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📄 interpret.h

📁 java 1.1 gemini 08_16
💻 H
📖 第 1 页 / 共 3 页
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        DSUB        = 0x67,

        IMUL        = 0x68,
        LMUL        = 0x69,
        FMUL        = 0x6A,
        DMUL        = 0x6B,
        IDIV        = 0x6C,
        LDIV        = 0x6D,
        FDIV        = 0x6E,
        DDIV        = 0x6F,

        IREM        = 0x70,
        LREM        = 0x71,
        FREM        = 0x72,
        DREM        = 0x73,
        INEG        = 0x74,
        LNEG        = 0x75,
        FNEG        = 0x76,
        DNEG        = 0x77,

        ISHL        = 0x78,
        LSHL        = 0x79,
        ISHR        = 0x7A,
        LSHR        = 0x7B,
        IUSHR       = 0x7C,
        LUSHR       = 0x7D,
        IAND        = 0x7E,
        LAND        = 0x7F,

        IOR         = 0x80,
        LOR         = 0x81,
        IXOR        = 0x82,
        LXOR        = 0x83,
        IINC        = 0x84,
        I2L         = 0x85,
        I2F         = 0x86,
        I2D         = 0x87,

        L2I         = 0x88,
        L2F         = 0x89,
        L2D         = 0x8A,
        F2I         = 0x8B,
        F2L         = 0x8C,
        F2D         = 0x8D,
        D2I         = 0x8E,
        D2L         = 0x8F,

        D2F         = 0x90,
        I2B         = 0x91,
        I2C         = 0x92,
        I2S         = 0x93,
        LCMP        = 0x94,
        FCMPL       = 0x95,
        FCMPG       = 0x96,
        DCMPL       = 0x97,

        DCMPG       = 0x98,
        IFEQ        = 0x99,
        IFNE        = 0x9A,
        IFLT        = 0x9B,
        IFGE        = 0x9C,
        IFGT        = 0x9D,
        IFLE        = 0x9E,
        IF_ICMPEQ   = 0x9F,

        IF_ICMPNE   = 0xA0,
        IF_ICMPLT   = 0xA1,
        IF_ICMPGE   = 0xA2,
        IF_ICMPGT   = 0xA3,
        IF_ICMPLE   = 0xA4,
        IF_ACMPEQ   = 0xA5,
        IF_ACMPNE   = 0xA6,
        GOTO        = 0xA7,

        JSR          = 0xA8,
        RET          = 0xA9,
        TABLESWITCH  = 0xAA,
        LOOKUPSWITCH = 0xAB,
        IRETURN      = 0xAC,
        LRETURN      = 0xAD,
        FRETURN      = 0xAE,
        DRETURN      = 0xAF,

        ARETURN       = 0xB0,
        RETURN        = 0xB1,
        GETSTATIC     = 0xB2,
        PUTSTATIC     = 0xB3,
        GETFIELD      = 0xB4,
        PUTFIELD      = 0xB5,
        INVOKEVIRTUAL = 0xB6,
        INVOKESPECIAL = 0xB7,

        INVOKESTATIC    = 0xB8,
        INVOKEINTERFACE = 0xB9,
        UNUSED_BA       = 0xBA,
        NEW             = 0xBB,
        NEWARRAY        = 0xBC,
        ANEWARRAY       = 0xBD,
        ARRAYLENGTH     = 0xBE,
        ATHROW          = 0xBF,

        CHECKCAST       = 0xC0,
        INSTANCEOF      = 0xC1,
        MONITORENTER    = 0xC2,
        MONITOREXIT     = 0xC3,
        WIDE            = 0xC4,
        MULTIANEWARRAY  = 0xC5,
        IFNULL          = 0xC6,
        IFNONNULL       = 0xC7,

        GOTO_W          = 0xC8,
        JSR_W           = 0xC9,
        BREAKPOINT      = 0xCA,

/*=========================================================================
 * Fast bytecodes (used internally by the system
 *                 only if FASTBYTECODES flag is on)
 *=======================================================================*/

