📄 dom_characterdata.hpp
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DOM_CharacterData.hpp 568078 2007-08-21 11:43:25Z amassari $ */#ifndef DOM_CharacterData_HEADER_GUARD_#define DOM_CharacterData_HEADER_GUARD_#include <xercesc/util/XercesDefs.hpp>#include "DOM_Node.hpp"XERCES_CPP_NAMESPACE_BEGINclass CharacterDataImpl;/** * The <code>DOM_CharacterData</code> interface extends Node with a set of * methods for accessing character data in the DOM. * * For clarity this set is defined here rather than on each class that uses * these methods. No DOM objects correspond directly to * <code>CharacterData</code>, though <code>Text</code> and others do inherit * the interface from it. All <code>offset</code>s in this interface start * from 0, and index in terms of Unicode 16 bit storage units. */class DEPRECATED_DOM_EXPORT DOM_CharacterData: public DOM_Node {private:public: /** @name Constructors and assignment operator */ //@{ /** * Default constructor for DOM_CharacterData. While there can be * no actual DOM nodes of type CharacterData, the C++ objects * function more like reference variables, and instances of * <code>DOM_CharacterData</code> can exist. They will be null when created * by this constructor, and can then be assigned to refer to Text * or CDATASection nodes. */ DOM_CharacterData(); /** * Copy constructor * * @param other The object to be copied */ DOM_CharacterData(const DOM_CharacterData &other); /** * Assignment operator * * @param other The object to be copied */ DOM_CharacterData & operator = (const DOM_CharacterData &other); /** * Assignment operator. This overloaded variant is provided for * the sole purpose of setting a DOM_Node reference variable to * zero. Nulling out a reference variable in this way will decrement * the reference count on the underlying Node object that the variable * formerly referenced. This effect is normally obtained when reference * variable goes out of scope, but zeroing them can be useful for * global instances, or for local instances that will remain in scope * for an extended time, when the storage belonging to the underlying * node needs to be reclaimed. * * @param val Only a value of 0, or null, is allowed. */ DOM_CharacterData & operator = (const DOM_NullPtr *val); //@} /** @name Destructor. */ //@{ /** * Destructor for DOM_CharacterData. The object being destroyed * is the reference to the Character Data node, not the character * data itself. */ ~DOM_CharacterData(); //@} /** @name Getter functions. */ //@{ /** * Returns the character data of the node that implements this interface. * * The DOM implementation may not put arbitrary limits on the amount of data that * may be stored in a <code>CharacterData</code> node. However, * implementation limits may mean that the entirety of a node's data may * not fit into a single <code>DOMString</code>. In such cases, the user * may call <code>substringData</code> to retrieve the data in * appropriately sized pieces. * @exception DOMException * NO_MODIFICATION_ALLOWED_ERR: Raised when the node is readonly. * @exception DOMException * DOMSTRING_SIZE_ERR: Raised when it would return more characters than * fit in a <code>DOMString</code> variable on the implementation * platform. */ DOMString getData() const; /** * Returns the number of characters that are available through <code>data</code> and * the <code>substringData</code> method below. * * This may have the value * zero, i.e., <code>CharacterData</code> nodes may be empty. */ unsigned int getLength() const; /** * Extracts a range of data from the node. * * @param offset Start offset of substring to extract. * @param count The number of characters to extract. * @return The specified substring. If the sum of <code>offset</code> and * <code>count</code> exceeds the <code>length</code>, then all * characters to the end of the data are returned. * @exception DOMException * INDEX_SIZE_ERR: Raised if the specified offset is negative or greater * than the number of characters in <code>data</code>, or if the * specified <code>count</code> is negative. * <br>DOMSTRING_SIZE_ERR: Raised if the specified range of text does not * fit into a <code>DOMString</code>. */ DOMString substringData(unsigned int offset, unsigned int count) const; //@} /** @name Functions that set or change data. */ //@{ /** * Append the string to the end of the character data of the node. * * Upon success, <code>data</code> provides access to the concatenation of * <code>data</code> and the <code>DOMString</code> specified. * @param arg The <code>DOMString</code> to append. * @exception DOMException * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. */ void appendData(const DOMString &arg); /** * Insert a string at the specified character offset. * * @param offset The character offset at which to insert. * @param arg The <code>DOMString</code> to insert. * @exception DOMException * INDEX_SIZE_ERR: Raised if the specified offset is negative or greater * than the number of characters in <code>data</code>. * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. */ void insertData(unsigned int offset, const DOMString &arg); /** * Remove a range of characters from the node. * * Upon success, * <code>data</code> and <code>length</code> reflect the change. * @param offset The offset from which to remove characters. * @param count The number of characters to delete. If the sum of * <code>offset</code> and <code>count</code> exceeds <code>length</code> * then all characters from <code>offset</code> to the end of the data * are deleted. * @exception DOMException * INDEX_SIZE_ERR: Raised if the specified offset is negative or greater * than the number of characters in <code>data</code>, or if the * specified <code>count</code> is negative. * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. */ void deleteData(unsigned int offset, unsigned int count); /** * Replace the characters starting at the specified character offset with * the specified string. * * @param offset The offset from which to start replacing. * @param count The number of characters to replace. If the sum of * <code>offset</code> and <code>count</code> exceeds <code>length</code> * , then all characters to the end of the data are replaced (i.e., the * effect is the same as a <code>remove</code> method call with the same * range, followed by an <code>append</code> method invocation). * @param arg The <code>DOMString</code> with which the range must be * replaced. * @exception DOMException * INDEX_SIZE_ERR: Raised if the specified offset is negative or greater * than the number of characters in <code>data</code>, or if the * specified <code>count</code> is negative. * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. */ void replaceData(unsigned int offset, unsigned int count, const DOMString &arg); /** * Sets the character data of the node that implements this interface. * * @param data The <code>DOMString</code> to set. */ void setData(const DOMString &data); //@}protected: DOM_CharacterData(CharacterDataImpl *impl);};XERCES_CPP_NAMESPACE_END#endif
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