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📄 fromsocket.hh

📁 COPE the first practical network coding scheme which is developped on click
💻 HH
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// -*- mode: c++; c-basic-offset: 2 -*-#ifndef CLICK_FROMSOCKET_HH#define CLICK_FROMSOCKET_HH#include <click/element.hh>CLICK_DECLS/*=cFromSocket("TCP", IP, PORTNUMBER [, I<KEYWORDS>])FromSocket("UDP", IP, PORTNUMBER [, I<KEYWORDS>])FromSocket("UNIX", FILENAME [, I<KEYWORDS>])=s devicesreads data from socket (user-level)=dReads data from the specified socket. Specifying a non-zero IP addressreverses the normal connection sense for TCP FromSockets, i.e. theFromSocket will attempt to connect(2) instead of listen(2).Keyword arguments are:=over 8=item SNAPLENUnsigned integer. Maximum packet length. This value (minus 4 If FRAMEis true), represents the MRU of the FromSocket if it is used as apacket source. If the MRU is violated by the peer, i.e. if a packetlonger than SNAPLEN (minus 4 is FRAME is true) is sent, the connectionmay be terminated.=item FRAMEBoolean. If true, assume that packets in the data stream are framedwith a 4 byte record boundary in network order that represents thelength of the packet (including the record boundary). Default is true.=item VERBOSEBoolean. When true, FromSocket will print messages whenever it accepts anew connection or drops an old one. Default is false.=back=e  FromSocket(UDP, 0.0.0.0, 47) -> ...=a ToSocket, FromDump, ToDump, FromDevice, FromDevice.u, ToDevice, ToDevice.u */class FromSocket : public Element { public:  FromSocket();  ~FromSocket();  const char *class_name() const	{ return "FromSocket"; }  enum { CONFIGURE_PHASE = CONFIGURE_PHASE_DEFAULT - 1 };  int configure_phase() const		{ return CONFIGURE_PHASE; }  int configure(Vector<String> &conf, ErrorHandler *);  int initialize(ErrorHandler *);  void cleanup(CleanupStage);  void * handle(int);  void selected(int); private:  bool _verbose;  int _fd;  int _family;  int _socktype;  int _protocol;  IPAddress _ip;  unsigned short _port;  String _pathname;  unsigned _snaplen;  bool _frame;  Vector<WritablePacket *> _packets;  Vector<int> _active;  int initialize_socket_error(ErrorHandler *, const char *);};CLICK_ENDDECLS#endif

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