        GETFIELD_FAST         = 0xCB,
        GETFIELDP_FAST        = 0xCC,
        GETFIELD2_FAST        = 0xCD,
        PUTFIELD_FAST         = 0xCE,
        PUTFIELD2_FAST        = 0xCF,
        GETSTATIC_FAST        = 0xD0,
        GETSTATICP_FAST       = 0xD1,
        GETSTATIC2_FAST       = 0xD2,
        PUTSTATIC_FAST        = 0xD3,
        PUTSTATIC2_FAST       = 0xD4,
        UNUSED_D5             = 0xD5,
        INVOKEVIRTUAL_FAST    = 0xD6,
        INVOKESPECIAL_FAST    = 0xD7,

        INVOKESTATIC_FAST     = 0xD8,
        INVOKEINTERFACE_FAST  = 0xD9,
        NEW_FAST              = 0xDA,
        ANEWARRAY_FAST        = 0xDB,
        MULTIANEWARRAY_FAST   = 0xDC,
        CHECKCAST_FAST        = 0xDD,
        INSTANCEOF_FAST       = 0xDE,

        CUSTOMCODE            = 0xDF,

#if GRAPHICFASTBYTECODE
        DRAWIMAGEFAST         = 0xE3,
        DRAWLINEFAST          = 0xE4, 
        DRAWRECTFAST          = 0xE5, 
        DRAWFILLRECTFAST      = 0xE6,
        SETCLIPFAST	          = 0xE9,
        CILPRECTFAST	      = 0xEA,
        DRAWCHARFAST	      = 0xEB,
        DRAWCHARSFAST	      = 0xEC,
        SETCOLORIIIFAST	      = 0xED,
        SETCOLORIFAST         = 0xEE,
        DRAWREGIONFAST		  = 0xEF,
        LASTBYTECODE          = 0xEF
#else
        LASTBYTECODE          = 0xDF
#endif
} ByteCode ;

