📄 dxplay.pas
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unit DXPlay;
interface
{$INCLUDE DelphiXcfg.inc}
uses
Windows, SysUtils, Classes, Forms, DXClass, ActiveX, DirectX, DXETable;
type
{ TDXPlayPlayer }
TDXPlayPlayer = class(TCollectionItem)
private
FData: Pointer;
FID: TDPID;
FName: string;
FRemotePlayer: Boolean;
public
property Data: Pointer read FData write FData;
property ID: TDPID read FID;
property Name: string read FName;
property RemotePlayer: Boolean read FRemotePlayer;
end;
{ TDXPlayPlayers }
TDXPlayPlayers = class(TCollection)
private
function GetPlayer(Index: Integer): TDXPlayPlayer;
public
constructor Create;
function Find(ID: TDPID): TDXPlayPlayer;
function IndexOf(ID: TDPID): Integer;
property Players[Index: Integer]: TDXPlayPlayer read GetPlayer; default;
end;
{ TDXPlayModemSetting }
TDXPlayModemSetting = class(TPersistent)
private
FEnabled: Boolean;
FPhoneNumber: string;
FModemName: string;
FModemNames: TStrings;
function GetModemNames: TStrings;
public
destructor Destroy; override;
property Enabled: Boolean read FEnabled write FEnabled;
property PhoneNumber: string read FPhoneNumber write FPhoneNumber;
property ModemName: string read FModemName write FModemName;
property ModemNames: TStrings read GetModemNames;
end;
{ TDXPlayTCPIPSetting }
TDXPlayTCPIPSetting = class(TPersistent)
private
FEnabled: Boolean;
FHostName: string;
public
property Enabled: Boolean read FEnabled write FEnabled;
property HostName: string read FHostName write FHostName;
end;
{ EDXPlayError }
EDXPlayError = class(Exception);
{ TCustomDXPlay }
TDXPlayEvent = procedure(Sender: TObject; Player: TDXPlayPlayer) of object;
TDXPlayMessageEvent = procedure(Sender: TObject; From: TDXPlayPlayer;
Data: Pointer; DataSize: Integer) of object;
TCustomDXPlay = class(TComponent)
private
FDPlay: IDirectPlay3A;
FGUID: string;
FIsHost: Boolean;
FLocalPlayer: TDXPlayPlayer;
FMaxPlayers: Integer;
FPlayers: TDXPlayPlayers;
FCalledDoOpen: Boolean;
FOnAddPlayer: TDXPlayEvent;
FOnClose: TNotifyEvent;
FOnDeletePlayer: TDXPlayEvent;
FOnMessage: TDXPlayMessageEvent;
FOnOpen: TNotifyEvent;
FOnSessionLost: TNotifyEvent;
FOpened: Boolean;
FRecvEvent: array[0..1] of THandle;
FRecvThread: TThread;
FInThread: Boolean;
FProviderName: string;
FProviders: TStrings;
FSessionName: string;
FSessions: TStrings;
FReadSessioned: Boolean;
FModemSetting: TDXPlayModemSetting;
FTCPIPSetting: TDXPlayTCPIPSetting;
procedure CreateDPlayWithoutDialog(out DPlay: IDirectPlay3A; const ProviderName: string);
function OpenDPlayWithLobby(out Name: string): Boolean;
function OpenDPlayWithoutLobby(out Name: string): Boolean;
function OpenDPlayWithoutLobby2(const NewSession: Boolean; const ProviderName, SessionName, PlayerName: string): Boolean;
procedure Open_(NameS: string);
procedure ReceiveMessage;
procedure SendMessageEx(ToID: TDPID; Data: Pointer; DataSize: Integer; dwFlags: DWORD);
function GetProviders: TStrings;
function GetSessionsPty: TStrings;
procedure ClearSessionList;
procedure SetGUID(const Value: string);
procedure SetProviderName(const Value: string);
protected
procedure DoAddPlayer(Player: TDXPlayPlayer); virtual;
procedure DoClose; virtual;
procedure DoDeletePlayer(Player: TDXPlayPlayer); virtual;
