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📄 readpng2.c

📁 png图像文件格式开发包
💻 C
📖 第 1 页 / 共 2 页
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    /* make sure we save our pointers for use in readpng2_decode_data() */    mainprog_ptr->png_ptr = png_ptr;    mainprog_ptr->info_ptr = info_ptr;    /* and that's all there is to initialization */    return 0;}/* returns 0 for success, 2 for libpng (longjmp) problem */int readpng2_decode_data(mainprog_info *mainprog_ptr, uch *rawbuf, ulg length){    png_structp png_ptr = (png_structp)mainprog_ptr->png_ptr;    png_infop info_ptr = (png_infop)mainprog_ptr->info_ptr;    /* setjmp() must be called in every function that calls a PNG-reading     * libpng function */    if (setjmp(mainprog_ptr->jmpbuf)) {        png_destroy_read_struct(&png_ptr, &info_ptr, NULL);        mainprog_ptr->png_ptr = NULL;        mainprog_ptr->info_ptr = NULL;        return 2;    }    /* hand off the next chunk of input data to libpng for decoding */    png_process_data(png_ptr, info_ptr, rawbuf, length);    return 0;}static void readpng2_info_callback(png_structp png_ptr, png_infop info_ptr){    mainprog_info  *mainprog_ptr;    int  color_type, bit_depth;    double  gamma;    /* setjmp() doesn't make sense here, because we'd either have to exit(),     * longjmp() ourselves, or return control to libpng, which doesn't want     * to see us again.  By not doing anything here, libpng will instead jump     * to readpng2_decode_data(), which can return an error value to the main     * program. */    /* retrieve the pointer to our special-purpose struct, using the png_ptr     * that libpng passed back to us (i.e., not a global this time--there's     * no real difference for a single image, but for a multithreaded browser     * decoding several PNG images at the same time, one needs to avoid mixing     * up different images' structs) */    mainprog_ptr = png_get_progressive_ptr(png_ptr);    if (mainprog_ptr == NULL) {         /* we be hosed */        fprintf(stderr,          "readpng2 error:  main struct not recoverable in info_callback.\n");        fflush(stderr);        return;        /*         * Alternatively, we could call our error-handler just like libpng         * does, which would effectively terminate the program.  Since this         * can only happen if png_ptr gets redirected somewhere odd or the         * main PNG struct gets wiped, we're probably toast anyway.  (If         * png_ptr itself is NULL, we would not have been called.)         */    }    /* this is just like in the non-progressive case */    png_get_IHDR(png_ptr, info_ptr, &mainprog_ptr->width,      &mainprog_ptr->height, &bit_depth, &color_type, NULL, NULL, NULL);    /* since we know we've read all of the PNG file's "header" (i.e., up     * to IDAT), we can check for a background color here */    if (mainprog_ptr->need_bgcolor &&        png_get_valid(png_ptr, info_ptr, PNG_INFO_bKGD))    {        png_color_16p pBackground;        /* it is not obvious from the libpng documentation, but this function         * takes a pointer to a pointer, and it always returns valid red,         * green and blue values, regardless of color_type: */        png_get_bKGD(png_ptr, info_ptr, &pBackground);        /* however, it always returns the raw bKGD data, regardless of any         * bit-depth transformations, so check depth and adjust if necessary */        if (bit_depth == 16) {            mainprog_ptr->bg_red   = pBackground->red   >> 8;            mainprog_ptr->bg_green = pBackground->green >> 8;            mainprog_ptr->bg_blue  = pBackground->blue  >> 8;        } else if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) {            if (bit_depth == 1)                mainprog_ptr->bg_red = mainprog_ptr->bg_green =                  mainprog_ptr->bg_blue = pBackground->gray? 255 : 0;            else if (bit_depth == 2)                mainprog_ptr->bg_red = mainprog_ptr->bg_green =                  mainprog_ptr->bg_blue = (255/3) * pBackground->gray;            else /* bit_depth == 4 */                mainprog_ptr->bg_red = mainprog_ptr->bg_green =                  mainprog_ptr->bg_blue = (255/15) * pBackground->gray;        } else {            mainprog_ptr->bg_red   = (uch)pBackground->red;            mainprog_ptr->bg_green = (uch)pBackground->green;            mainprog_ptr->bg_blue  = (uch)pBackground->blue;        }    }    /* as before, let libpng expand palette images to RGB, low-bit-depth     * grayscale images to 8 bits, transparency chunks to full alpha channel;     * strip 16-bit-per-sample images to 8 bits per sample; and convert     * grayscale to RGB[A] */    if (color_type == PNG_COLOR_TYPE_PALETTE)        png_set_expand(png_ptr);    if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)        png_set_expand(png_ptr);    if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))        png_set_expand(png_ptr);    if (bit_depth == 16)        png_set_strip_16(png_ptr);    if (color_type == PNG_COLOR_TYPE_GRAY ||        color_type == PNG_COLOR_TYPE_GRAY_ALPHA)        png_set_gray_to_rgb(png_ptr);    /* Unlike the basic viewer, which was designed to operate on local files,     * this program is intended to simulate a web browser--even though we     * actually read from a local file, too.  