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📄 alignment.cc

📁 COPE the first practical network coding scheme which is developped on click
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/* * alignment.{cc,hh} -- represents alignment constraints * Eddie Kohler * * Copyright (c) 1999-2000 Massachusetts Institute of Technology * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, subject to the conditions * listed in the Click LICENSE file. These conditions include: you must * preserve this copyright notice, and you cannot mention the copyright * holders in advertising related to the Software without their permission. * The Software is provided WITHOUT ANY WARRANTY, EXPRESS OR IMPLIED. This * notice is a summary of the Click LICENSE file; the license in that file is * legally binding. */#include <click/config.h>#include "alignment.hh"boolAlignment::operator<=(const Alignment &o) const{  if (_chunk < 0 || o._chunk < 0)    return false;  else if (o._chunk <= 1)    return true;  else if (_chunk <= 1)    return false;  else if (_chunk % o._chunk != 0)    return false;  else    return (_offset % o._chunk == o._offset);}Alignment &Alignment::operator+=(int delta){  if (_chunk > 1) {    if (delta < 0)      delta += ((-delta)/_chunk + 1) * _chunk;    _offset = (_offset + delta) % _chunk;  }  return *this;}Alignment &Alignment::operator|=(const Alignment &o){  if (_chunk == 0 || o._chunk < 0)    return (*this = o);  else if (_chunk <= 1 || o._chunk == 0)    return *this;    // new_chunk = gcd(_chunk, o._chunk)  int new_chunk = _chunk, b = o._chunk;  while (b) {			// Euclid's algorithm    int r = new_chunk % b;    new_chunk = b;    b = r;  }  // calculate new offsets  int new_off1 = _offset % new_chunk;  int new_off2 = o._offset % new_chunk;  if (new_off1 == new_off2) {    _chunk = new_chunk;    _offset = new_off1;    return *this;  }  // check for lowering chunk  int diff = new_off2 - new_off1;  if (diff < 0) diff += new_chunk;  if (diff > new_chunk / 2) diff = new_chunk - diff;  if (new_chunk % diff == 0) {    _chunk = diff;    _offset = new_off1 % diff;  } else {    _chunk = 1;    _offset = 0;  }    return *this;}Alignment &Alignment::operator&=(const Alignment &o){  // XXX doesn't work for arbitrary alignments; should use some set method  // and least-common-multiple  if (o <= *this)    return (*this = o);  else if (*this <= o)    return *this;  else    return (*this = Alignment(-1, 0, 0));}StringAlignment::unparse() const{  if (bad())    return "BAD";  else if (empty())    return "EMPTY";  else    return String(_chunk) + "/" + String(_offset);}

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