procedure DoMessage(From: TDXPlayPlayer; Data: Pointer; DataSize: Integer); virtual;
procedure DoOpen; virtual;
procedure DoSessionLost; virtual;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure Close;
procedure Open;
procedure Open2(const NewSession: Boolean; const SessionName, PlayerName: string);
function GetProviderNameFromGUID(const ProviderGUID: TGUID): string;
procedure GetSessions;
procedure SendMessage(ToID: TDPID; Data: Pointer; DataSize: Integer);
property GUID: string read FGUID write SetGUID;
property IsHost: Boolean read FIsHost;
property LocalPlayer: TDXPlayPlayer read FLocalPlayer;
property MaxPlayers: Integer read FMaxPlayers write FMaxPlayers;
property OnAddPlayer: TDXPlayEvent read FOnAddPlayer write FOnAddPlayer;
property OnClose: TNotifyEvent read FOnClose write FOnClose;
property OnDeletePlayer: TDXPlayEvent read FOnDeletePlayer write FOnDeletePlayer;
property OnMessage: TDXPlayMessageEvent read FOnMessage write FOnMessage;
property OnOpen: TNotifyEvent read FOnOpen write FOnOpen;
property OnSessionLost: TNotifyEvent read FOnSessionLost write FOnSessionLost;
property Opened: Boolean read FOpened;
property Players: TDXPlayPlayers read FPlayers;
property ProviderName: string read FProviderName write SetProviderName;
property Providers: TStrings read GetProviders;
property SessionName: string read FSessionName;
property Sessions: TStrings read GetSessionsPty;
property ModemSetting: TDXPlayModemSetting read FModemSetting;
property TCPIPSetting: TDXPlayTCPIPSetting read FTCPIPSetting;
end;
TDXPlay = class(TCustomDXPlay)
published
property GUID;
property MaxPlayers;
property OnAddPlayer;
property OnClose;
property OnDeletePlayer;
property OnMessage;
property OnOpen;
property OnSessionLost;
end;
function DXPlayMessageType(P: Pointer): DWORD;
function DXPlayStringToGUID(const S: string): TGUID;
function DXDirectPlayCreate(const lpGUID: TGUID; out lplpDP: IDirectPlay;
pUnk: IUnknown): HRESULT;
implementation
uses DXPlayFm, DXConsts;
function DXPlayMessageType(P: Pointer): DWORD;
begin
Result := LPDPMSG_GENERIC(P)^.dwType;
end;
function DXPlayStringToGUID(const S: string): TGUID;
var
ErrorCode: Integer;
begin
ErrorCode := CLSIDFromString(PWideChar(WideString(S)), Result);
if ErrorCode<0 then
raise EDXPlayError.Create(WindowsErrorMsg(ErrorCode));
end;
function GUIDToString(const ClassID: TGUID): string;
var
ErrorCode: Integer;
P: PWideChar;
begin
ErrorCode := StringFromCLSID(ClassID, P);
if ErrorCode<0 then
raise EDXPlayError.Create(WindowsErrorMsg(ErrorCode));
Result := P;
CoTaskMemFree(P);
end;
function DXDirectPlayCreate(const lpGUID: TGUID; out lplpDP: IDirectPlay;
pUnk: IUnknown): HRESULT;
type
TDirectPlayCreate= function(const lpGUID: TGUID; out lplpDP: IDirectPlay; pUnk: IUnknown): HRESULT; stdcall;
begin
Result := TDirectPlayCreate(DXLoadLibrary('DPlayX.dll', 'DirectPlayCreate'))
(lpGUID, lplpDP, pUnk);
end;
function DXDirectPlayEnumerateA(lpEnumDPCallback: LPDPENUMDPCALLBACKA; lpContext: Pointer): HRESULT;
type
TDirectPlayEnumerateA= function(lpEnumDPCallback: LPDPENUMDPCALLBACKA; lpContext: Pointer): HRESULT; stdcall;
begin
Result := TDirectPlayEnumerateA(DXLoadLibrary('DPlayX.dll', 'DirectPlayEnumerateA'))
