⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 rpng-win.c

📁 png图像文件格式开发包
💻 C
📖 第 1 页 / 共 2 页
字号:
    /* if the user didn't specify a background color on the command line,     * check for one in the PNG file--if not, the initialized values of 0     * (black) will be used */    if (have_bg)        sscanf(bgstr+1, "%2x%2x%2x", &bg_red, &bg_green, &bg_blue);    else if (readpng_get_bgcolor(&bg_red, &bg_green, &bg_blue) > 1) {        readpng_cleanup(TRUE);        fprintf(stderr, PROGNAME          ":  libpng error while checking for background color\n");        exit(2);    }    /* do the basic Windows initialization stuff, make the window and fill it     * with the background color */    if (rpng_win_create_window(hInst, showmode))        exit(2);    /* decode the image, all at once */    Trace((stderr, "calling readpng_get_image()\n"))    image_data = readpng_get_image(display_exponent, &image_channels,      &image_rowbytes);    Trace((stderr, "done with readpng_get_image()\n"))    /* done with PNG file, so clean up to minimize memory usage (but do NOT     * nuke image_data!) */    readpng_cleanup(FALSE);    fclose(infile);    if (!image_data) {        fprintf(stderr, PROGNAME ":  unable to decode PNG image\n");        exit(3);    }    /* display image (composite with background if requested) */    Trace((stderr, "calling rpng_win_display_image()\n"))    if (rpng_win_display_image()) {        free(image_data);        exit(4);    }    Trace((stderr, "done with rpng_win_display_image()\n"))    /* wait for the user to tell us when to quit */    printf(      "Done.  Press Q, Esc or mouse button 1 (within image window) to quit.\n");    fflush(stdout);    while (GetMessage(&msg, NULL, 0, 0)) {        TranslateMessage(&msg);        DispatchMessage(&msg);    }    /* OK, we're done:  clean up all image and Windows resources and go away */    rpng_win_cleanup();    return msg.wParam;}static int rpng_win_create_window(HINSTANCE hInst, int showmode){    uch *dest;    int extra_width, extra_height;    ulg i, j;    WNDCLASSEX wndclass;/*---------------------------------------------------------------------------    Allocate memory for the display-specific version of the image (round up    to multiple of 4 for Windows DIB).  ---------------------------------------------------------------------------*/    wimage_rowbytes = ((3*image_width + 3L) >> 2) << 2;    if (!(dib = (uch *)malloc(sizeof(BITMAPINFOHEADER) +                              wimage_rowbytes*image_height)))    {        return 4;   /* fail */    }/*---------------------------------------------------------------------------    Initialize the DIB.  Negative height means to use top-down BMP ordering    (must be uncompressed, but that's what we want).  Bit count of 1, 4 or 8    implies a colormap of RGBX quads, but 24-bit BMPs just use B,G,R values    directly => wimage_data begins immediately after BMP header.  ---------------------------------------------------------------------------*/    memset(dib, 0, sizeof(BITMAPINFOHEADER));    bmih = (BITMAPINFOHEADER *)dib;    bmih->biSize = sizeof(BITMAPINFOHEADER);    bmih->biWidth = image_width;    bmih->biHeight = -((long)image_height);    bmih->biPlanes = 1;    bmih->biBitCount = 24;    bmih->biCompression = 0;    wimage_data = dib + sizeof(BITMAPINFOHEADER);/*---------------------------------------------------------------------------    Fill in background color (black by default); data are in BGR order.  ---------------------------------------------------------------------------*/    for (j = 0;  j < image_height;  ++j) {        dest = wimage_data + j*wimage_rowbytes;        for (i = image_width;  i > 0;  --i) {            *dest++ = bg_blue;            *dest++ = bg_green;            *dest++ = bg_red;        }    }/*---------------------------------------------------------------------------    Set the window parameters.  ---------------------------------------------------------------------------*/    memset(&wndclass, 0, sizeof(wndclass));    wndclass.cbSize = sizeof(wndclass);    wndclass.style = CS_HREDRAW | CS_VREDRAW;    wndclass.lpfnWndProc = rpng_win_wndproc;    wndclass.hInstance = hInst;    wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);    wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);    wndclass.hbrBackground = (HBRUSH)GetStockObject(DKGRAY_BRUSH);    wndclass.lpszMenuName = NULL;    wndclass.lpszClassName = progname;    wndclass.hIconSm = LoadIcon(NULL, IDI_APPLICATION);    RegisterClassEx(&wndclass);/*---------------------------------------------------------------------------    Finally, create the window.  ---------------------------------------------------------------------------*/    extra_width  = 2*(GetSystemMetrics(SM_CXBORDER) +                      GetSystemMetrics(SM_CXDLGFRAME));    extra_height = 2*(GetSystemMetrics(SM_CYBORDER) +                      GetSystemMetrics(SM_CYDLGFRAME)) +                      GetSystemMetrics(SM_CYCAPTION);    global_hwnd = CreateWindow(progname, titlebar, WS_OVERLAPPEDWINDOW,      CW_USEDEFAULT, CW_USEDEFAULT, image_width+extra_width,      image_height+extra_height, NULL, NULL, hInst, NULL);    ShowWindow(global_hwnd, showmode);    UpdateWindow(global_hwnd);    return 0;} /* end function rpng_win_create_window() */static int rpng_win_display_image(){    uch *src, *dest;    uch r, g, b, a;    ulg i, row, lastrow;    RECT rect;    Trace((stderr, "beginning display loop (image_channels == %d)\n",      image_channels))    Trace((stderr, "(width = %ld, rowbytes = %ld, wimage_rowbytes = %d)\n",      image_width, image_rowbytes, wimage_rowbytes))/*---------------------------------------------------------------------------    Blast image data to buffer.  This whole routine takes place before the    message loop begins, so there's no real point in any pseudo-progressive    display...  ---------------------------------------------------------------------------*/    for (lastrow = row = 0;  row < image_height;  ++row) {        src = image_data + row*image_rowbytes;        dest = wimage_data + row*wimage_rowbytes;        if (image_channels == 3) {            for (i = image_width;  i > 0;  --i) {                r = *src++;                g = *src++;                b = *src++;                *dest++ = b;                *dest++ = g;   /* note reverse order */                *dest++ = r;            }        } else /* if (image_channels == 4) */ {            for (i = image_width;  i > 0;  --i) {                r = *src++;                g = *src++;                b = *src++;                a = *src++;                if (a == 255) {                    *dest++ = b;                    *dest++ = g;                    *dest++ = r;                } else if (a == 0) {                    *dest++ = bg_blue;                    *dest++ = bg_green;                    *dest++ = bg_red;                } else {                    /* this macro (copied from png.h) composites the                     * foreground and background values and puts the                     * result into the first argument; there are no                     * side effects with the first argument */                    alpha_composite(*dest++, b, a, bg_blue);                    alpha_composite(*dest++, g, a, bg_green);                    alpha_composite(*dest++, r, a, bg_red);                }            }        }        /* display after every 16 lines */        if (((row+1) & 0xf) == 0) {            rect.left = 0L;            rect.top = (LONG)lastrow;            rect.right = (LONG)image_width;      /* possibly off by one? */            rect.bottom = (LONG)lastrow + 16L;   /* possibly off by one? */            InvalidateRect(global_hwnd, &rect, FALSE);            UpdateWindow(global_hwnd);     /* similar to XFlush() */            lastrow = row + 1;        }    }    Trace((stderr, "calling final image-flush routine\n"))    if (lastrow < image_height) {        rect.left = 0L;        rect.top = (LONG)lastrow;        rect.right = (LONG)image_width;      /* possibly off by one? */        rect.bottom = (LONG)image_height;    /* possibly off by one? */        InvalidateRect(global_hwnd, &rect, FALSE);        UpdateWindow(global_hwnd);     /* similar to XFlush() */    }/*    last param determines whether or not background is wiped before paint    InvalidateRect(global_hwnd, NULL, TRUE);    UpdateWindow(global_hwnd); */    return 0;}static void rpng_win_cleanup(){    if (image_data) {        free(image_data);        image_data = NULL;    }    if (dib) {        free(dib);        dib = NULL;    }}LRESULT CALLBACK rpng_win_wndproc(HWND hwnd, UINT iMsg, WPARAM wP, LPARAM lP){    HDC         hdc;    PAINTSTRUCT ps;    int rc;    switch (iMsg) {        case WM_CREATE:            /* one-time processing here, if any */            return 0;        case WM_PAINT:            hdc = BeginPaint(hwnd, &ps);                    /*                    dest                          */            rc = StretchDIBits(hdc, 0, 0, image_width, image_height,                    /*                    source                        */                                    0, 0, image_width, image_height,                                    wimage_data, (BITMAPINFO *)bmih,                    /*              iUsage: no clue                     */                                    0, SRCCOPY);            EndPaint(hwnd, &ps);            return 0;        /* wait for the user to tell us when to quit */        case WM_CHAR:            switch (wP) {      /* only need one, so ignore repeat count */                case 'q':                case 'Q':                case 0x1B:     /* Esc key */                    PostQuitMessage(0);            }            return 0;        case WM_LBUTTONDOWN:   /* another way of quitting */        case WM_DESTROY:            PostQuitMessage(0);            return 0;    }    return DefWindowProc(hwnd, iMsg, wP, lP);}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -