📄 readpng2.c
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/* make sure we save our pointers for use in readpng2_decode_data() */ mainprog_ptr->png_ptr = png_ptr; mainprog_ptr->info_ptr = info_ptr; /* and that's all there is to initialization */ return 0;}/* returns 0 for success, 2 for libpng (longjmp) problem */int readpng2_decode_data(mainprog_info *mainprog_ptr, uch *rawbuf, ulg length){ png_structp png_ptr = (png_structp)mainprog_ptr->png_ptr; png_infop info_ptr = (png_infop)mainprog_ptr->info_ptr; /* setjmp() must be called in every function that calls a PNG-reading * libpng function */ if (setjmp(mainprog_ptr->jmpbuf)) { png_destroy_read_struct(&png_ptr, &info_ptr, NULL); mainprog_ptr->png_ptr = NULL; mainprog_ptr->info_ptr = NULL; return 2; } /* hand off the next chunk of input data to libpng for decoding */ png_process_data(png_ptr, info_ptr, rawbuf, length); return 0;}static void readpng2_info_callback(png_structp png_ptr, png_infop info_ptr){ mainprog_info *mainprog_ptr; int color_type, bit_depth; double gamma; /* setjmp() doesn't make sense here, because we'd either have to exit(), * longjmp() ourselves, or return control to libpng, which doesn't want * to see us again. By not doing anything here, libpng will instead jump * to readpng2_decode_data(), which can return an error value to the main * program. */ /* retrieve the pointer to our special-purpose struct, using the png_ptr * that libpng passed back to us (i.e., not a global this time--there's * no real difference for a single image, but for a multithreaded browser * decoding several PNG images at the same time, one needs to avoid mixing * up different images' structs) */ mainprog_ptr = png_get_progressive_ptr(png_ptr); if (mainprog_ptr == NULL) { /* we be hosed */ fprintf(stderr, "readpng2 error: main struct not recoverable in info_callback.\n"); fflush(stderr); return; /* * Alternatively, we could call our error-handler just like libpng * does, which would effectively terminate the program. Since this * can only happen if png_ptr gets redirected somewhere odd or the * main PNG struct gets wiped, we're probably toast anyway. (If * png_ptr itself is NULL, we would not have been called.) */ } /* this is just like in the non-progressive case */ png_get_IHDR(png_ptr, info_ptr, &mainprog_ptr->width, &mainprog_ptr->height, &bit_depth, &color_type, NULL, NULL, NULL); /* since we know we've read all of the PNG file's "header" (i.e., up * to IDAT), we can check for a background color here */ if (mainprog_ptr->need_bgcolor && png_get_valid(png_ptr, info_ptr, PNG_INFO_bKGD)) { png_color_16p pBackground; /* it is not obvious from the libpng documentation, but this function * takes a pointer to a pointer, and it always returns valid red, * green and blue values, regardless of color_type: */ png_get_bKGD(png_ptr, info_ptr, &pBackground); /* however, it always returns the raw bKGD data, regardless of any * bit-depth transformations, so check depth and adjust if necessary */ if (bit_depth == 16) { mainprog_ptr->bg_red = pBackground->red >> 8; mainprog_ptr->bg_green = pBackground->green >> 8; mainprog_ptr->bg_blue = pBackground->blue >> 8; } else if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) { if (bit_depth == 1) mainprog_ptr->bg_red = mainprog_ptr->bg_green = mainprog_ptr->bg_blue = pBackground->gray? 255 : 0; else if (bit_depth == 2) mainprog_ptr->bg_red = mainprog_ptr->bg_green = mainprog_ptr->bg_blue = (255/3) * pBackground->gray; else /* bit_depth == 4 */ mainprog_ptr->bg_red = mainprog_ptr->bg_green = mainprog_ptr->bg_blue = (255/15) * pBackground->gray; } else { mainprog_ptr->bg_red = (uch)pBackground->red; mainprog_ptr->bg_green = (uch)pBackground->green; mainprog_ptr->bg_blue = (uch)pBackground->blue; } } /* as before, let libpng expand palette images to RGB, low-bit-depth * grayscale images to 8 bits, transparency chunks to full alpha channel; * strip 16-bit-per-sample images to 8 bits per sample; and convert * grayscale to RGB[A] */ if (color_type == PNG_COLOR_TYPE_PALETTE) png_set_expand(png_ptr); if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) png_set_expand(png_ptr); if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) png_set_expand(png_ptr); if (bit_depth == 16) png_set_strip_16(png_ptr); if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr); /* Unlike the basic viewer, which was designed to operate on local files, * this program is intended to simulate a web browser--even though we * actually read from a local file, too. But because we are pretending * that most of the images originate on the Internet, we follow the recom- * mendation of the sRGB proposal and treat unlabelled images (no gAMA * chunk) as existing in the sRGB color space. That is, we assume that * such images have a file gamma of 0.45455, which corresponds to a PC-like * display system. This change in assumptions will have no effect on a * PC-like system, but on a Mac, SGI, NeXT or other system with a non- * identity lookup table, it will darken unlabelled images, which effec- * tively favors images from PC-like systems over those originating on * the local platform. Note that mainprog_ptr->display_exponent is the * "gamma" value for the entire display system, i.e., the product of * LUT_exponent and CRT_exponent. */ if (png_get_gAMA(png_ptr, info_ptr, &gamma)) png_set_gamma(png_ptr, mainprog_ptr->display_exponent, gamma); else png_set_gamma(png_ptr, mainprog_ptr->display_exponent, 0.45455); /* we'll let libpng expand interlaced images, too */ mainprog_ptr->passes = png_set_interlace_handling(png_ptr); /* all transformations have been registered; now update info_ptr data and * then get rowbytes and channels */ png_read_update_info(png_ptr, info_ptr); mainprog_ptr->rowbytes = (int)png_get_rowbytes(png_ptr, info_ptr); mainprog_ptr->channels = png_get_channels(png_ptr, info_ptr); /* Call the main program to allocate memory for the image buffer and * initialize windows and whatnot. (The old-style function-pointer * invocation is used for compatibility with a few supposedly ANSI * compilers that nevertheless barf on "fn_ptr()"-style syntax.) */ (*mainprog_ptr->mainprog_init)(); /* and that takes care of initialization */ return;}static void readpng2_row_callback(png_structp png_ptr, png_bytep new_row, png_uint_32 row_num, int pass){ mainprog_info *mainprog_ptr; /* first check whether the row differs from the previous pass; if not, * nothing to combine or display */ if (!new_row) return; /* retrieve the pointer to our special-purpose struct so we can access * the old rows and image-display callback function */ mainprog_ptr = png_get_progressive_ptr(png_ptr); /* save the pass number for optional use by the front end */ mainprog_ptr->pass = pass; /* have libpng either combine the new row data with the existing row data * from previous passes (if interlaced) or else just copy the new row * into the main program's image buffer */ png_progressive_combine_row(png_ptr, mainprog_ptr->row_pointers[row_num], new_row); /* finally, call the display routine in the main program with the number * of the row we just updated */ (*mainprog_ptr->mainprog_display_row)(row_num); /* and we're ready for more */ return;}static void readpng2_end_callback(png_structp png_ptr, png_infop info_ptr){ mainprog_info *mainprog_ptr; /* retrieve the pointer to our special-purpose struct */ mainprog_ptr = png_get_progressive_ptr(png_ptr); /* let the main program know that it should flush any buffered image * data to the display now and set a "done" flag or whatever, but note * that it SHOULD NOT DESTROY THE PNG STRUCTS YET--in other words, do * NOT call readpng2_cleanup() either here or in the finish_display() * routine; wait until control returns to the main program via * readpng2_decode_data() */ (*mainprog_ptr->mainprog_finish_display)(); /* all done */ return;}void readpng2_cleanup(mainprog_info *mainprog_ptr){ png_structp png_ptr = (png_structp)mainprog_ptr->png_ptr; png_infop info_ptr = (png_infop)mainprog_ptr->info_ptr; if (png_ptr && info_ptr) png_destroy_read_struct(&png_ptr, &info_ptr, NULL); mainprog_ptr->png_ptr = NULL; mainprog_ptr->info_ptr = NULL;}static void readpng2_error_handler(png_structp png_ptr, png_const_charp msg){ mainprog_info *mainprog_ptr; /* This function, aside from the extra step of retrieving the "error * pointer" (below) and the fact that it exists within the application * rather than within libpng, is essentially identical to libpng's * default error handler. The second point is critical: since both * setjmp() and longjmp() are called from the same code, they are * guaranteed to have compatible notions of how big a jmp_buf is, * regardless of whether _BSD_SOURCE or anything else has (or has not) * been defined. */ fprintf(stderr, "readpng2 libpng error: %s\n", msg); fflush(stderr); mainprog_ptr = png_get_error_ptr(png_ptr); if (mainprog_ptr == NULL) { /* we are completely hosed now */ fprintf(stderr, "readpng2 severe error: jmpbuf not recoverable; terminating.\n"); fflush(stderr); exit(99); } longjmp(mainprog_ptr->jmpbuf, 1);}
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