#define BYTE_CODE_NAMES {              \
    "NOP",              /*  0x00 */  \
    "ACONST_NULL",      /*  0x01 */  \
    "ICONST_M1",        /*  0x02 */  \
    "ICONST_0",         /*  0x03 */  \
    "ICONST_1",         /*  0x04 */  \
    "ICONST_2",         /*  0x05 */  \
    "ICONST_3",         /*  0x06 */  \
    "ICONST_4",         /*  0x07 */  \
    "ICONST_5",         /*  0x08 */  \
    "LCONST_0",         /*  0x09 */  \
    "LCONST_1",         /*  0x0A */  \
    "FCONST_0",         /*  0x0B */  \
    "FCONST_1",         /*  0x0C */  \
    "FCONST_2",         /*  0x0D */  \
    "DCONST_0",         /*  0x0E */  \
    "DCONST_1",         /*  0x0F */  \
    "BIPUSH",           /*  0x10 */  \
    "SIPUSH",           /*  0x11 */  \
    "LDC",              /*  0x12 */  \
    "LDC_W",            /*  0x13 */  \
    "LDC2_W",           /*  0x14 */  \
    "ILOAD",            /*  0x15 */  \
    "LLOAD",            /*  0x16 */  \
    "FLOAD",            /*  0x17 */  \
    "DLOAD",            /*  0x18 */  \
    "ALOAD",            /*  0x19 */  \
    "ILOAD_0",          /*  0x1A */  \
    "ILOAD_1",          /*  0x1B */  \
    "ILOAD_2",          /*  0x1C */  \
    "ILOAD_3",          /*  0x1D */  \
    "LLOAD_0",          /*  0x1E */  \
    "LLOAD_1",          /*  0x1F */  \
    "LLOAD_2",          /*  0x20 */  \
    "LLOAD_3",          /*  0x21 */  \
    "FLOAD_0",          /*  0x22 */  \
    "FLOAD_1",          /*  0x23 */  \
    "FLOAD_2",          /*  0x24 */  \
    "FLOAD_3",          /*  0x25 */  \
    "DLOAD_0",          /*  0x26 */  \
    "DLOAD_1",          /*  0x27 */  \
    "DLOAD_2",          /*  0x28 */  \
    "DLOAD_3",          /*  0x29 */  \
    "ALOAD_0",          /*  0x2A */  \
    "ALOAD_1",          /*  0x2B */  \
    "ALOAD_2",          /*  0x2C */  \
    "ALOAD_3",          /*  0x2D */  \
    "IALOAD",           /*  0x2E */  \
    "LALOAD",           /*  0x2F */  \
    "FALOAD",           /*  0x30 */  \
    "DALOAD",           /*  0x31 */  \
    "AALOAD",           /*  0x32 */  \
    "BALOAD",           /*  0x33 */  \
    "CALOAD",           /*  0x34 */  \
    "SALOAD",           /*  0x35 */  \
    "ISTORE",           /*  0x36 */  \
    "LSTORE",           /*  0x37 */  \
    "FSTORE",           /*  0x38 */  \
    "DSTORE",           /*  0x39 */  \
    "ASTORE",           /*  0x3A */  \
    "ISTORE_0",         /*  0x3B */  \
    "ISTORE_1",         /*  0x3C */  \
    "ISTORE_2",         /*  0x3D */  \
    "ISTORE_3",         /*  0x3E */  \
    "LSTORE_0",         /*  0x3F */  \
    "LSTORE_1",         /*  0x40 */  \
    "LSTORE_2",         /*  0x41 */  \
    "LSTORE_3",         /*  0x42 */  \
    "FSTORE_0",         /*  0x43 */  \
    "FSTORE_1",         /*  0x44 */  \
    "FSTORE_2",         /*  0x45 */  \
    "FSTORE_3",         /*  0x46 */  \
    "DSTORE_0",         /*  0x47 */  \
    "DSTORE_1",         /*  0x48 */  \
    "DSTORE_2",         /*  0x49 */  \
    "DSTORE_3",         /*  0x4A */  \
    "ASTORE_0",         /*  0x4B */  \
    "ASTORE_1",         /*  0x4C */  \
    "ASTORE_2",         /*  0x4D */  \
    "ASTORE_3",         /*  0x4E */  \
    "IASTORE",          /*  0x4F */  \
    "LASTORE",          /*  0x50 */  \
    "FASTORE",          /*  0x51 */  \
    "DASTORE",          /*  0x52 */  \
    "AASTORE",          /*  0x53 */  \
    "BASTORE",          /*  0x54 */  \
    "CASTORE",          /*  0x55 */  \
    "SASTORE",          /*  0x56 */  \
    "POP",              /*  0x57 */  \
    "POP2",             /*  0x58 */  \
    "DUP",              /*  0x59 */  \
    "DUP_X1",           /*  0x5A */  \
    "DUP_X2",           /*  0x5B */  \
    "DUP2",             /*  0x5C */  \
    "DUP2_X1",          /*  0x5D */  \
    "DUP2_X2",          /*  0x5E */  \
    "SWAP",             /*  0x5F */  \
    "IADD",             /*  0x60 */  \
    "LADD",             /*  0x61 */  \
    "FADD",             /*  0x62 */  \
    "DADD",             /*  0x63 */  \
    "ISUB",             /*  0x64 */  \
    "LSUB",             /*  0x65 */  \
    "FSUB",             /*  0x66 */  \
    "DSUB",             /*  0x67 */  \
    "IMUL",             /*  0x68 */  \
    "LMUL",             /*  0x69 */  \
    "FMUL",             /*  0x6A */  \
    "DMUL",             /*  0x6B */  \
    "IDIV",             /*  0x6C */  \
    "LDIV",             /*  0x6D */  \
    "FDIV",             /*  0x6E */  \
    "DDIV",             /*  0x6F */  \
    "IREM",             /*  0x70 */  \
    "LREM",             /*  0x71 */  \
    "FREM",             /*  0x72 */  \
    "DREM",             /*  0x73 */  \
    "INEG",             /*  0x74 */  \
    "LNEG",             /*  0x75 */  \
    "FNEG",             /*  0x76 */  \
    "DNEG",             /*  0x77 */  \
    "ISHL",             /*  0x78 */  \
    "LSHL",             /*  0x79 */  \
    "ISHR",             /*  0x7A */  \
    "LSHR",             /*  0x7B */  \
    "IUSHR",            /*  0x7C */  \
    "LUSHR",            /*  0x7D */  \
    "IAND",             /*  0x7E */  \
    "LAND",             /*  0x7F */  \
    "IOR",              /*  0x80 */  \
    "LOR",              /*  0x81 */  \

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