But because we are pretending     * that most of the images originate on the Internet, we follow the recom-     * mendation of the sRGB proposal and treat unlabelled images (no gAMA     * chunk) as existing in the sRGB color space.  That is, we assume that     * such images have a file gamma of 0.45455, which corresponds to a PC-like     * display system.  This change in assumptions will have no effect on a     * PC-like system, but on a Mac, SGI, NeXT or other system with a non-     * identity lookup table, it will darken unlabelled images, which effec-     * tively favors images from PC-like systems over those originating on     * the local platform.  Note that mainprog_ptr->display_exponent is the     * "gamma" value for the entire display system, i.e., the product of     * LUT_exponent and CRT_exponent. */    if (png_get_gAMA(png_ptr, info_ptr, &gamma))        png_set_gamma(png_ptr, mainprog_ptr->display_exponent, gamma);    else        png_set_gamma(png_ptr, mainprog_ptr->display_exponent, 0.45455);    /* we'll let libpng expand interlaced images, too */    mainprog_ptr->passes = png_set_interlace_handling(png_ptr);    /* all transformations have been registered; now update info_ptr data and     * then get rowbytes and channels */    png_read_update_info(png_ptr, info_ptr);    mainprog_ptr->rowbytes = (int)png_get_rowbytes(png_ptr, info_ptr);    mainprog_ptr->channels = png_get_channels(png_ptr, info_ptr);    /* Call the main program to allocate memory for the image buffer and     * initialize windows and whatnot.  (The old-style function-pointer     * invocation is used for compatibility with a few supposedly ANSI     * compilers that nevertheless barf on "fn_ptr()"-style syntax.) */    (*mainprog_ptr->mainprog_init)();    /* and that takes care of initialization */    return;}static void readpng2_row_callback(png_structp png_ptr, png_bytep new_row,                                  png_uint_32 row_num, int pass){    mainprog_info  *mainprog_ptr;    /* first check whether the row differs from the previous pass; if not,     * nothing to combine or display */    if (!new_row)        return;    /* retrieve the pointer to our special-purpose struct so we can access     * the old rows and image-display callback function */    mainprog_ptr = png_get_progressive_ptr(png_ptr);    /* save the pass number for optional use by the front end */    mainprog_ptr->pass = pass;    /* have libpng either combine the new row data with the existing row data     * from previous passes (if interlaced) or else just copy the new row     * into the main program's image buffer */    png_progressive_combine_row(png_ptr, mainprog_ptr->row_pointers[row_num],      new_row);    /* finally, call the display routine in the main program with the number     * of the row we just updated */    (*mainprog_ptr->mainprog_display_row)(row_num);    /* and we're ready for more */    return;}static void readpng2_end_callback(png_structp png_ptr, png_infop info_ptr){    mainprog_info  *mainprog_ptr;    /* retrieve the pointer to our special-purpose struct */    mainprog_ptr = png_get_progressive_ptr(png_ptr);    /* let the main program know that it should flush any buffered image     * data to the display now and set a "done" flag or whatever, but note     * that it SHOULD NOT DESTROY THE PNG STRUCTS YET--in other words, do     * NOT call readpng2_cleanup() either here or in the finish_display()     * routine; wait until control returns to the main program via     * readpng2_decode_data() */    (*mainprog_ptr->mainprog_finish_display)();    /* all done */    return;}void readpng2_cleanup(mainprog_info *mainprog_ptr){    png_structp png_ptr = (png_structp)mainprog_ptr->png_ptr;    png_infop info_ptr = (png_infop)mainprog_ptr->info_ptr;    if (png_ptr && info_ptr)        png_destroy_read_struct(&png_ptr, &info_ptr, NULL);    mainprog_ptr->png_ptr = NULL;    mainprog_ptr->info_ptr = NULL;}static void readpng2_error_handler(png_structp png_ptr, png_const_charp msg){    mainprog_info  *mainprog_ptr;    /* This function, aside from the extra step of retrieving the "error     * pointer" (below) and the fact that it exists within the application     * rather than within libpng, is essentially identical to libpng's     * default error handler.  The second point is critical:  since both     * setjmp() and longjmp() are called from the same code, they are     * guaranteed to have compatible notions of how big a jmp_buf is,     * regardless of whether _BSD_SOURCE or anything else has (or has not)     * been defined. */    fprintf(stderr, "readpng2 libpng error: %s\n", msg);    fflush(stderr);    mainprog_ptr = png_get_error_ptr(png_ptr);    if (mainprog_ptr == NULL) {         /* we are completely hosed now */        fprintf(stderr,          "readpng2 severe error:  jmpbuf not recoverable; terminating.\n");        fflush(stderr);        exit(99);    }    longjmp(mainprog_ptr->jmpbuf, 1);}

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