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📄 notifierqueue.cc

📁 COPE the first practical network coding scheme which is developped on click
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// -*- c-basic-offset: 4 -*-/* * notifierqueue.{cc,hh} -- queue element that notifies when emptiness changes * Eddie Kohler * * Copyright (c) 2002 International Computer Science Institute * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, subject to the conditions * listed in the Click LICENSE file. These conditions include: you must * preserve this copyright notice, and you cannot mention the copyright * holders in advertising related to the Software without their permission. * The Software is provided WITHOUT ANY WARRANTY, EXPRESS OR IMPLIED. This * notice is a summary of the Click LICENSE file; the license in that file is * legally binding. */#include <click/config.h>#include "notifierqueue.hh"CLICK_DECLSNotifierQueue::NotifierQueue()    : _sleepiness(0){}NotifierQueue::~NotifierQueue(){}void *NotifierQueue::cast(const char *n){    if (strcmp(n, "NotifierQueue") == 0)	return (NotifierQueue *)this;    else if (strcmp(n, Notifier::EMPTY_NOTIFIER) == 0)	return static_cast<Notifier *>(&_empty_note);    else	return SimpleQueue::cast(n);}intNotifierQueue::configure(Vector<String> &conf, ErrorHandler *errh){    _empty_note.initialize(router());    return SimpleQueue::configure(conf, errh);}voidNotifierQueue::push(int, Packet *p){    // Code taken from SimpleQueue::push().    int next = next_i(_tail);    if (next != _head) {	_q[_tail] = p;	_tail = next;	int s = size();	if (s > _highwater_length)	    _highwater_length = s;#if !NOTIFIERQUEUE_LOCK	// This can leave a single packet in the queue indefinitely in	// multithreaded Click, because of a race condition with pull().        if (!_empty_note.signal_active()) 	    _empty_note.wake_listeners(); #else        if (s == 1) {            _lock.acquire();	    if (!_empty_note.signal_active())	        _empty_note.wake_listeners();	    _lock.release();	}#endif    } else {	if (_drops == 0)	    click_chatter("%{element}: overflow", this);	_drops++;	p->kill();    }}Packet *NotifierQueue::pull(int){    Packet *p = deq();    if (p)	_sleepiness = 0;    else if (++_sleepiness == SLEEPINESS_TRIGGER) {#if !NOTIFIERQUEUE_LOCK        _empty_note.sleep_listeners();#else	_lock.acquire();	if (_head == _tail)  // if still empty...	    _empty_note.sleep_listeners();	_lock.release();#endif    }    return p;}#if NOTIFIERQUEUE_DEBUG#include <click/straccum.hh>StringNotifierQueue::read_handler(Element *e, void *){    StringAccum sa;    NotifierQueue *nq = static_cast<NotifierQueue *>(e);    sa << "notifier " << (nq->_empty_note.signal_active() ? "on" : "off") << '\n';    Vector<Task *> v;    nq->_empty_note.listeners(v);    for (int i = 0; i < v.size(); i++) {	sa << "task " << ((void *)v[i]) << ' ';	if (Element *e = v[i]->element())	    sa << '[' << e->declaration() << "] ";	sa << (v[i]->scheduled() ? "scheduled\n" : "unscheduled\n");    }    return sa.take_string();}voidNotifierQueue::add_handlers(){    add_read_handler("notifier_state", read_handler, 0);    SimpleQueue::add_handlers();}#endifCLICK_ENDDECLSELEMENT_REQUIRES(SimpleQueue)EXPORT_ELEMENT(NotifierQueue)

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