📄 dom_documentfragment.hpp
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DOM_DocumentFragment.hpp 568078 2007-08-21 11:43:25Z amassari $ */#ifndef DOM_DocumentFragment_HEADER_GUARD_#define DOM_DocumentFragment_HEADER_GUARD_#include <xercesc/util/XercesDefs.hpp>#include "DOM_Node.hpp"XERCES_CPP_NAMESPACE_BEGINclass DocumentFragmentImpl;/** * <code>DocumentFragment</code> is a "lightweight" or "minimal" * <code>Document</code> object. * * It is very common to want to be able to * extract a portion of a document's tree or to create a new fragment of a * document. Imagine implementing a user command like cut or rearranging a * document by moving fragments around. It is desirable to have an object * which can hold such fragments and it is quite natural to use a Node for * this purpose. While it is true that a <code>Document</code> object could * fulfil this role, a <code>Document</code> object can potentially be a * heavyweight object, depending on the underlying implementation. What is * really needed for this is a very lightweight object. * <code>DocumentFragment</code> is such an object. * <p>Furthermore, various operations -- such as inserting nodes as children * of another <code>Node</code> -- may take <code>DocumentFragment</code> * objects as arguments; this results in all the child nodes of the * <code>DocumentFragment</code> being moved to the child list of this node. * <p>The children of a <code>DocumentFragment</code> node are zero or more * nodes representing the tops of any sub-trees defining the structure of the * document. <code>DocumentFragment</code> nodes do not need to be * well-formed XML documents (although they do need to follow the rules * imposed upon well-formed XML parsed entities, which can have multiple top * nodes). For example, a <code>DocumentFragment</code> might have only one * child and that child node could be a <code>Text</code> node. Such a * structure model represents neither an HTML document nor a well-formed XML * document. * <p>When a <code>DocumentFragment</code> is inserted into a * <code>Document</code> (or indeed any other <code>Node</code> that may take * children) the children of the <code>DocumentFragment</code> and not the * <code>DocumentFragment</code> itself are inserted into the * <code>Node</code>. This makes the <code>DocumentFragment</code> very * useful when the user wishes to create nodes that are siblings; the * <code>DocumentFragment</code> acts as the parent of these nodes so that the * user can use the standard methods from the <code>Node</code> interface, * such as <code>insertBefore()</code> and <code>appendChild()</code>. */class DEPRECATED_DOM_EXPORT DOM_DocumentFragment: public DOM_Node {public: /** @name Constructors and assignment operators */ //@{ /** * Default constructor for <code>DOM_DocumentFragment</code>. The resulting object does not * refer to an actual Document Fragment node; it will compare == to 0, and is similar * to a null object reference variable in Java. It may subsequently be * assigned to refer to an actual Document Fragment node. * <p> * New document fragment nodes are created by DOM_Document::createDocumentFragment(). * */ DOM_DocumentFragment(); /** * Copy constructor. Creates a new <code>DOM_DocumentFragment</code> that refers to the * same underlying node as the original. See also DOM_Node::clone(), * which will copy the actual Document fragment node, rather than just creating a new * reference to the original node. * * @param other The object to be copied */ DOM_DocumentFragment(const DOM_DocumentFragment &other); /** * Assignment operator * * @param other The object to be copied */ DOM_DocumentFragment & operator = (const DOM_DocumentFragment &other); /** * Assignment operator. This overloaded variant is provided for * the sole purpose of setting a DOM_Node reference variable to * zero. Nulling out a reference variable in this way will decrement * the reference count on the underlying Node object that the variable * formerly referenced. This effect is normally obtained when reference * variable goes out of scope, but zeroing them can be useful for * global instances, or for local instances that will remain in scope * for an extended time, when the storage belonging to the underlying * node needs to be reclaimed. * * @param val Only a value of 0, or null, is allowed. */ DOM_DocumentFragment & operator = (const DOM_NullPtr *val); //@} /** @name Destructor */ //@{ /** * Destructor. The object being destroyed is the reference * object, not the underlying Comment node itself. * */ ~DOM_DocumentFragment(); //@}protected: DOM_DocumentFragment(DocumentFragmentImpl *); friend class DOM_Document; friend class RangeImpl;};XERCES_CPP_NAMESPACE_END#endif
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