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📄 3x3rgbavg.h

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//
// 3x3RgbAVg.h
//   Pipeline stage averages the nine pixels around a central pixel.
//
// Copyright (C) 2003, 2006 by Jon A. Webb (Contact via GMail; username is jonawebb)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// 
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
// 
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
//

#ifndef C3x3RgbAVg_h
#define C3x3RgbAVg_h

#include "PipelineStage.h"

#include <e32cons.h>

namespace Algorithm
{
	class C3x3RgbAvg :
		public Core::MPipelineStage
	{
		// Lifecycle
	public:
		IMPORT_C static C3x3RgbAvg* NewL();
		~C3x3RgbAvg(void);
	private:
		C3x3RgbAvg(void);

		///////////////////// Overrides ////////////////////////
		//
		// Overrides from MPipelineStage:
		//
			// Operations
		public:
			Core::CImage FrontL();
			void PushL(Core::CImage);

			// Accessors
		public:
			bool Empty() const;
		//
		//
		/////////////////// End of overrides ///////////////////

	private:
		// Attributes
		bool ibEmpty;
		Core::CImage iImage;

	};

};

#endif // C3x3RgbAVg_h

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