📄 histogramwnd.h
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#if !defined(AFX_HISTOGRAMWND_H__33D1CBE2_605C_11D1_91FE_843B0AC10000__INCLUDED_)
#define AFX_HISTOGRAMWND_H__33D1CBE2_605C_11D1_91FE_843B0AC10000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// HistogramWnd.h : header file
//
#include <vector>
using namespace std;
/////////////////////////////////////////////////////////////////////////////
// CHistogramWnd window - this displays and allows editing of a histogram
class CHistogramWnd : public CWnd
{
// Construction
public:
CHistogramWnd();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CHistogramWnd)
//}}AFX_VIRTUAL
// Implementation
public:
int m_nBound;
vector<int> m_vHistogram;
virtual ~CHistogramWnd();
// Generated message map functions
protected:
BOOL m_bMovingSlider;
void GetSliderRect(CRect &cr);
int ConvertChannelToX(int nChannel);
int ConvertXToChannel(int nX);
//{{AFX_MSG(CHistogramWnd)
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKillFocus(CWnd* pNewWnd);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_HISTOGRAMWND_H__33D1CBE2_605C_11D1_91FE_843B0AC10000__INCLUDED_)
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