📄 chw.cpp
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// Parameters: port - 0 for the hub itself, otherwise the hub port number
//
// Returns: TRUE if status changed, else FALSE
//
// Notes:
// ******************************************************************
{
// port == specifies root hub itself, whose status never changes
if ( port > 0 ) {
PORTSC portSC=Read_PORTSC(port);
// We have to determine routine the device here if there is new attached device.
if (portSC.bit.Power && portSC.bit.Owner==0) {
if (portSC.bit.ConnectStatus == 0 ) { // If device not present now. just return status changes.
return (portSC.bit.ConnectStatusChange!=0 || portSC.bit.EnableChange != 0 || portSC.bit.OverCurrentChange!=0);
}
else
if (portSC.bit.ConnectStatusChange) {
// This success if there is HighSpeed device. Otherwise it will route to companiou chip
if (ResetAndEnablePort(port)) {
DisablePort(port);
return TRUE;
}
else
return FALSE;
}
else
return (portSC.bit.EnableChange != 0 || portSC.bit.OverCurrentChange!=0 || portSC.bit.ForcePortResume!=0) ;
}
/* This is down by hardware.
else
if (portSC.bit.ConnectStatus==0) { // There is no device . Set default route to this HC
portSC.bit.Power=1;
portSC.bit.Owner=0;
// Do not touch write to clean register
portSC.bit.ConnectStatusChange=0;
portSC.bit.EnableChange=0;
portSC.bit.OverCurrentChange=0;
Write_PORTSC(port, portSC);
}
*/
}
return FALSE;
}
// ******************************************************************
BOOL CHW::GetPortStatus( IN const UCHAR port,
OUT USB_HUB_AND_PORT_STATUS& rStatus )
//
// Purpose: This function will return the current root hub port
// status in a non-hardware specific format
//
// Parameters: port - 0 for the hub itself, otherwise the hub port number
//
// rStatus - reference to USB_HUB_AND_PORT_STATUS to get the
// status
//
// Returns: TRUE
//
// Notes:
// ******************************************************************
{
memset( &rStatus, 0, sizeof( USB_HUB_AND_PORT_STATUS ) );
if ( port > 0 ) {
// request refers to a root hub port
// read the port status register
PORTSC portSC = Read_PORTSC( port );
if (portSC.bit.Power && portSC.bit.Owner==0) {
// Now fill in the USB_HUB_AND_PORT_STATUS structure
rStatus.change.port.ConnectStatusChange = portSC.bit.ConnectStatusChange;
rStatus.change.port.PortEnableChange = portSC.bit.EnableChange;
rStatus.change.port.OverCurrentChange = portSC.bit.OverCurrentChange;
// for root hub, we don't set any of these change bits:
DEBUGCHK( rStatus.change.port.SuspendChange == 0 );
DEBUGCHK( rStatus.change.port.ResetChange == 0 );
rStatus.status.port.DeviceIsLowSpeed = 0;
rStatus.status.port.DeviceIsHighSpeed = 1 ;
rStatus.status.port.PortConnected = portSC.bit.ConnectStatus;
rStatus.status.port.PortEnabled = portSC.bit.Enabled;
rStatus.status.port.PortOverCurrent = portSC.bit.OverCurrentActive ;
// root hub ports are always powered
rStatus.status.port.PortPower = 1;
rStatus.status.port.PortReset = portSC.bit.Reset;
rStatus.status.port.PortSuspended = portSC.bit.Suspend;
if (portSC.bit.ForcePortResume) { // Auto Resume Status special code.
rStatus.change.port.SuspendChange=1;
rStatus.status.port.PortSuspended=0;
portSC.bit.ConnectStatusChange=0;
portSC.bit.EnableChange=0;
portSC.bit.OverCurrentChange=0;
portSC.bit.ForcePortResume =0;
portSC.bit.Suspend=0;
Write_PORTSC(port,portSC);
}
}
}
#ifdef DEBUG
else {
// request is to Hub. rStatus was already memset to 0 above.
