📄 3x3rgbavg.h
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//
// 3x3RgbAVg.h
// Pipeline stage averages the nine pixels around a central pixel.
//
// Copyright (C) 2003, 2006 by Jon A. Webb (Contact via GMail; username is jonawebb)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
#ifndef C3x3RgbAVg_h
#define C3x3RgbAVg_h
#include "PipelineStage.h"
#include <e32cons.h>
namespace Algorithm
{
class C3x3RgbAvg :
public Core::MPipelineStage
{
// Lifecycle
public:
IMPORT_C static C3x3RgbAvg* NewL();
~C3x3RgbAvg(void);
private:
C3x3RgbAvg(void);
///////////////////// Overrides ////////////////////////
//
// Overrides from MPipelineStage:
//
// Operations
public:
Core::CImage FrontL();
void PushL(Core::CImage);
// Accessors
public:
bool Empty() const;
//
//
/////////////////// End of overrides ///////////////////
private:
// Attributes
bool ibEmpty;
Core::CImage iImage;
};
};
#endif // C3x3RgbAVg_h
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