📄 dsp281x_sysctrl.c
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// TI File $Revision: /main/3 $
// Checkin $Date: April 4, 2007 13:20:29 $
//###########################################################################
//
// FILE: DSP281x_SysCtrl.c
//
// TITLE: DSP281x Device System Control Initialization & Support Functions.
//
// DESCRIPTION:
//
// Example initialization of system resources.
//
//###########################################################################
// $TI Release: DSP281x Header Files V1.11 $
// $Release Date: September 26, 2007 $
//###########################################################################
#include "DSP281x_Device.h" // DSP281x Headerfile Include File
#include "DSP281x_Examples.h" // DSP281x Examples Include File
// Functions that will be run from RAM need to be assigned to
// a different section. This section will then be mapped to a load and
// run address using the linker cmd file.
#pragma CODE_SECTION(InitFlash, "ramfuncs");
//---------------------------------------------------------------------------
// InitSysCtrl:
//---------------------------------------------------------------------------
// This function initializes the System Control registers to a known state.
// - Disables the watchdog
// - Set the PLLCR for proper SYSCLKOUT frequency
// - Set the pre-scaler for the high and low frequency peripheral clocks
// - Enable the clocks to the peripherals
void InitSysCtrl(void)
{
// On F2812/F2810 TMX samples prior to rev C this initialization was
// required. For Rev C and after this is no longer required
/*
EALLOW;
DevEmuRegs.M0RAMDFT = 0x0300;
DevEmuRegs.M1RAMDFT = 0x0300;
DevEmuRegs.L0RAMDFT = 0x0300;
DevEmuRegs.L1RAMDFT = 0x0300;
DevEmuRegs.H0RAMDFT = 0x0300;
EDIS;
*/
// Disable the watchdog
DisableDog();
// Initialize the PLLCR to 0xA
InitPll(0xA);
// Initialize the peripheral clocks
InitPeripheralClocks();
}
//---------------------------------------------------------------------------
// Example: InitFlash:
//---------------------------------------------------------------------------
// This function initializes the Flash Control registers
// CAUTION
// This function MUST be executed out of RAM. Executing it
// out of OTP/Flash will yield unpredictable results
void InitFlash(void)
{
EALLOW;
//Enable Flash Pipeline mode to improve performance
//of code executed from Flash.
FlashRegs.FOPT.bit.ENPIPE = 1;
// CAUTION
//Minimum waitstates required for the flash operating
//at a given CPU rate must be characterized by TI.
//Refer to the datasheet for the latest information.
//Set the Random Waitstate for the Flash
FlashRegs.FBANKWAIT.bit.RANDWAIT = 5;
//Set the Paged Waitstate for the Flash
FlashRegs.FBANKWAIT.bit.PAGEWAIT = 5;
// CAUTION
//Minimum cycles required to move between power states
//at a given CPU rate must be characterized by TI.
//Refer to the datasheet for the latest information.
//For now use the default count
//Set number of cycles to transition from sleep to standby
FlashRegs.FSTDBYWAIT.bit.STDBYWAIT = 0x01FF;
//Set number of cycles to transition from standby to active
FlashRegs.FACTIVEWAIT.bit.ACTIVEWAIT = 0x01FF;
EDIS;
//Force a pipeline flush to ensure that the write to
//the last register configured occurs before returning.
asm(" RPT #7 || NOP");
}
//---------------------------------------------------------------------------
// Example: KickDog:
//---------------------------------------------------------------------------
// This function resets the watchdog timer.
// Enable this function for using KickDog in the application
void KickDog(void)
{
EALLOW;
SysCtrlRegs.WDKEY = 0x0055;
SysCtrlRegs.WDKEY = 0x00AA;
EDIS;
}
//---------------------------------------------------------------------------
// Example: DisableDog:
//---------------------------------------------------------------------------
// This function disables the watchdog timer.
void DisableDog(void)
{
EALLOW;
SysCtrlRegs.WDCR= 0x0068;
EDIS;
}
//---------------------------------------------------------------------------
// Example: InitPll:
//---------------------------------------------------------------------------
// This function initializes the PLLCR register.
void InitPll(Uint16 val)
{
volatile Uint16 iVol;
if (SysCtrlRegs.PLLCR.bit.DIV != val)
{
EALLOW;
SysCtrlRegs.PLLCR.bit.DIV = val;
EDIS;
// Optional: Wait for PLL to lock.
