📄 cache.h
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/*****************************************************************************
* Copyright Statement:
* --------------------
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* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
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*****************************************************************************/
/*******************************************************************************
* Filename:
* ---------
* cache.h
*
* Project:
* --------
* MAUI
*
* Description:
* ------------
*
*
* Author:
* -------
*
*
*==============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*------------------------------------------------------------------------------
* removed!
*
* removed!
* removed!
* removed!
*
*------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*==============================================================================
*******************************************************************************/
/*
* Copyright (c) 1998-2002 Sun Microsystems, Inc. All Rights Reserved.
*
* This software is the confidential and proprietary information of Sun
* Microsystems, Inc. ("Confidential Information"). You shall not
* disclose such Confidential Information and shall use it only in
* accordance with the terms of the license agreement you entered into
* with Sun.
*
* SUN MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF THE
* SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
* IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* PURPOSE, OR NON-INFRINGEMENT. SUN SHALL NOT BE LIABLE FOR ANY DAMAGES
* SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR DISTRIBUTING
* THIS SOFTWARE OR ITS DERIVATIVES.
*
* Use is subject to license terms.
*/
/*=========================================================================
* SYSTEM: KVM
* SUBSYSTEM: Internal runtime structures
* FILE: cache.h
* OVERVIEW: Inline caching support.
* AUTHOR: Antero Taivalsaari, Sun Labs
*=======================================================================*/
/*=========================================================================
* COMMENTS:
* In order to reach reasonable execution performance without fancy
* compilation techniques, we are using a simple Deutsch-Schiffman
* Smalltalk-style inline caching for optimizing message sending
* and other bytecodes.
*
* If the optimization mode is enabled (ENABLEFASTBYTECODES), many
* bytecodes are patched at runtime with inline cache entries so
* that we can avoid costly constant pool and method table
* lookup in most situations. Since Java message sending
* bytecodes do not have enough space for truly inlined
* parameters, a special inline cache area is allocated
* separately and individual inline cache entries are
* referenced by indices from the code.
*
* Code before optimization:
* ... +----+--------+ ...
* | BC | PARAM | BC = "slow" bytecode (8 bits)
* ... +----+--------+ ... PARAM = parameter for BC (16 bits)
*
* Code after optimization:
* ... +----+--------+ ...
* | BF | ICIDX | BF = "fast" bytecode (8 bits)
* ... +----+--------+ ... ICIDX = inline cache index (16 bits)
*
* The optimization process is fully reversible and repeatable,
* i.e., we can de-optimize code at any point if necessary.
*=======================================================================*/
/*=========================================================================
* Include files
*=======================================================================*/
/*=========================================================================
* Global variables and definitions
*=======================================================================*/
/* The master inline cache in the system */
/* In principle, each thread could have its own inline cache area, */
/* but this would not improve performance substantially. */
extern ICACHE InlineCache;
/* Index of the next inline cache entry to be used */
extern int InlineCachePointer;
/*=========================================================================
* Inline cache structures
*=======================================================================*/
/*=========================================================================
* COMMENTS:
* ICACHE is a structure for storing individual inline cache entries.
* The whole inline cache is simply a contiguous array of ICACHE entries.
*
* Each inline cache entry contains a forward pointer to the actual method
* to be executed, a backpointer to the location of code referring to
* to inline cache entry, and the original contents of code (before
* inline patching) so that inline cached can be removed if necessary.
*
* There is a fixed number of inline cache entries in the system.
* Once the inline cache area is full, we start reusing the oldest
* entries starting from the beginning of the icache area.
* The code of the methods referring to the reused icache entries
* is replaced with the original (pre-inline cache) code. In other
* words, the whole inline caching process is completely reversable
* and repeatable.
*
* Note: in order to avoid garbage collection problems, we
* do not store any dynamic heap pointers in inline caches!
* This ensures that we can simply ignore the whole inline cache
* area during garbage collection.
*=======================================================================*/
/* ICACHE (allocated in inline cache area) */
struct icacheStruct {
cell* contents; /* Cache contents (used differently in different entries) */
BYTE* codeLoc; /* Backpointer to the code location using this icache */
short origParam; /* Original bytecode parameter in (codeLoc+1) */
BYTE origInst; /* Original bytecode instruction in codeLoc */
};
#define SIZEOF_ICACHE StructSizeInCells(icacheStruct)
#if ENABLEFASTBYTECODES
/*=========================================================================
* Constructor/destructors for (re)initializing inline caching
*=======================================================================*/
void InitializeInlineCaching(void);
void FinalizeInlineCaching(void);
/*=========================================================================
* Constructors/destructors for individual icache entries
*=======================================================================*/
int createInlineCacheEntry(cell* contents, BYTE* originalCode);
/*=========================================================================
* Operations on individual icache entries
*=======================================================================*/
ICACHE getInlineCache(int index);
/*=========================================================================
* Macro for high performance!
*=======================================================================*/
#if ENABLE_JAVA_DEBUGGER
#define REPLACE_BYTECODE(ip, bytecode) \
if (*ip == BREAKPOINT) { \
VMSAVE \
replaceEventOpcode(bytecode); \
VMRESTORE \
} else { \
*ip = bytecode; \
}
#else /* !ENABLE_JAVA_DEBUGGER */
#define REPLACE_BYTECODE(ip, bytecode) *ip = bytecode;
#endif /* ENABLE_JAVA_DEBUGGER */
#define CREATE_CACHE_ENTRY(cellp, ip) \
iCacheIndex = createInlineCacheEntry((cell*)cellp, ip);
#define GETINLINECACHE(index) (&InlineCache[index])
#else /* !ENABLEFASTBYTECODES */
#define InitializeInlineCaching()
#define FinalizeInlineCaching()
#define createInlineCacheEntry(contents, originalCode) 0
#define getInlineCache(index) NULL
#endif /* ENABLEFASTBYTECODES */
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