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📄 ex_menuview.cpp

📁 hen zhongyao de xuexiziliao 稀飯哦
💻 CPP
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// Ex_MenuView.cpp : implementation of the CEx_MenuView class
//

#include "stdafx.h"
#include "Ex_Menu.h"

#include "Ex_MenuDoc.h"
#include "Ex_MenuView.h"
#include "mainfrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CEx_MenuView

IMPLEMENT_DYNCREATE(CEx_MenuView, CView)

BEGIN_MESSAGE_MAP(CEx_MenuView, CView)
	//{{AFX_MSG_MAP(CEx_MenuView)
	ON_WM_MOUSEMOVE()
	ON_COMMAND(ID_MENU_SCOREIN, OnMenuScorein)
	//}}AFX_MSG_MAP
	// Standard printing commands
	ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
	ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
	ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CEx_MenuView construction/destruction

CEx_MenuView::CEx_MenuView()
{
	// TODO: add construction code here

}

CEx_MenuView::~CEx_MenuView()
{
}

BOOL CEx_MenuView::PreCreateWindow(CREATESTRUCT& cs)
{
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return CView::PreCreateWindow(cs);
}

/////////////////////////////////////////////////////////////////////////////
// CEx_MenuView drawing

void CEx_MenuView::OnDraw(CDC* pDC)
{
	CEx_MenuDoc* pDoc = GetDocument();
	ASSERT_VALID(pDoc);
	// TODO: add draw code for native data here
}

/////////////////////////////////////////////////////////////////////////////
// CEx_MenuView printing

BOOL CEx_MenuView::OnPreparePrinting(CPrintInfo* pInfo)
{
	// default preparation
	return DoPreparePrinting(pInfo);
}

void CEx_MenuView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
	// TODO: add extra initialization before printing
}

void CEx_MenuView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
	// TODO: add cleanup after printing
}

/////////////////////////////////////////////////////////////////////////////
// CEx_MenuView diagnostics

#ifdef _DEBUG
void CEx_MenuView::AssertValid() const
{
	CView::AssertValid();
}

void CEx_MenuView::Dump(CDumpContext& dc) const
{
	CView::Dump(dc);
}

CEx_MenuDoc* CEx_MenuView::GetDocument() // non-debug version is inline
{
	ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CEx_MenuDoc)));
	return (CEx_MenuDoc*)m_pDocument;
}
#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CEx_MenuView message handlers

void CEx_MenuView::OnMouseMove(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	CString str;
	CMainFrame* pFrame=(CMainFrame*)AfxGetApp()->m_pMainWnd;
	CStatusBar* pStatus=&pFrame->m_wndStatusBar;
	BOOL m_bDisp=pFrame->m_bDisplay;
	if(!m_bDisp)
		pStatus->SetPaneStyle(1,SBPS_DISABLED);
	else
		pStatus->SetPaneStyle(1,SBPS_NORMAL);
	if(pStatus)
	{
		str.Format("X=%d,Y=%d",point.x,point.y);
		pStatus->SetPaneText(1,str);
	}
	CView::OnMouseMove(nFlags, point);
}

void CEx_MenuView::OnMenuScorein() 
{
	// TODO: Add your command handler code here
	MessageBox("asdfafdsfad");
}

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