(lpEnumDPCallback, lpContext);
end;
function DXDirectPlayLobbyCreateA(const lpguidSP: TGUID; out lplpDPL: IDirectPlayLobbyA;
lpUnk: IUnknown; lpData: Pointer; dwDataSize: DWORD): HRESULT;
type
TDirectPlayLobbyCreateA = function(const lpguidSP: TGUID; out lplpDPL: IDirectPlayLobbyA;
lpUnk: IUnknown; lpData: Pointer; dwDataSize: DWORD): HRESULT; stdcall;
begin
Result := TDirectPlayLobbyCreateA(DXLoadLibrary('DPlayX.dll', 'DirectPlayLobbyCreateA'))
(lpguidSP, lplpDPL, lpUnk, lpData, dwDataSize);
end;
{ TDXPlayPlayers }
constructor TDXPlayPlayers.Create;
begin
inherited Create(TDXPlayPlayer);
end;
function TDXPlayPlayers.Find(ID: TDPID): TDXPlayPlayer;
var
i: Integer;
begin
i := IndexOf(ID);
if i=-1 then
raise EDXPlayError.Create(SDXPlayPlayerNotFound);
Result := Players[i];
end;
function TDXPlayPlayers.IndexOf(ID: TDPID): Integer;
var
i: Integer;
begin
for i:=0 to Count-1 do
if Players[i].FID=ID then
begin
Result := i;
Exit;
end;
Result := -1;
end;
function TDXPlayPlayers.GetPlayer(Index: Integer): TDXPlayPlayer;
begin
Result := TDXPlayPlayer(Items[Index]);
end;
{ TDXPlayModemSetting }
destructor TDXPlayModemSetting.Destroy;
begin
FModemNames.Free;
inherited Destroy;
end;
function TDXPlayModemSetting.GetModemNames: TStrings;
function EnumModemAddress(const guidDataType: TGUID;
dwDataSize: DWORD; lpData: Pointer; lpContext: Pointer): BOOL; stdcall;
begin
if CompareMem(@guidDataType, @DPAID_Modem, SizeOf(TGUID)) then
TStrings(lpContext).Add( PChar(lpData));
Result := True;
end;
var
Lobby1: IDirectPlayLobbyA;
Lobby: IDirectPlayLobby2A;
DPlay1: IDirectPlay;
DPlay: IDirectPlay3A;
lpAddress: Pointer;
dwAddressSize: DWORD;
begin
if FModemNames=nil then
begin
FModemNames := TStringList.Create;
try
if DXDirectPlayLobbyCreateA(PGUID(nil)^, Lobby1, nil, nil, 0)<>0 then
raise EDXPlayError.CreateFmt(SCannotInitialized, [SDirectPlay]);
Lobby := Lobby1 as IDirectPlayLobby2A;
if DirectPlayCreate(DPSPGUID_MODEM, DPlay1, nil)<>0 then
raise EDXPlayError.CreateFmt(SCannotInitialized, [SDirectPlay]);
DPlay := DPlay1 as IDirectPlay3A;
{ get size of player address for all players }
if DPlay.GetPlayerAddress(DPID_ALLPLAYERS, nil^, dwAddressSize)<>DPERR_BUFFERTOOSMALL then
raise EDXPlayError.Create(SDXPlayModemListCannotBeAcquired);
GetMem(lpAddress, dwAddressSize);
try
FillChar(lpAddress^, dwAddressSize, 0);
{ get the address }
if DPlay.GetPlayerAddress(DPID_ALLPLAYERS, lpAddress^, dwAddressSize)<>0 then
raise EDXPlayError.Create(SDXPlayModemListCannotBeAcquired);
{ get modem strings from address and put them in the combo box }
if Lobby.EnumAddress(@EnumModemAddress, lpAddress^, dwAddressSize, FModemNames)<>0 then
raise EDXPlayError.Create(SDXPlayModemListCannotBeAcquired);
finally
FreeMem(lpAddress);
end;
except
FModemNames.Free; FModemNames := nil;
raise;
end;
end;
Result := FModemNames;
end;
{ TCustomDXPlay }
constructor TCustomDXPlay.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FPlayers := TDXPlayPlayers.Create;
FModemSetting := TDXPlayModemSetting.Create;
FTCPIPSetting := TDXPlayTCPIPSetting.Create;
FSessions := TStringList.Create;
FGUID := GUIDToString(GUID_NULL);
FMaxPlayers := 0;
end;
destructor TCustomDXPlay.Destroy;