DEBUGCHK( port == 0 );
// local power supply good
DEBUGCHK( rStatus.status.hub.LocalPowerStatus == 0 );
// no over current condition
DEBUGCHK( rStatus.status.hub.OverCurrentIndicator == 0 );
// no change in power supply status
DEBUGCHK( rStatus.change.hub.LocalPowerChange == 0 );
// no change in over current status
DEBUGCHK( rStatus.change.hub.OverCurrentIndicatorChange == 0 );
}
#endif // DEBUG
return TRUE;
}
// ******************************************************************
BOOL CHW::RootHubFeature( IN const UCHAR port,
IN const UCHAR setOrClearFeature,
IN const USHORT feature )
//
// Purpose: This function clears all the status change bits associated with
// the specified root hub port.
//
// Parameters: port - 0 for the hub itself, otherwise the hub port number
//
// Returns: TRUE iff the requested operation is valid, FALSE otherwise.
//
// Notes: Assume that caller has already verified the parameters from a USB
// perspective. The HC hardware may only support a subset of that
// (which is indeed the case for UHCI).
// ******************************************************************
{
if (port == 0) {
// request is to Hub but...
// uhci has no way to tweak features for the root hub.
return FALSE;
}
// mask the change bits because we write 1 to them to clear them //
PORTSC portSC= Read_PORTSC( port );
if ( portSC.bit.Power && portSC.bit.Owner==0) {
portSC.bit.ConnectStatusChange=0;
portSC.bit.EnableChange=0;
portSC.bit.OverCurrentChange=0;
if (setOrClearFeature == USB_REQUEST_SET_FEATURE)
switch (feature) {
case USB_HUB_FEATURE_PORT_RESET: portSC.bit.Reset=1;break;
case USB_HUB_FEATURE_PORT_SUSPEND: portSC.bit.Suspend=1; break;
case USB_HUB_FEATURE_PORT_POWER: portSC.bit.Power=1;break;
default: return FALSE;
}
else
switch (feature) {
case USB_HUB_FEATURE_PORT_ENABLE: portSC.bit.Enabled=0; break;
case USB_HUB_FEATURE_PORT_SUSPEND: // EHCI 2.3.9
if (portSC.bit.Suspend !=0 ) {
portSC.bit.ForcePortResume=1;
Write_PORTSC( port, portSC );
Sleep(20);
portSC.bit.ForcePortResume=0;
}
break;
case USB_HUB_FEATURE_C_PORT_CONNECTION: portSC.bit.ConnectStatusChange=1;break;
case USB_HUB_FEATURE_C_PORT_ENABLE: portSC.bit.EnableChange=1; break;
case USB_HUB_FEATURE_C_PORT_RESET:
case USB_HUB_FEATURE_C_PORT_SUSPEND:
case USB_HUB_FEATURE_C_PORT_OVER_CURRENT:
case USB_HUB_FEATURE_PORT_POWER:
default: return FALSE;
}
Write_PORTSC( port, portSC );
return TRUE;
}
else
return FALSE;
}
// ******************************************************************
BOOL CHW::ResetAndEnablePort( IN const UCHAR port )
//
// Purpose: reset/enable device on the given port so that when this
// function completes, the device is listening on address 0
//
// Parameters: port - root hub port # to reset/enable
//
// Returns: TRUE if port reset and enabled, else FALSE
//
// Notes: This function takes approx 60 ms to complete, and assumes
// that the caller is handling any critical section issues
// so that two different ports (i.e. root hub or otherwise)
// are not reset at the same time. please refer 4.2.2 for detail
// ******************************************************************
{
BOOL fSuccess = FALSE;
PORTSC portSC=Read_PORTSC(port);
// no point reset/enabling the port unless something is attached
if ( portSC.bit.Power && portSC.bit.Owner==0 && portSC.bit.ConnectStatus ) {
// Do not touch Write to Clear Bit.
portSC.bit.ConnectStatusChange=0;
portSC.bit.EnableChange=0;
portSC.bit.OverCurrentChange=0;
// turn on reset bit
portSC.bit.Reset =1 ;
portSC.bit.Enabled=0;
Write_PORTSC( port, portSC );
// Note - Win98 waited 10 ms here. But, the new USB 1.1 spec
// section 7.1.7.3 recommends 50ms for root hub ports
Sleep( 50 );
// Clear the reset bit
portSC.bit.Reset =0 ;
Write_PORTSC( port, portSC );
for (DWORD dwIndex=0; dwIndex<10 && Read_PORTSC(port).bit.Reset!=0 ; dwIndex++)
Sleep(10);
portSC = Read_PORTSC( port );
if ( portSC.bit.Enabled && portSC.bit.Reset == 0 ) {
// port is enabled
fSuccess = TRUE;
}
//
// clear port connect & enable change bits
//
if (fSuccess) {
portSC.bit.ConnectStatusChange=0; // Do not clean ConnectStatusChange.
