ttrapp.h

来自「TTR的一个经典游戏」· C头文件 代码 · 共 83 行

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/*****************Main Menu	Play		TTR Tracks			New Tracks (downloadable)			Downloaded Tracks				Artist					Track						Info on track (high scores, author, difficulty)		iPod Library			Downloads list of songs from server, compares to local database		Random Song	Create		Artist			Album				Song					Instructions						Record							Create username / unique ID								Save to Internet									Back to Main Menu*****************/enum {  msNoMenu,  msMainMenu,  msPlayMenu,  msCreateMenu,  msSongFinished,  msSongRecorded,  msDownloading};@interface TtrApp : UIApplication {        AVController * avc;        AVQueue * avq;        AVItem * avi;                UIBox       *mainView;        UIView      *menuView;        UIView      *gameView;        UIView      *effectsView;        NSString    *path;        NSError     *error;        UITextLabel * scoreLabel;        NSTimer * timer;        BOOL songStarted, songFinished, recording;        double lastplayingtime;        int tapindex, badindex;        NSMutableArray * sparkles;        NSMutableArray * glows;        NSMutableArray * animatables;        NSMutableArray * buttons;        float glowlevels[4];        int score;        NSString * recordFile;        UIImage * wrongImage,            * goodImage,            * perfectImage;        Downloader * songDownload, * tapDownload;        int mstate;}- (void) applicationDidFinishLaunching: (id) unused;- (void) mouseClickAtX: (float) x Y: (float) y;- (int) columnForX: (float) x;- (int) xForColumn: (int) x;- (void) loadTapsFromFile: (NSString *) filename;- (void) prepareForAnotherTap;- (void) recordTapAtX: (float) x Y: (float) y;- (void) fireWorksBurstAtX: (float)x Y: (float) y;- (void) mouseClickAtX: (float) x Y: (float) y;- (void) scoreChange: (int) ds X: (float) x Y: (float) y;- (void) rewardWithImage: (UIImage *)img atX: (float)x Y: (float)y;- (void) applicationWillSuspend;- (void)fireTimer:(NSTimer*)theTimer;- (void) animationTickAtTime: (double) d;- (void)songHasFinished;- (void)triggerButton: (NSString *) triggerWord;@end

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