the search for parentNode attempts to step upward from the DOM_TreeWalker's root          * node, or if it fails to find a visible ancestor node, this method retains the          * current position and returns null.          *          */        DOM_Node		parentNode();        /**          * Moves the <code>DOM_TreeWalker</code> to the first child of the current node,          * and returns the new node. If the current node has no children, returns          * <code>null</code>, and retains the current node.          *          */        DOM_Node		firstChild();        /**          * Moves the <code>DOM_TreeWalker</code> to the last child of the current node, and          * returns the new node. If the current node has no children, returns          * <code>null</code>, and retains the current node.          *          */        DOM_Node		lastChild();        /**          * Moves the <code>DOM_TreeWalker</code> to the previous sibling of the current          * node, and returns the new node. If the current node has no previous sibling,          * returns <code>null</code>, and retains the current node.          *          */        DOM_Node		previousSibling();        /**          * Moves the <code>DOM_TreeWalker</code> to the next sibling of the current node,          * and returns the new node. If the current node has no next sibling, returns          * <code>null</code>, and retains the current node.          *          */        DOM_Node		nextSibling();        /**          * Moves the <code>DOM_TreeWalker</code> to the previous visible node in document          * order relative to the current node, and returns the new node. If the current          * node has no previous node,          * or if the search for previousNode attempts to step upward from the DOM_TreeWalker's          * root node, returns <code>null</code>, and retains the current node.          *          */        DOM_Node		previousNode();        /**          * Moves the <code>DOM_TreeWalker</code> to the next visible node in document order          * relative to the current node, and returns the new node. If the current node has          * no next node,          * or if the search for nextNode attempts to step upward from the DOM_TreeWalker's          * root node, returns <code>null</code>, and retains the current node.          *          */        DOM_Node		nextNode();        //@}        /** @name Set functions. */        //@{        /**          * Set the node at which the DOM_TreeWalker is currently positioned.          *          */        void			setCurrentNode(DOM_Node currentNode);        //@}    protected:        DOM_TreeWalker(TreeWalkerImpl* impl);        friend class DOM_Document;    private:        TreeWalkerImpl*         fImpl;};XERCES_CPP_NAMESPACE_END#endif

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