var
i: Integer;
begin
Close;
FPlayers.Free;
if FProviders<>nil then
begin
for i:=0 to FProviders.Count-1 do
Dispose(PGUID(FProviders.Objects[i]));
end;
FProviders.Free;
FModemSetting.Free;
FTCPIPSetting.Free;
ClearSessionList;
FSessions.Free;
inherited Destroy;
end;
type
TDXPlayRecvThread = class(TThread)
private
FDXPlay: TCustomDXPlay;
constructor Create(DXPlay: TCustomDXPlay);
destructor Destroy; override;
procedure Execute; override;
end;
constructor TDXPlayRecvThread.Create(DXPlay: TCustomDXPlay);
begin
FDXPlay := DXPlay;
FDXPlay.FRecvEvent[1] := CreateEvent(nil, False, False, nil);
FreeOnTerminate := True;
inherited Create(True);
end;
destructor TDXPlayRecvThread.Destroy;
begin
FreeOnTerminate := False;
SetEvent(FDXPlay.FRecvEvent[1]);
inherited Destroy;
CloseHandle(FDXPlay.FRecvEvent[1]);
FDXPlay.FRecvThread := nil;
FDXPlay.Close;
end;
procedure TDXPlayRecvThread.Execute;
begin
while WaitForMultipleObjects(2, @FDXPlay.FRecvEvent, False, INFINITE)=WAIT_OBJECT_0 do
begin
Synchronize(FDXPlay.ReceiveMessage);
end;
end;
procedure TCustomDXPlay.ReceiveMessage;
var
idFrom, idTo: DWORD;
hr: HRESULT;
lpvMsgBuffer: Pointer;
dwMsgBufferSize: DWORD;
Msg_CreatePlayerOrGroup: LPDPMSG_CREATEPLAYERORGROUP;
Msg_DeletePlayerOrGroup: LPDPMSG_CREATEPLAYERORGROUP;
Player: TDXPlayPlayer;
i: Integer;
begin
FInThread := True;
try
try
lpvMsgBuffer := nil;
dwMsgBufferSize := 0;
try
repeat
hr := FDPlay.Receive(idFrom, idTo, DPRECEIVE_ALL, lpvMsgBuffer^, dwMsgBufferSize);
if hr=DPERR_BUFFERTOOSMALL then
begin
ReAllocMem(lpvMsgBuffer, dwMsgBufferSize);
hr := FDPlay.Receive(idFrom, idTo, DPRECEIVE_ALL, lpvMsgBuffer^, dwMsgBufferSize);
end;
if (hr=0) and (dwMsgBufferSize>=SizeOf(DPMSG_GENERIC)) then
begin
if idFrom=DPID_SYSMSG then
begin
{ System message }
case LPDPMSG_GENERIC(lpvMsgBuffer)^.dwType of
DPSYS_CREATEPLAYERORGROUP:
begin
{ New player }
Msg_CreatePlayerOrGroup := lpvMsgBuffer;
if Msg_CreatePlayerOrGroup.DPID<>FLocalPlayer.FID then
begin
Player := TDXPlayPlayer.Create(Players);
Player.FID := Msg_CreatePlayerOrGroup.DPID;
Player.FRemotePlayer := True;
with Msg_CreatePlayerOrGroup.dpnName do
begin
if lpszShortNameA<>nil then
Player.FName := lpszShortNameA;
end;
DoAddPlayer(Player);
end;
end;
DPSYS_DESTROYPLAYERORGROUP:
begin
{ Player deletion }
Msg_DeletePlayerOrGroup := lpvMsgBuffer;
if Msg_DeletePlayerOrGroup.DPID<>FLocalPlayer.FID then
begin
i := Players.IndexOf(Msg_DeletePlayerOrGroup.DPID);
if i<>-1 then
begin
DoDeletePlayer(Players[i]);
Players[i].Free;
end;
end;
end;
DPSYS_SESSIONLOST:
begin
{ The session was lost. }
DoSessionLost;
Close;
end;
DPSYS_HOST:
begin
{ Here became a host. }
FIsHost := True;
end;
end;
end else
begin
{ Application definition message }
DoMessage(Players.Find(idFrom), lpvMsgBuffer, dwMsgBufferSize);
end;
end;
until hr<>0;
finally
FreeMem(lpvMsgBuffer);
end;
except
on E: Exception do
Application.HandleException(E);
end;
finally
FInThread := False;
end;
end;
procedure TCustomDXPlay.DoAddPlayer(Player: TDXPlayPlayer);
begin
if Assigned(FOnAddPlayer) then FOnAddPlayer(Self, Player)
end;
procedure TCustomDXPlay.DoClose;
begin
if Assigned(FOnClose) then FOnClose(Self);
end;
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