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📄 register.cpp

📁 简单注册模块的实现
💻 CPP
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// Register.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "Register.h"
#include "RegisterDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CRegisterApp

BEGIN_MESSAGE_MAP(CRegisterApp, CWinApp)
	//{{AFX_MSG_MAP(CRegisterApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CRegisterApp construction

CRegisterApp::CRegisterApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CRegisterApp object

CRegisterApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CRegisterApp initialization

BOOL CRegisterApp::InitInstance()
{
	AfxEnableControlContainer();
	//初始化Com对象
	CoInitialize(NULL);

	try
	{
		//初始化数据库连接对象
	    m_pConn.CreateInstance("ADODB.Connection");
		
        //定义数据库连接字符串     
	    _bstr_t Connection ="Provider=Microsoft.Jet.OLEDB.4.0;Data Source=.\\LoginDemo.mdb;Persist Security Info=False";
		//打开数据库连接
		m_pConn->Open(Connection, "", "", adConnectUnspecified);	
		//初始化记录集对象

	}
	catch(_com_error &e)
	{
		::CoUninitialize();
		::AfxMessageBox(e.ErrorMessage());
		return FALSE;
	}
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CRegisterDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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