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📄 associationresponder.hh

📁 COPE the first practical network coding scheme which is developped on click
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#ifndef CLICK_ASSOCIATIONRESPONDER_HH#define CLICK_ASSOCIATIONRESPONDER_HH#include <click/element.hh>#include <clicknet/ether.h>CLICK_DECLS/*=cAssociationResponder([, I<KEYWORDS>])=s Wifi, Wireless AccessPointRespond to 802.11 association requests.=dKeyword arguments are: =over 8=item CHANNELThe wireless channel it is operating on.=item SSIDThe SSID of the access point.=item BSSIDAn Ethernet Address (usually the same as the ethernet address of the wireless card).=item INTERVALhow often beacon packets are sent, in milliseconds.=back 8=a BeaconScanner*/class AssociationResponder : public Element { public:    AssociationResponder();  ~AssociationResponder();  const char *class_name() const	{ return "AssociationResponder"; }  const char *processing() const	{ return PUSH; }    int configure(Vector<String> &, ErrorHandler *);  bool can_live_reconfigure() const	{ return true; }  void add_handlers();  void send_association_response(EtherAddress, uint16_t status, uint16_t associd);  void recv_association_request(Packet *p);  void send_disassociation(EtherAddress, uint16_t reason);  void push(int, Packet *);  bool _debug;  uint16_t _associd;  String scan_string();  class AvailableRates *_rtable;  class WirelessInfo *_winfo; private:};CLICK_ENDDECLS#endif

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