portSC.bit.EnableChange=1;
}
else // Turn Off the OwnerShip. EHCI 4.2.2
portSC.bit.Owner=1;
Write_PORTSC( port, portSC );
// USB 1.1 spec, 7.1.7.3 - device may take up to 10 ms
// to recover after reset is removed
Sleep( 10 );
}
DEBUGMSG( ZONE_REGISTERS, (TEXT("Root hub, after reset & enable, port %d portsc = 0x%04x\n"), port, Read_PORTSC( port ) ) );
return fSuccess;
}
// ******************************************************************
void CHW::DisablePort( IN const UCHAR port )
//
// Purpose: disable the given root hub port
//
// Parameters: port - port # to disable
//
// Returns: nothing
//
// Notes: This function will take about 10ms to complete
// ******************************************************************
{
PORTSC portSC=Read_PORTSC(port);;
// no point doing any work unless the port is enabled
if ( portSC.bit.Power && portSC.bit.Owner==0 && portSC.bit.Enabled ) {
// clear port enabled bit and enabled change bit,
// but don't alter the connect status change bit,
// which is write-clear.
portSC.bit.Enabled=0;
portSC.bit.ConnectStatusChange=0;
portSC.bit.EnableChange=1;
portSC.bit.OverCurrentChange=0;
Write_PORTSC( port, portSC );
// disable port can take some time to act, because
// a USB request may have been in progress on the port.
Sleep( 10 );
}
}
BOOL CHW::WaitForPortStatusChange (HANDLE m_hHubChanged)
{
if (m_hUsbHubChangeEvent) {
if (m_hHubChanged!=NULL) {
HANDLE hArray[2];
hArray[0]=m_hHubChanged;
hArray[1]=m_hUsbHubChangeEvent;
WaitForMultipleObjects(2,hArray,FALSE,INFINITE);
}
else
WaitForSingleObject(m_hUsbHubChangeEvent,INFINITE);
return TRUE;
}
return FALSE;
}
// ******************************************************************
VOID CHW::PowerMgmtCallback( IN BOOL fOff )
//
// Purpose: System power handler - called when device goes into/out of
// suspend.
//
// Parameters: fOff - if TRUE indicates that we're entering suspend,
// else signifies resume
//
// Returns: Nothing
//
// Notes: This needs to be implemented for HCDI
// ******************************************************************
{
if ( fOff )
{
if ((GetCapability() & HCD_SUSPEND_RESUME)!= 0) {
m_bDoResume=TRUE;
SuspendHostController();
}
else {
m_bDoResume=FALSE;;
CHW::StopHostController();
}
}
else
{ // resuming...
g_fPowerUpFlag = TRUE;
if (m_bDoResume)
ResumeHostController();
if (!g_fPowerResuming)
// can't use member data while `this' is invalid
SetInterruptEvent(m_dwSysIntr);
}
return;
}
VOID CHW::SuspendHostController()
{
if ( m_portBase != 0 ) {
// initialize interrupt register - set only RESUME interrupts to enabled
USBCMD usbcmd=Read_USBCMD();
usbcmd.bit.RunStop=0;
Write_USBCMD(usbcmd);
// EHCI do not have group suspend. But. We can suspend each port.
for (UINT port =1; port <= m_NumOfPort; port ++) {
PORTSC portSC=Read_PORTSC(port);;
// no point doing any work unless the port is enabled
if ( portSC.bit.Power && portSC.bit.Owner==0 && portSC.bit.Enabled ) {
portSC.bit.ConnectStatusChange=0;
portSC.bit.EnableChange=0;
portSC.bit.OverCurrentChange=0;
//
portSC.bit.ForcePortResume =0;
portSC.bit.Suspend=1;
portSC.bit.WakeOnConnect = 1;
portSC.bit.WakeOnDisconnect =1;
portSC.bit.WakeOnOverCurrent =1;
Write_PORTSC( port, portSC );
}
}
}
}
VOID CHW:
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