📄 demo.cpp
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/***************************************************************************** The following code is derived, directly or indirectly, from the SystemC source code Copyright (c) 1996-2002 by all Contributors. All Rights reserved. The contents of this file are subject to the restrictions and limitations set forth in the SystemC Open Source License Version 2.3 (the "License"); You may not use this file except in compliance with such restrictions and limitations. You may obtain instructions on how to receive a copy of the License at http://www.systemc.org/. Software distributed by Contributors under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. *****************************************************************************//***************************************************************************** demo.cpp -- Demo fork/join and dynamic thread creation within SystemC 2.0. The proposed public API for fork/join and dynamic thread creation in SystemC are: sc_spawn_function(...) sc_spawn_method(...) sc_spawn_options(...) SC_FORK SC_JOIN sc_process_join() The use of all of these constructs is demonstrated below. Original Author: Stuart Swan, Cadence Design Systems, Inc., 2001-08-01 *****************************************************************************//***************************************************************************** MODIFICATION LOG - modifiers, enter your name, affiliation, date and changes you are making here. Name, Affiliation, Date: Description of Modification: *****************************************************************************/#include <systemc.h>#include "sc_fork.h"int test_function(double d){ cout << endl << "Test_function sees " << d << endl; return int(d);}class top : public sc_module{public: SC_HAS_PROCESS(top); top(sc_module_name name) : sc_module(name) { SC_THREAD(main); } void main() { int r; sc_event e1, e2, e3, e4; cout << endl; e1.notify(100, SC_NS); // Spawn several threads that co-operatively execute in round robin order SC_FORK sc_spawn_method(&r, this, &top::round_robin, "1", &e1, &e2, 3), sc_spawn_method(&r, this, &top::round_robin, "2", &e2, &e3, 3), sc_spawn_method(&r, this, &top::round_robin, "3", &e3, &e4, 3), sc_spawn_method(&r, this, &top::round_robin, "4", &e4, &e1, 3), SC_JOIN cout << "Returned int is " << r << endl; cout << endl << endl; // Test that threads in thread pool are successfully reused ... for (int i = 0 ; i < 10; i++) sc_spawn_method(&r, this, &top::wait_and_end, i); wait(20, SC_NS); // Test thread reuse, & show how to use sc_spawn_options for (int i = 0 ; i < 10; i++) sc_spawn_method(sc_spawn_options("nm"), &r, this, &top::wait_and_end, i); wait(20, SC_NS); // Demo of a function rather than method call, & use return value ... sc_join_handle h = sc_spawn_function(&r, &test_function, 3.1459); sc_process_join(h); cout << "Returned int is " << r << endl; cout << endl << "Done." << endl; } int round_robin(const char *str, sc_event* receive, sc_event* send, int cnt) { while (--cnt >= 0) { wait(*receive); cout << "Round robin thread " << str << " at time " << sc_time_stamp() << endl; wait(10, SC_NS); send->notify(); } return 0; } int wait_and_end(int i) { wait(10, SC_NS); cout << "Thread " << i << " ending." << endl; return 0; }};int sc_main (int argc , char *argv[]) { // Create the global thread pool with a limit of 10 threads thread_pool::init(10); top top1("Top1"); sc_start(-1); // To be tidy, let's delete the thread_pool when done thread_pool::destroy(); return 0;}
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