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📄 vector.hh

📁 COPE the first practical network coding scheme which is developped on click
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#ifndef CLICK_VECTOR_HH#define CLICK_VECTOR_HHCLICK_DECLStemplate <class T>class Vector { public:  typedef T value_type;  typedef T& reference;  typedef const T& const_reference;  typedef T* pointer;  typedef const T* const_pointer;    typedef int size_type;    typedef T* iterator;  typedef const T* const_iterator;    explicit Vector()		: _l(0), _n(0), _capacity(0) { }  explicit Vector(size_type n, const T &e) : _l(0), _n(0), _capacity(0) { resize(n, e); }  // template <class In> ...  Vector(const Vector<T> &);  ~Vector();  Vector<T>& operator=(const Vector<T>&);  Vector<T>& assign(size_type n, const T& e = T());  // template <class In> ...    // iterators  iterator begin()			{ return _l; }  const_iterator begin() const		{ return _l; }  iterator end()			{ return _l + _n; }  const_iterator end() const		{ return _l + _n; }  // capacity  size_type size() const		{ return _n; }  void resize(size_type nn, const T& e = T());  size_type capacity() const		{ return _capacity; }  bool empty() const			{ return _n == 0; }  bool reserve(size_type);  // element access  T& operator[](size_type i)		{ assert(i>=0 && i<_n); return _l[i]; }  const T& operator[](size_type i) const{ assert(i>=0 && i<_n); return _l[i]; }  T& at(size_type i)			{ return operator[](i); }  const T& at(size_type i) const	{ return operator[](i); }  T& front()				{ return operator[](0); }  const T& front() const		{ return operator[](0); }  T& back()				{ return operator[](_n - 1); }  const T& back() const			{ return operator[](_n - 1); }  T& at_u(size_type i)			{ return _l[i]; }  const T& at_u(size_type i) const	{ return _l[i]; }  // modifiers  inline void push_back(const T&);  inline void pop_back();  iterator insert(iterator, const T&);  inline iterator erase(iterator);  iterator erase(iterator, iterator);  void swap(Vector<T> &);  void clear()				{ erase(begin(), end()); }   private:    T *_l;  size_type _n;  size_type _capacity;  void *velt(size_type i) const		{ return (void*)&_l[i]; }  static void *velt(T* l, size_type i)	{ return (void*)&l[i]; }};template <class T> inline voidVector<T>::push_back(const T& e){  if (_n < _capacity || reserve(-1)) {    new(velt(_n)) T(e);    _n++;  }}template <class T> inline voidVector<T>::pop_back(){  assert(_n > 0);  --_n;  _l[_n].~T();}template <class T> inline typename Vector<T>::iteratorVector<T>::erase(iterator i){  return (i < end() ? erase(i, i + 1) : i);}template <>class Vector<void*> { public:  typedef void* value_type;  typedef void*& reference;  typedef void* const& const_reference;  typedef void** pointer;  typedef void* const* const_pointer;  typedef int size_type;    typedef void** iterator;  typedef void* const* const_iterator;  explicit Vector()			: _l(0), _n(0), _capacity(0) { }  explicit Vector(size_type n, void* e)	: _l(0), _n(0), _capacity(0) { resize(n, e); }  Vector(const Vector<void*> &);  ~Vector();    Vector<void*> &operator=(const Vector<void*> &);  Vector<void*> &assign(size_type n, void* e = 0);    // iterators  iterator begin()			{ return _l; }  const_iterator begin() const		{ return _l; }  iterator end()			{ return _l + _n; }  const_iterator end() const		{ return _l + _n; }  // capacity  size_type size() const		{ return _n; }  void resize(size_type nn, void* e = 0);  size_type capacity() const		{ return _capacity; }  bool empty() const			{ return _n == 0; }  bool reserve(size_type);  // element access  void*& operator[](size_type i)	{ assert(i>=0 && i<_n); return _l[i]; }  void* operator[](size_type i) const	{ assert(i>=0 && i<_n); return _l[i]; }  void*& at(size_type i)		{ return operator[](i); }  void* at(size_type i) const		{ return operator[](i); }  void*& front()			{ return operator[](0); }  void* front() const			{ return operator[](0); }  void*& back()				{ return operator[](_n - 1); }  void* back() const			{ return operator[](_n - 1); }  void*& at_u(size_type i)		{ return _l[i]; }  void* at_u(size_type i) const		{ return _l[i]; }  // modifiers  inline void push_back(void*);  inline void pop_back();  iterator insert(iterator, void*);  inline iterator erase(iterator);  iterator erase(iterator, iterator);  void swap(Vector<void*> &);  void clear()				{ _n = 0; } private:    void **_l;  size_type _n;  size_type _capacity;};inline voidVector<void*>::push_back(void *e){  if (_n < _capacity || reserve(-1)) {    _l[_n] = e;    _n++;  }}inline voidVector<void*>::pop_back(){  assert(_n > 0);  --_n;}inline Vector<void*>::iterator Vector<void*>::erase(Vector<void*>::iterator e){  return (e < end() ? erase(e, e + 1) : e);}template <class T>class Vector<T*>: private Vector<void*> {    typedef Vector<void*> Base;   public:  typedef T* value_type;  typedef T*& reference;  typedef T* const& const_reference;  typedef T** pointer;  typedef T* const* const_pointer;  typedef int size_type;    typedef T** iterator;  typedef T* const* const_iterator;    explicit Vector()			: Base() { }  explicit Vector(size_type n, T* e)	: Base(n, (void *)e) { }  Vector(const Vector<T *> &o)		: Base(o) { }  ~Vector()				{ }  Vector<T *> &operator=(const Vector<T *> &o)  		{ Base::operator=(o); return *this; }  Vector<T *> &assign(size_type n, T *e = 0)  		{ Base::assign(n, (void *)e); return *this; }    // iterators  const_iterator begin() const	{ return (const_iterator)(Base::begin()); }  iterator begin()		{ return (iterator)(Base::begin()); }  const_iterator end() const	{ return (const_iterator)(Base::end()); }  iterator end()		{ return (iterator)(Base::end()); }  // capacity  size_type size() const	{ return Base::size(); }  void resize(size_type n, T *e = 0) { Base::resize(n, (void *)e); }  size_type capacity() const	{ return Base::capacity(); }  bool empty() const		{ return Base::empty(); }  bool reserve(size_type n)	{ return Base::reserve(n); }  // element access  T*& operator[](size_type i)	{ return (T*&)(Base::at(i)); }  T* operator[](size_type i) const { return (T*)(Base::operator[](i)); }  T*& at(size_type i)		{ return (T*&)(Base::operator[](i)); }  T* at(size_type i) const	{ return (T*)(Base::at(i)); }  T*& front()			{ return (T*&)(Base::front()); }  T* front() const		{ return (T*)(Base::front()); }  T*& back()			{ return (T*&)(Base::back()); }  T* back() const		{ return (T*)(Base::back()); }  T*& at_u(size_type i)		{ return (T*&)(Base::at_u(i)); }  T* at_u(size_type i) const	{ return (T*)(Base::at_u(i)); }    // modifiers  void push_back(T* e)		{ Base::push_back((void*)e); }  void pop_back()		{ Base::pop_back(); }  iterator insert(iterator i, T* e) { return (iterator)Base::insert((void**)i, (void*)e); }  iterator erase(iterator i)	{ return (iterator)Base::erase((void**)i); }  iterator erase(iterator i, iterator j) { return (iterator)Base::erase((void**)i, (void**)j); }  void swap(Vector<T *> &o)	{ Base::swap(o); }  void clear()			{ Base::clear(); }    };CLICK_ENDDECLS#endif

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