// During this time the CPU will switch to OSCCLK/2 until the PLL is
// stable. Once the PLL is stable the CPU will switch to the new PLL value.
//
// This switch time is 131072 CLKIN cycles as of Rev C silicon.
//
// Code is not required to sit and wait for the PLL to lock.
// However, if the code does anything that is timing critical,
// and requires the correct clock be locked, then it is best to
// wait until this switching has completed.
// If this function is run from waitstated memory, then the loop count can
// be reduced as long as the minimum switch time is still met.
// iVol is volatile so the compiler will not optimize this loop out
//
// The watchdog should be disabled before this loop, or fed within
// the loop.
DisableDog();
// Wait lock cycles.
// Note, This loop is tuned to 0-waitstate RAM memory. If this
// function is run from wait-stated memory such as Flash or XINTF,
// then the number of times through the loop can be reduced
// accordingly.
for(iVol= 0; iVol< ( (131072/2)/12 ); iVol++)
{
}
}
}
//--------------------------------------------------------------------------
// Example: InitPeripheralClocks:
//---------------------------------------------------------------------------
// This function initializes the clocks to the peripheral modules.
// First the high and low clock prescalers are set
// Second the clocks are enabled to each peripheral.
// To reduce power, leave clocks to unused peripherals disabled
// Note: If a peripherals clock is not enabled then you cannot
// read or write to the registers for that peripheral
void InitPeripheralClocks(void)
{
EALLOW;
// HISPCP/LOSPCP prescale register settings, normally it will be set to default values
SysCtrlRegs.HISPCP.all = 0x0001;
SysCtrlRegs.LOSPCP.all = 0x0002;
// Peripheral clock enables set for the selected peripherals.
SysCtrlRegs.PCLKCR.bit.EVAENCLK=1;
SysCtrlRegs.PCLKCR.bit.EVBENCLK=1;
SysCtrlRegs.PCLKCR.bit.SCIAENCLK=1;
SysCtrlRegs.PCLKCR.bit.SCIBENCLK=1;
SysCtrlRegs.PCLKCR.bit.MCBSPENCLK=1;
SysCtrlRegs.PCLKCR.bit.SPIENCLK=1;
SysCtrlRegs.PCLKCR.bit.ECANENCLK=1;
SysCtrlRegs.PCLKCR.bit.ADCENCLK=1;
EDIS;
}
//---------------------------------------------------------------------------
// Example: CsmUnlock:
//---------------------------------------------------------------------------
// This function unlocks the CSM. User must replace 0xFFFF's with current
// password for the DSP. Returns 1 if unlock is successful.
#define STATUS_FAIL 0
#define STATUS_SUCCESS 1
Uint16 CsmUnlock()
{
volatile Uint16 temp;
// Load the key registers with the current password. The 0xFFFF's are dummy
// passwords. User should replace them with the correct password for the DSP.
EALLOW;
CsmRegs.KEY0 = 0xFFFF;
CsmRegs.KEY1 = 0xFFFF;
CsmRegs.KEY2 = 0xFFFF;
CsmRegs.KEY3 = 0xFFFF;
CsmRegs.KEY4 = 0xFFFF;
CsmRegs.KEY5 = 0xFFFF;
CsmRegs.KEY6 = 0xFFFF;
CsmRegs.KEY7 = 0xFFFF;
EDIS;
// Perform a dummy read of the password locations
// if they match the key values, the CSM will unlock
temp = CsmPwl.PSWD0;
temp = CsmPwl.PSWD1;
temp = CsmPwl.PSWD2;
temp = CsmPwl.PSWD3;
temp = CsmPwl.PSWD4;
temp = CsmPwl.PSWD5;
temp = CsmPwl.PSWD6;
temp = CsmPwl.PSWD7;
// If the CSM unlocked, return succes, otherwise return
// failure.
if (CsmRegs.CSMSCR.bit.SECURE == 0) return STATUS_SUCCESS;
else return STATUS_FAIL;
}
//===========================================================================
// No more.
//===========================================================================
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